Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BmHolaChicaz
Sylvanus
Level 88
God Stats
3W - 5L
1,352 SR
Queue Stats
223W - 230L
1,353 Elo+
Party 1
Poseidon
Poseidon
SteWo420
Poseidon
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 124L
1,399 Elo+
Party 1
Tiamat
Tiamat
TiWo420
Tiamat
Level 158
God Stats
3W - 11L
1,242 SR
Queue Stats
535W - 561L
1,414 Elo+
Party 1
Pele
Pele
sladal
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,382 Elo+
Solo
Team Averages
Level 114
1,419 SR
1,410 Elo+

VS

Team Averages
Level 107
1,350 SR
1,440 Elo+
Merlin
Merlin
Demons Vortex
Merlin
Level 107
God Stats
3W - 5L
1,229 SR
Queue Stats
245W - 271L
1,419 Elo+
Solo
Agni
Agni
Fenn3cFox
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Mewsyra
Cthulhu
Level 156
God Stats
1W - 12L
1,013 SR
Queue Stats
953W - 1,007L
1,444 Elo+
Solo
Bacchus
Bacchus
Viperxvx
Bacchus
Level 115
God Stats
3W - 1L
1,752 SR
Queue Stats
107W - 118L
1,390 Elo+
Solo
Horus
Horus
vixendays
Horus
Level 126
God Stats
1W - 1L
1,255 SR
Queue Stats
91W - 95L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
14 / 4 / 9
15,432
735
28,959
29,851
26,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
BmHolaChicaz
Sylvanus
19
2 / 4 / 13
12,520
596
10,169
38,673
30,921
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
SteWo420
Poseidon
20
6 / 7 / 8
13,947
664
22,462
19,277
7,296
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
TiWo420
Tiamat
20
2 / 4 / 14
13,631
649
22,194
23,876
18,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pele
sladal
Pele
17
1 / 12 / 5
11,581
551
18,401
26,316
12,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 14
14,491
690
32,357
14,006
6,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
20
4 / 6 / 17
14,066
670
32,291
17,491
8,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mewsyra
Cthulhu
20
8 / 6 / 15
14,699
700
19,172
30,514
47,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Viperxvx
Bacchus
20
6 / 4 / 20
13,867
660
21,586
33,708
37,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
vixendays
Horus
20
4 / 4 / 23
13,413
639
14,490
32,979
32,945
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
120
25
Kills
31
31
Deaths
25
49
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
14
4
9
4.63
L
Sylvanus
BmHolaChicaz
Sylvanus
2
4
13
2.13
W
9
5
14
3.2
W
Agni
4
6
17
2.08
W
Cthulhu
Mewsyra
Cthulhu
8
6
15
2.58
L
Poseidon
SteWo420
Poseidon
6
7
8
1.43
L
Tiamat
TiWo420
Tiamat
2
4
14
2.25
W
Bacchus
Viperxvx
Bacchus
6
4
20
4
L
Pele
sladal
Pele
1
12
5
0.29
W
Horus
vixendays
Horus
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,185
Damage
119,896
137,993
Taken
128,698
95,225
Mitigated
133,298
68,039
Healing
62,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
28,959
4,536
2,878
12,190
29,851
26,293
1,414
17,310
12,129
0
58,146
L
Sylvanus
BmHolaChicaz
Sylvanus
10,169
2,834
13,301
18,183
38,673
30,921
699
29,289
8,780
13,902
0
W
32,357
148
1,326
1,656
14,006
6,880
2,223
3,652
10,354
68,222
0
W
Agni
32,291
542
4,049
2,710
17,491
8,029
1,090
7,229
10,262
61,453
0
W
Cthulhu
Mewsyra
Cthulhu
19,172
1,576
5,579
4,031
30,514
47,962
621
12,102
18,412
41,309
0
L
Poseidon
SteWo420
Poseidon
22,462
4,096
4,523
1,746
19,277
7,296
1,761
16,595
2,280
45,435
0
L
Tiamat
TiWo420
Tiamat
22,194
1,335
3,203
8,329
23,876
18,303
1,241
17,703
5,810
49,247
0
W
Bacchus
Viperxvx
Bacchus
21,586
1,547
2,745
12,327
33,708
37,482
432
19,338
14,370
30,330
0
L
Pele
sladal
Pele
18,401
3,849
1,740
1,946
26,316
12,412
483
22,256
3,588
0
35,237
W
Horus
vixendays
Horus
14,490
8,769
14,251
14,033
32,979
32,945
1,180
12,504
20,475
0
32,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,111
Gold Earned
70,536
192
Minions Killed
251
0
Camps Cleared
0
1,720,212
Distance Traveled
1,840,205
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,432
735
53
3
0
392,979
3
L
Sylvanus
12,520
596
7
0
0
300,882
0
W
Merlin
14,491
690
59
3
0
353,684
2
W
Agni
14,066
670
96
5
0
375,458
2
W
Cthulhu
14,699
700
43
2
0
348,786
0
L
Poseidon
13,947
664
47
2
0
330,271
0
L
Tiamat
13,631
649
49
2
0
373,845
0
W
Bacchus
13,867
660
19
1
0
372,723
0
L
Pele
11,581
551
36
2
0
322,235
0
W
Horus
13,413
639
34
2
0
389,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role