Player Matchup

Anhur
Anhur
Silver IV
ArC4NeA3g1s
Anhur
Silver IV
Level 100
God Stats
3W - 4L
1,479 SR
Queue Stats
40W - 49L
751 MMR
Solo
Bacchus
Bacchus
Silver II
Eleiner0807
Bacchus
Silver II
Level 124
God Stats
0W - 1L
1,513 SR
Queue Stats
23W - 32L
1,205 MMR
Solo
Merlin
Merlin
Silver IV
KaliCleri
Merlin
Silver IV
Level 98
God Stats
1W - 1L
1,733 SR
Queue Stats
21W - 34L
985 MMR
Solo
Nike
Nike
Bronze I
Stewpot04
Nike
Bronze I
Level 47
God Stats
1W - 4L
1,612 SR
Queue Stats
10W - 23L
1,003 MMR
Party 1
Arachne
Arachne
Silver IV
Tommy2Clutch
Arachne
Silver IV
Level 62
God Stats
6W - 7L
1,579 SR
Queue Stats
7W - 13L
1,273 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,583 SR
1,043 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,559 SR
1,104 MMR
Bakasura
Bakasura
Silver I
 
Bakasura
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Wakaflockamane
Ah Muzen Cab
Silver I
Level 105
God Stats
4W - 0L
1,701 SR
Queue Stats
185W - 195L
1,116 MMR
Solo
Agni
Agni
Silver I
XavierRivero
Agni
Silver I
Level 155
God Stats
15W - 17L
1,479 SR
Queue Stats
123W - 126L
1,170 MMR
Solo
Nox
Nox
Silver II
sebastyn
Nox
Silver II
Level 145
God Stats
14W - 13L
1,510 SR
Queue Stats
35W - 36L
1,148 MMR
Solo
Anubis
Anubis
Silver IV
z52Romano
Anubis
Silver IV
Level 116
God Stats
26W - 19L
1,606 SR
Queue Stats
126W - 146L
587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 0
10,804
470
8,959
17,377
6,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Eleiner0807
Bacchus
14
0 / 3 / 4
9,807
426
6,839
21,521
27,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
KaliCleri
Merlin
18
0 / 6 / 2
10,904
474
5,458
17,159
6,959
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
2 / 2 / 0
9,687
421
5,245
17,165
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Tommy2Clutch
Arachne
17
3 / 5 / 3
10,904
474
9,019
22,457
8,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaCu ChulainnSetApolloMorgan Le Fay

VS

Bans
CabrakanChironGilgameshYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
5 / 3 / 2
13,529
588
11,508
19,071
9,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Wakaflockamane
Ah Muzen Cab
20
8 / 2 / 3
14,766
642
25,679
16,448
6,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 0 / 9
13,199
574
18,902
11,792
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 9
13,205
574
7,886
14,209
11,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
z52Romano
Anubis
20
2 / 1 / 3
13,328
579
8,543
8,599
5,204
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
22
22
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
2
2
L
2
6
0
0.33
L
Bacchus
Eleiner0807
Bacchus
0
3
4
0.67
L
Merlin
KaliCleri
Merlin
0
6
2
0.17
L
Nike
2
2
0
1
L
Arachne
Tommy2Clutch
Arachne
3
5
3
0.9
W
Ah Muzen Cab
Wakaflockamane
Ah Muzen Cab
8
2
3
4.75
W
4
0
9
8.5
W
3
1
9
7.5
W
Anubis
z52Romano
Anubis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,520
Damage
72,518
95,679
Taken
70,119
63,618
Mitigated
37,820
20,397
Healing
27,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,508
6,822
0
7,286
19,071
9,507
1,944
3,381
15,499
0
103,258
L
8,959
4,121
0
5,987
17,377
6,515
0
2,815
14,562
0
81,649
L
Bacchus
Eleiner0807
Bacchus
6,839
745
0
2,498
21,521
27,187
0
8,960
11,700
29,222
0
L
Merlin
KaliCleri
Merlin
5,458
223
0
4,237
17,159
6,959
240
8,821
7,737
85,637
0
L
Nike
5,245
114
0
1,640
17,165
14,294
0
5,453
11,712
0
46,693
L
Arachne
Tommy2Clutch
Arachne
9,019
5,792
0
6,035
22,457
8,663
0
9,393
12,514
0
79,068
W
Ah Muzen Cab
Wakaflockamane
Ah Muzen Cab
25,679
15,454
0
8,117
16,448
6,658
5,734
2,894
13,554
0
134,515
W
18,902
1,650
418
2,776
11,792
5,307
1,440
3,475
8,217
97,831
0
W
7,886
816
0
3,084
14,209
11,144
854
2,806
11,208
41,211
0
W
Anubis
z52Romano
Anubis
8,543
271
87
5,454
8,599
5,204
2,759
1,729
6,546
91,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,106
Gold Earned
68,027
561
Minions Killed
789
0
Camps Cleared
0
2,063,255
Distance Traveled
2,260,563
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,529
588
197
9
0
513,732
12
L
Anhur
10,804
470
154
7
0
369,148
3
L
Bacchus
9,807
426
20
1
0
457,014
4
L
Merlin
10,904
474
173
8
0
361,753
8
L
Nike
9,687
421
106
5
0
411,157
5
L
Arachne
10,904
474
108
5
0
464,183
8
W
Ah Muzen Cab
14,766
642
195
8
0
412,889
5
W
Agni
13,199
574
156
7
0
465,796
4
W
Nox
13,205
574
59
3
0
438,140
2
W
Anubis
13,328
579
182
8
0
430,006
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role