Player Matchup

Arachne
Arachne
 
Arachne
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dislokator
Cthulhu
Level 68
God Stats
2W - 2L
1,586 SR
Queue Stats
43W - 33L
1,636 Elo+
Party 2
King Arthur
King Arthur
Horácio
King Arthur
Level 105
God Stats
10W - 18L
1,381 SR
Queue Stats
213W - 175L
1,567 Elo+
Party 2
Hel
Hel
Toralaam
Hel
Level 89
God Stats
5W - 2L
1,613 SR
Queue Stats
184W - 152L
1,595 Elo+
Party 2
Team Averages
Level 94
1,516 SR
1,560 Elo+

VS

Team Averages
Level 74
1,451 SR
1,425 Elo+
Gilgamesh
Gilgamesh
AEnclave
Gilgamesh
Level 68
God Stats
1W - 4L
1,346 SR
Queue Stats
60W - 69L
1,425 Elo+
Party 1
Arachne
Arachne
DarkPhoenix25
Arachne
Level 97
God Stats
4W - 3L
1,673 SR
Queue Stats
93W - 82L
1,458 Elo+
Solo
Neith
Neith
Elasticman50
Neith
Level 67
God Stats
4W - 6L
1,329 SR
Queue Stats
77W - 82L
1,381 Elo+
Solo
Vulcan
Vulcan
Medervik
Vulcan
Level 68
God Stats
14W - 20L
1,408 SR
Queue Stats
45W - 59L
1,407 Elo+
Party 1
Fafnir
Fafnir
SARGARDR
Fafnir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
5 / 4 / 7
11,881
594
8,951
15,693
7,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
 
Cernunnos
18
9 / 0 / 6
11,848
592
18,528
11,642
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Dislokator
Cthulhu
14
1 / 1 / 13
10,939
547
6,408
14,601
17,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Horácio
King Arthur
17
15 / 3 / 10
12,142
607
19,618
27,616
26,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
10 / 1 / 7
12,520
626
18,855
14,108
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AEnclave
Gilgamesh
10
0 / 12 / 3
7,262
363
5,997
15,553
6,362
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
15
4 / 7 / 3
9,481
474
10,710
21,807
10,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 7 / 0
8,646
432
5,436
11,286
3,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Medervik
Vulcan
14
3 / 7 / 1
8,976
449
15,031
11,776
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
SARGARDR
Fafnir
11
0 / 7 / 5
8,588
429
2,697
23,845
24,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
40
Kills
9
9
Deaths
40
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
4
7
2.13
W
Cernunnos
 
Cernunnos
9
0
6
12
L
Gilgamesh
AEnclave
Gilgamesh
0
12
3
0.13
L
Arachne
4
7
3
0.79
W
Cthulhu
Dislokator
Cthulhu
1
1
13
7.5
L
2
7
0
0.29
W
King Arthur
Horácio
King Arthur
15
3
10
6.67
L
Vulcan
Medervik
Vulcan
3
7
1
0.5
L
Fafnir
SARGARDR
Fafnir
0
7
5
0.36
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,360
Damage
39,871
83,660
Taken
84,267
63,095
Mitigated
48,881
41,108
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,951
4,707
0
7,800
15,693
7,975
67
2,768
12,356
0
104,647
W
Cernunnos
 
Cernunnos
18,528
8,873
0
4,381
11,642
4,691
4,545
2,827
8,815
0
103,345
L
Gilgamesh
AEnclave
Gilgamesh
5,997
1,442
0
1,137
15,553
6,362
0
2,372
13,181
0
30,848
L
Arachne
10,710
6,720
0
4,002
21,807
10,397
0
5,241
16,449
0
62,466
W
Cthulhu
Dislokator
Cthulhu
6,408
632
909
910
14,601
17,669
143
3,126
11,475
38,534
0
L
5,436
2,485
0
1,297
11,286
3,461
0
3,968
7,154
0
40,436
W
King Arthur
Horácio
King Arthur
19,618
1,858
0
8,545
27,616
26,287
94
5,244
22,372
0
72,544
L
Vulcan
Medervik
Vulcan
15,031
372
0
500
11,776
4,202
0
4,657
7,119
45,183
0
L
Fafnir
SARGARDR
Fafnir
2,697
779
0
2,344
23,845
24,459
0
9,025
14,704
10,281
0
W
18,855
1,500
9,374
9,189
14,108
6,473
1,257
3,835
10,273
105,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,330
Gold Earned
42,953
678
Minions Killed
321
0
Camps Cleared
0
1,951,973
Distance Traveled
1,718,221
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,881
594
160
8
0
390,459
6
W
Cernunnos
11,848
592
150
8
0
364,145
3
L
Gilgamesh
7,262
363
63
3
0
282,521
0
L
Arachne
9,481
474
96
5
0
396,950
5
W
Cthulhu
10,939
547
52
3
0
374,455
5
L
Neith
8,646
432
80
4
0
315,515
2
W
King Arthur
12,142
607
128
6
0
371,196
5
L
Vulcan
8,976
449
72
4
0
371,746
1
L
Fafnir
8,588
429
10
1
0
351,489
4
W
Hel
12,520
626
188
9
0
451,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role