Player Matchup

Bacchus
Bacchus
DanHamid
Bacchus
Level 66
God Stats
1W - 3L
1,406 SR
Queue Stats
64W - 80L
1,422 Elo+
Solo
Hou Yi
Hou Yi
HamBizzle
Hou Yi
Level 28
God Stats
34W - 37L
1,432 SR
Queue Stats
44W - 50L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
SmiteMeDaddy162
Ah Puch
Level 36
God Stats
4W - 2L
1,597 SR
Queue Stats
68W - 38L
1,559 Elo+
Party 2
Team Averages
Level 43
1,479 SR
1,454 Elo+

VS

Team Averages
Level 41
1,721 SR
1,629 Elo+
Danzaburou
Danzaburou
Dean1913
Danzaburou
Level 44
God Stats
7W - 1L
1,853 SR
Queue Stats
7W - 3L
1,629 Elo+
Party 1
Ares
Ares
Jasm13
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,629 Elo+
Party 1
Olorun
Olorun
Ru5hHatesCsgo
Olorun
Level 25
God Stats
2W - 0L
1,810 SR
Queue Stats
7W - 3L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanHamid
Bacchus
13
0 / 2 / 2
9,279
516
4,495
16,120
21,426
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
HamBizzle
Hou Yi
13
1 / 4 / 1
9,599
533
6,214
11,619
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 4 / 1
10,495
583
22,952
15,630
6,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dean1913
Danzaburou
16
5 / 1 / 3
12,473
693
12,014
12,542
7,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Jasm13
Ares
14
1 / 1 / 8
11,508
639
12,479
19,358
23,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 1 / 4
11,292
627
11,500
10,993
6,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DanHamid
Bacchus
0
2
2
0.5
W
Danzaburou
Dean1913
Danzaburou
5
1
3
6.5
L
Hou Yi
HamBizzle
Hou Yi
1
4
1
0.38
W
Ares
Jasm13
Ares
1
1
8
5
W
4
1
4
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
35,993
43,369
Taken
42,893
35,075
Mitigated
37,406
7,129
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DanHamid
Bacchus
4,495
771
0
0
16,120
21,426
0
8,597
7,153
21,698
0
W
Danzaburou
Dean1913
Danzaburou
12,014
4,458
0
2,816
12,542
7,404
1,560
7,883
4,659
0
59,729
L
Hou Yi
HamBizzle
Hou Yi
6,214
3,100
0
1,411
11,619
7,089
0
6,091
5,362
0
26,590
W
Ares
Jasm13
Ares
12,479
786
0
2,127
19,358
23,923
49
10,203
9,155
23,389
0
W
11,500
3,738
3,140
5,606
10,993
6,079
1,397
9,361
1,632
48,062
0
L
22,952
558
0
5,718
15,630
6,560
0
8,451
6,875
75,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,373
Gold Earned
35,273
193
Minions Killed
207
0
Camps Cleared
0
941,866
Distance Traveled
1,001,240
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,279
516
31
2
0
320,036
0
W
Danzaburou
12,473
693
98
5
0
351,670
0
L
Hou Yi
9,599
533
53
3
0
317,078
2
W
Ares
11,508
639
17
1
0
327,732
1
W
Olorun
11,292
627
92
5
0
321,838
1
L
Ah Puch
10,495
583
109
6
0
304,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role