Player Matchup

Ao Kuang
Ao Kuang
MikesBackForYou
Ao Kuang
Level 103
God Stats
4W - 4L
1,511 SR
Queue Stats
164W - 145L
1,563 Elo+
Solo
Neith
Neith
Tellit2MyHeart
Neith
Level 160
God Stats
7W - 2L
1,549 SR
Queue Stats
73W - 24L
1,849 Elo+
Solo
Chaac
Chaac
triger9501950
Chaac
Level 133
God Stats
3W - 9L
1,468 SR
Queue Stats
56W - 72L
1,554 Elo+
Solo
Team Averages
Level 132
1,510 SR
1,656 Elo+

VS

Team Averages
Level 146
1,414 SR
1,587 Elo+
Ah Puch
Ah Puch
II-Mephiisto-II
Ah Puch
Level 155
God Stats
11W - 8L
1,587 SR
Queue Stats
604W - 590L
1,679 Elo+
Party 1
Neith
Neith
Xx-PHENOTYPE-xX1
Neith
Level 154
God Stats
7W - 7L
1,155 SR
Queue Stats
508W - 519L
1,681 Elo+
Party 1
Odin
Odin
dewanye2012
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
7 / 6 / 1
10,420
802
7,770
13,157
5,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 8 / 3
8,423
648
7,214
10,919
3,218
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 5
8,814
678
7,586
14,268
14,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
10,437
803
15,136
10,597
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 3 / 9
11,051
850
12,180
11,036
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 3 / 13
9,582
737
6,190
12,415
9,407
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
9
Kills
19
19
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
Ao Kuang
7
6
1
1.25
L
1
8
3
0.31
W
9
3
9
4.5
W
4
3
13
3.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,570
Damage
33,506
38,344
Taken
34,048
23,043
Mitigated
17,223
7,220
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,136
500
0
4,330
10,597
3,745
146
3,897
6,700
53,455
0
L
Ao Kuang
7,770
1,441
0
2,808
13,157
5,614
0
5,101
8,056
20,239
3,932
L
7,214
1,624
0
872
10,919
3,218
350
4,410
6,509
0
27,666
W
12,180
4,898
0
3,215
11,036
4,071
1,796
2,288
8,748
0
43,314
W
6,190
1,029
0
0
12,415
9,407
0
1,264
11,151
1,958
15,268
L
7,586
459
232
3,308
14,268
14,211
0
6,376
7,892
183
36,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
31,070
158
Minions Killed
178
0
Camps Cleared
0
667,269
Distance Traveled
660,122
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,437
803
93
7
0
204,751
0
L
Ao Kuang
10,420
802
34
3
0
227,701
0
L
Neith
8,423
648
65
5
0
195,685
1
W
Neith
11,051
850
56
4
0
206,019
0
W
Odin
9,582
737
29
2
0
249,352
0
L
Chaac
8,814
678
59
5
0
243,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role