Player Matchup

Bellona
Bellona
Draconis_Vipera
Bellona
Level 15
God Stats
2W - 1L
1,496 SR
Queue Stats
19W - 14L
1,557 Elo+
Solo
Anhur
Anhur
Petros Balog
Anhur
Level 19
God Stats
2W - 4L
1,411 SR
Queue Stats
138W - 85L
1,583 Elo+
Solo
Hun Batz
Hun Batz
SER_QET
Hun Batz
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,567 Elo+
Party 1
Poseidon
Poseidon
ems8589
Poseidon
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
152W - 128L
1,606 Elo+
Solo
Baron Samedi
Baron Samedi
xXEx-kali-bureXx
Baron Samedi
Level 83
God Stats
43W - 28L
1,700 SR
Queue Stats
411W - 259L
1,630 Elo+
Party 1
Team Averages
Level 30
1,521 SR
1,588 Elo+

VS

Team Averages
Level 20
1,555 SR
1,539 Elo+
Jormungandr
Jormungandr
Karmaly09
Jormungandr
Level 22
God Stats
4W - 3L
1,646 SR
Queue Stats
40W - 25L
1,549 Elo+
Solo
Kukulkan
Kukulkan
KingTK420
Kukulkan
Level 12
God Stats
7W - 9L
1,303 SR
Queue Stats
7W - 9L
1,503 Elo+
Solo
Cabrakan
Cabrakan
SlenderRex69
Cabrakan
Level 27
God Stats
6W - 5L
1,657 SR
Queue Stats
23W - 20L
1,531 Elo+
Solo
Izanami
Izanami
el_narutto
Izanami
Level 13
God Stats
1W - 1L
1,294 SR
Queue Stats
23W - 13L
1,584 Elo+
Solo
Set
Set
messichoripan
Set
Level 27
God Stats
6W - 5L
1,874 SR
Queue Stats
148W - 122L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
12,672
528
16,396
25,073
26,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
12 / 2 / 12
14,905
621
20,862
25,486
12,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
SER_QET
Hun Batz
20
9 / 0 / 8
15,048
627
10,931
14,852
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
ems8589
Poseidon
19
12 / 5 / 8
13,604
567
20,336
16,849
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
xXEx-kali-bureXx
Baron Samedi
18
5 / 1 / 23
12,439
518
22,864
14,582
15,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Karmaly09
Jormungandr
15
0 / 6 / 6
11,018
459
8,714
23,752
23,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
KingTK420
Kukulkan
15
0 / 13 / 2
9,096
379
4,872
19,371
11,961
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
SlenderRex69
Cabrakan
18
4 / 8 / 5
12,267
511
12,551
30,934
33,544
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
el_narutto
Izanami
17
1 / 11 / 1
10,784
449
13,209
21,893
6,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 5 / 0
13,313
555
12,648
17,383
11,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
25
43
Kills
11
11
Deaths
43
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Jormungandr
Karmaly09
Jormungandr
0
6
6
0.5
L
Kukulkan
KingTK420
Kukulkan
0
13
2
0.08
W
12
2
12
9
W
Hun Batz
SER_QET
Hun Batz
9
0
8
13
L
Cabrakan
SlenderRex69
Cabrakan
4
8
5
0.81
L
Izanami
el_narutto
Izanami
1
11
1
0.14
W
Poseidon
ems8589
Poseidon
12
5
8
3.2
L
6
5
0
1.2
W
Baron Samedi
xXEx-kali-bureXx
Baron Samedi
5
1
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,389
Damage
51,994
96,842
Taken
113,333
66,811
Mitigated
87,604
39,751
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,396
6,518
0
6,359
25,073
26,654
1,613
7,240
17,833
0
71,477
L
Jormungandr
Karmaly09
Jormungandr
8,714
807
0
905
23,752
23,740
0
7,615
15,964
38,620
0
L
Kukulkan
KingTK420
Kukulkan
4,872
851
0
150
19,371
11,961
42
10,046
8,906
48,236
0
W
20,862
14,403
0
13,715
25,486
12,230
6,424
6,572
18,914
0
109,398
W
Hun Batz
SER_QET
Hun Batz
10,931
2,938
0
261
14,852
6,312
1,172
3,547
11,305
0
134,003
L
Cabrakan
SlenderRex69
Cabrakan
12,551
1,247
0
1,797
30,934
33,544
851
13,423
17,285
57,407
0
L
Izanami
el_narutto
Izanami
13,209
5,888
0
4,966
21,893
6,991
0
5,439
16,406
0
93,466
W
Poseidon
ems8589
Poseidon
20,336
2,310
0
5,050
16,849
6,075
1,730
4,381
12,468
93,436
0
L
12,648
4,254
0
2,973
17,383
11,368
0
5,908
11,379
0
120,223
W
Baron Samedi
xXEx-kali-bureXx
Baron Samedi
22,864
2,308
6,043
8,323
14,582
15,540
1,329
4,397
10,185
51,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,668
Gold Earned
56,478
644
Minions Killed
604
0
Camps Cleared
0
2,419,227
Distance Traveled
1,919,465
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,672
528
133
6
0
501,579
4
L
Jormungandr
11,018
459
51
2
0
405,641
6
L
Kukulkan
9,096
379
99
4
0
362,552
0
W
Anhur
14,905
621
154
6
0
424,678
4
W
Hun Batz
15,048
627
176
7
0
544,462
2
L
Cabrakan
12,267
511
97
4
0
369,392
1
L
Izanami
10,784
449
150
6
0
346,689
1
W
Poseidon
13,604
567
125
5
0
443,318
2
L
Set
13,313
555
207
9
0
435,191
1
W
Baron Samedi
12,439
518
56
2
0
505,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role