Player Matchup

Tsukuyomi
Tsukuyomi
CrenshawMafia
Tsukuyomi
Level 23
God Stats
1W - 1L
1,754 SR
Queue Stats
143W - 122L
1,653 Elo+
Solo
Persephone
Persephone
Ikagura
Persephone
Level 28
God Stats
3W - 3L
1,749 SR
Queue Stats
37W - 24L
1,599 Elo+
Solo
Artemis
Artemis
NateCYP
Artemis
Level 20
God Stats
0W - 1L
1,391 SR
Queue Stats
23W - 27L
1,564 Elo+
Solo
Medusa
Medusa
SaveUS111
Medusa
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 95L
1,612 Elo+
Solo
Artio
Artio
ThimbleBear
Artio
Level 29
God Stats
40W - 51L
1,551 SR
Queue Stats
116W - 135L
1,580 Elo+
Solo
Team Averages
Level 25
1,589 SR
1,602 Elo+

VS

Team Averages
Level 21
1,549 SR
1,650 Elo+
Persephone
Persephone
BadBunnyBenito
Persephone
Level 6
God Stats
15W - 5L
1,710 SR
Queue Stats
46W - 31L
1,738 Elo+
Solo
Bellona
Bellona
Gbags02
Bellona
Level 29
God Stats
3W - 3L
1,535 SR
Queue Stats
167W - 168L
1,552 Elo+
Solo
Athena
Athena
ISuperMonkey
Athena
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 16L
1,709 Elo+
Solo
Anhur
Anhur
TimberedPear
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,689 Elo+
Solo
Skadi
Skadi
heyyheyyheyy
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 131L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrenshawMafia
Tsukuyomi
13
5 / 2 / 0
7,710
551
7,352
10,032
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Ikagura
Persephone
10
0 / 4 / 1
6,154
440
2,779
6,632
1,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
NateCYP
Artemis
10
1 / 7 / 3
6,334
452
4,648
8,206
2,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
SaveUS111
Medusa
13
5 / 1 / 2
7,647
546
10,864
6,373
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 0
6,364
455
4,531
13,030
10,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BadBunnyBenito
Persephone
16
4 / 2 / 2
9,664
690
6,740
7,477
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Gbags02
Bellona
14
2 / 1 / 1
8,141
582
8,276
9,380
6,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
12
5 / 2 / 3
8,199
586
4,878
12,254
9,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 3 / 2
7,390
528
2,845
7,650
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 4
7,831
559
8,813
10,599
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
16
16
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
BadBunnyBenito
Persephone
4
2
2
2.5
L
Tsukuyomi
CrenshawMafia
Tsukuyomi
5
2
0
2.5
W
Bellona
Gbags02
Bellona
2
1
1
2.5
W
Athena
5
2
3
3.25
L
Persephone
Ikagura
Persephone
0
4
1
0.13
L
Artemis
NateCYP
Artemis
1
7
3
0.36
L
Medusa
SaveUS111
Medusa
5
1
2
6
L
0
2
0
0
W
3
3
2
1.33
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,174
Damage
31,552
44,273
Taken
47,360
20,809
Mitigated
24,708
10,985
Healing
7,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
BadBunnyBenito
Persephone
6,740
384
0
1,712
7,477
2,266
1,290
1,266
6,133
74,074
0
L
Tsukuyomi
CrenshawMafia
Tsukuyomi
7,352
1,127
0
3,225
10,032
3,556
0
2,183
7,809
0
45,534
W
Bellona
Gbags02
Bellona
8,276
3,611
0
2,614
9,380
6,667
254
3,847
5,509
0
50,379
W
Athena
4,878
1,920
0
620
12,254
9,264
548
747
11,437
16,874
0
L
Persephone
Ikagura
Persephone
2,779
179
0
1,026
6,632
1,889
34
4,157
2,424
28,099
0
L
Artemis
NateCYP
Artemis
4,648
2,951
0
516
8,206
2,333
0
3,356
4,810
0
20,752
L
Medusa
SaveUS111
Medusa
10,864
5,242
0
1,766
6,373
2,436
626
1,242
5,074
0
52,260
L
4,531
226
0
4,452
13,030
10,595
0
493
12,537
34,187
0
W
2,845
1,157
0
1,318
7,650
2,122
719
0
7,650
0
41,015
W
8,813
4,257
0
1,570
10,599
4,389
56
1,242
9,319
0
53,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,209
Gold Earned
41,225
353
Minions Killed
480
0
Camps Cleared
0
1,317,395
Distance Traveled
1,364,559
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,664
690
145
10
0
294,483
1
L
Tsukuyomi
7,710
551
89
6
0
300,116
2
W
Bellona
8,141
582
119
9
0
267,755
4
W
Athena
8,199
586
41
3
0
286,242
1
L
Persephone
6,154
440
57
4
0
248,503
4
L
Artemis
6,334
452
39
3
0
253,311
0
L
Medusa
7,647
546
92
7
0
239,259
0
L
Artio
6,364
455
76
5
0
276,206
5
W
Anhur
7,390
528
84
6
0
247,905
5
W
Skadi
7,831
559
91
7
0
268,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role