Player Matchup

Artemis
Artemis
DnY2199
Artemis
Level 23
God Stats
12W - 11L
1,612 SR
Queue Stats
37W - 48L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
Dyynaamo
Kukulkan
Level 18
God Stats
5W - 4L
1,655 SR
Queue Stats
28W - 30L
1,584 Elo+
Party 2
Osiris
Osiris
Ksaos
Osiris
Level 26
God Stats
2W - 1L
1,780 SR
Queue Stats
32W - 43L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
PauperKabouter
Guan Yu
Level 30
God Stats
14W - 18L
1,439 SR
Queue Stats
340W - 329L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
wwewa
Ratatoskr
Level 23
God Stats
10W - 14L
1,652 SR
Queue Stats
37W - 47L
1,531 Elo+
Party 2
Team Averages
Level 24
1,628 SR
1,535 Elo+

VS

Team Averages
Level 26
1,561 SR
1,546 Elo+
Amaterasu
Amaterasu
Kamsaki
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,556 Elo+
Solo
Zeus
Zeus
Trandul
Zeus
Level 27
God Stats
8W - 5L
1,734 SR
Queue Stats
24W - 22L
1,519 Elo+
Party 1
Bacchus
Bacchus
UneasyChicken
Bacchus
Level 29
God Stats
7W - 4L
1,261 SR
Queue Stats
42W - 35L
1,534 Elo+
Party 1
Fenrir
Fenrir
gbtrmi
Fenrir
Level 22
God Stats
13W - 9L
1,830 SR
Queue Stats
146W - 163L
1,639 Elo+
Solo
Cernunnos
Cernunnos
katsitragi
Cernunnos
Level 26
God Stats
6W - 6L
1,481 SR
Queue Stats
46W - 46L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DnY2199
Artemis
12
7 / 7 / 5
8,397
494
13,022
12,435
3,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Dyynaamo
Kukulkan
14
2 / 5 / 7
8,682
511
7,967
10,793
2,972
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Ksaos
Osiris
10
1 / 8 / 10
6,721
395
4,250
13,528
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 0
9,106
536
8,378
12,473
13,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
wwewa
Ratatoskr
13
7 / 6 / 5
9,363
551
7,248
11,689
3,390
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kamsaki
Amaterasu
14
0 / 4 / 1
8,051
474
6,037
10,600
7,746
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
Trandul
Zeus
16
12 / 3 / 4
10,456
615
12,313
7,065
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
12
2 / 8 / 18
9,084
534
9,255
15,061
14,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
gbtrmi
Fenrir
15
5 / 0 / 3
9,562
562
6,098
10,376
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
katsitragi
Cernunnos
15
8 / 6 / 10
9,627
566
12,973
13,407
4,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
21
Kills
27
27
Deaths
21
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
DnY2199
Artemis
7
7
5
1.36
L
Kukulkan
Dyynaamo
Kukulkan
2
5
7
1.1
W
Amaterasu
Kamsaki
Amaterasu
0
4
1
0.13
L
Osiris
Ksaos
Osiris
1
8
10
0.75
L
4
1
0
4
W
Zeus
Trandul
Zeus
12
3
4
4.67
W
Bacchus
2
8
18
1.38
W
Fenrir
gbtrmi
Fenrir
5
0
3
6.5
W
Cernunnos
katsitragi
Cernunnos
8
6
10
2.17
L
Ratatoskr
wwewa
Ratatoskr
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,865
Damage
46,676
60,918
Taken
56,509
28,618
Mitigated
34,815
15,393
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DnY2199
Artemis
13,022
7,708
0
3,148
12,435
3,225
0
4,930
7,493
0
43,814
L
Kukulkan
Dyynaamo
Kukulkan
7,967
806
0
3,146
10,793
2,972
350
5,884
4,557
46,338
0
W
Amaterasu
Kamsaki
Amaterasu
6,037
2,451
0
3,205
10,600
7,746
176
0
10,600
0
45,788
L
Osiris
Ksaos
Osiris
4,250
1,017
0
1,989
13,528
5,729
94
6,489
6,901
0
13,980
L
8,378
1,664
0
6,282
12,473
13,302
145
360
12,097
0
56,181
W
Zeus
Trandul
Zeus
12,313
818
147
1,276
7,065
2,406
519
2,239
4,826
50,728
0
W
Bacchus
9,255
1,837
0
573
15,061
14,144
0
3,075
11,986
15,971
0
W
Fenrir
gbtrmi
Fenrir
6,098
1,224
0
5,967
10,376
6,391
0
901
9,475
0
64,858
W
Cernunnos
katsitragi
Cernunnos
12,973
7,214
0
4,187
13,407
4,128
2,199
1,866
11,541
0
55,507
L
Ratatoskr
wwewa
Ratatoskr
7,248
1,935
0
828
11,689
3,390
0
3,496
8,127
0
45,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
46,780
358
Minions Killed
391
0
Camps Cleared
0
1,502,645
Distance Traveled
1,563,378
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,397
494
58
3
0
275,333
5
L
Kukulkan
8,682
511
96
6
0
296,691
7
W
Amaterasu
8,051
474
86
5
0
327,447
1
L
Osiris
6,721
395
29
2
0
306,243
7
L
Guan Yu
9,106
536
99
6
0
332,308
4
W
Zeus
10,456
615
95
6
0
302,211
5
W
Bacchus
9,084
534
10
1
0
295,962
5
W
Fenrir
9,562
562
114
7
0
356,866
2
W
Cernunnos
9,627
566
86
5
0
280,892
4
L
Ratatoskr
9,363
551
76
4
0
292,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role