Player Matchup

Thor
Thor
A lazy emu
Thor
Level 133
God Stats
16W - 11L
1,642 SR
Queue Stats
372W - 312L
1,634 Elo+
Party 2
Izanami
Izanami
Baeely
Izanami
Level 99
God Stats
21W - 21L
1,498 SR
Queue Stats
327W - 358L
1,487 Elo+
Party 2
Chaac
Chaac
Ezatheon
Chaac
Level 141
God Stats
17W - 12L
1,691 SR
Queue Stats
673W - 603L
1,473 Elo+
Party 2
Terra
Terra
FatFreakinHorse
Terra
Level 121
God Stats
104W - 156L
1,528 SR
Queue Stats
228W - 304L
1,502 Elo+
Party 2
Ares
Ares
Papa Smurf6454
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,057 Elo+
Party 2
Team Averages
Level 99
1,572 SR
1,431 Elo+

VS

Team Averages
Level 55
1,593 SR
1,488 Elo+
Zhong Kui
Zhong Kui
B Carefull CJ
Zhong Kui
Level 119
God Stats
3W - 1L
1,880 SR
Queue Stats
87W - 83L
1,468 Elo+
Party 3
Fafnir
Fafnir
OB3Y_DEAD_GOD
Fafnir
Level 32
God Stats
1W - 7L
1,363 SR
Queue Stats
17W - 35L
1,351 Elo+
Solo
Bellona
Bellona
TheBorckster12
Bellona
Level 69
God Stats
32W - 18L
1,670 SR
Queue Stats
341W - 344L
1,521 Elo+
Party 1
Arachne
Arachne
aD DangleZ
Arachne
Level 29
God Stats
19W - 18L
1,603 SR
Queue Stats
97W - 88L
1,550 Elo+
Party 3
Skadi
Skadi
jeng17700
Skadi
Level 26
God Stats
4W - 6L
1,451 SR
Queue Stats
79W - 70L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 2
7,399
617
3,308
6,834
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Baeely
Izanami
11
3 / 3 / 6
6,697
558
6,135
9,184
2,866
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Ezatheon
Chaac
12
4 / 0 / 1
7,150
596
5,282
6,641
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 2 / 5
5,338
445
2,856
6,287
2,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 2 / 7
6,202
517
4,740
7,407
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B Carefull CJ
Zhong Kui
11
4 / 2 / 1
6,233
519
7,137
7,106
5,008
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 3
5,142
429
1,823
7,228
3,594
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

9
0 / 5 / 2
5,818
485
4,678
9,554
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
aD DangleZ
Arachne
11
4 / 3 / 2
6,879
573
5,123
7,148
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
jeng17700
Skadi
9
0 / 4 / 1
5,226
436
3,691
5,244
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
8
8
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Zhong Kui
B Carefull CJ
Zhong Kui
4
2
1
2.25
W
Izanami
Baeely
Izanami
3
3
6
2
W
Chaac
Ezatheon
Chaac
4
0
1
4.5
W
1
2
5
1.75
L
0
2
3
0.75
W
2
2
7
2.75
L
0
5
2
0.2
L
Arachne
aD DangleZ
Arachne
4
3
2
1.67
L
Skadi
jeng17700
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,321
Damage
22,452
36,353
Taken
36,280
15,817
Mitigated
19,481
16,291
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,308
457
0
3,941
6,834
2,216
162
1,201
5,633
0
42,421
L
Zhong Kui
B Carefull CJ
Zhong Kui
7,137
761
0
3,246
7,106
5,008
261
2,303
4,803
35,690
0
W
Izanami
Baeely
Izanami
6,135
3,989
0
4,059
9,184
2,866
870
2,551
6,633
0
51,343
W
Chaac
Ezatheon
Chaac
5,282
1,342
0
2,943
6,641
3,149
0
435
6,206
0
41,391
W
2,856
157
1,144
2,438
6,287
2,250
0
2,209
4,078
18,944
0
L
1,823
473
0
3,172
7,228
3,594
336
1,607
5,621
10,660
0
W
4,740
151
0
1,766
7,407
5,336
132
2,564
4,843
11,023
0
L
4,678
2,162
0
3,114
9,554
6,685
0
1,048
8,506
0
27,832
L
Arachne
aD DangleZ
Arachne
5,123
2,260
0
2,735
7,148
2,966
0
1,406
5,742
0
33,814
L
Skadi
jeng17700
Skadi
3,691
1,700
0
750
5,244
1,228
534
1,232
4,012
0
28,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,786
Gold Earned
29,298
346
Minions Killed
252
0
Camps Cleared
0
1,211,478
Distance Traveled
1,093,518
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,399
617
94
8
0
266,747
0
L
Zhong Kui
6,233
519
56
5
0
204,170
3
W
Izanami
6,697
558
105
9
0
197,737
1
W
Chaac
7,150
596
97
8
0
263,584
4
W
Terra
5,338
445
40
3
0
248,656
3
L
Fafnir
5,142
429
15
1
0
204,496
3
W
Ares
6,202
517
10
1
0
234,754
3
L
Bellona
5,818
485
64
5
0
220,496
1
L
Arachne
6,879
573
67
6
0
256,895
2
L
Skadi
5,226
436
50
4
0
207,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role