Player Matchup

Izanami
Izanami
DarkOneUnDead
Izanami
Level 14
God Stats
1W - 5L
1,577 SR
Queue Stats
5W - 10L
1,465 Elo+
Solo
Guan Yu
Guan Yu
EJGScouser98
Guan Yu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 43L
1,111 Elo+
Party 2
Anubis
Anubis
Lichael Mavelle
Anubis
Level 109
God Stats
12W - 6L
1,705 SR
Queue Stats
69W - 65L
1,529 Elo+
Party 2
Team Averages
Level 43
1,594 SR
1,368 Elo+

VS

Team Averages
Level 18
1,628 SR
1,373 Elo+
Bakasura
Bakasura
BullyOmega
Bakasura
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,394 Elo+
Party 1
Medusa
Medusa
DARKKILER47
Medusa
Level 29
God Stats
1W - 0L
1,718 SR
Queue Stats
18W - 8L
1,259 Elo+
Party 1
Raijin
Raijin
PassiveGranpappy
Raijin
Level 12
God Stats
3W - 0L
1,665 SR
Queue Stats
32W - 13L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 6 / 6
7,731
644
1,836
8,959
2,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
EJGScouser98
Guan Yu
10
3 / 7 / 1
8,168
681
3,918
11,809
4,373
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 6 / 3
8,942
745
11,461
11,918
6,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BullyOmega
Bakasura
14
8 / 3 / 5
10,115
843
7,429
10,625
3,216
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
12
2 / 1 / 14
8,766
731
7,639
6,328
1,486
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
9 / 3 / 10
10,245
854
13,514
6,899
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
19
19
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BullyOmega
Bakasura
8
3
5
3.5
W
Medusa
2
1
14
9
L
Izanami
0
6
6
0.5
L
Guan Yu
EJGScouser98
Guan Yu
3
7
1
0.5
L
4
6
3
0.92
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,215
Damage
28,582
32,686
Taken
23,852
13,363
Mitigated
6,284
4,793
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BullyOmega
Bakasura
7,429
5,734
155
3,314
10,625
3,216
60
4,795
5,830
0
27,494
W
Medusa
7,639
4,258
0
0
6,328
1,486
1,825
4,079
2,249
0
27,369
L
Izanami
1,836
1,121
0
0
8,959
2,748
84
5,075
3,452
0
15,885
L
Guan Yu
EJGScouser98
Guan Yu
3,918
592
270
680
11,809
4,373
0
4,157
7,261
0
9,808
L
11,461
408
0
3,843
11,918
6,242
0
3,504
7,563
44,170
0
W
13,514
1,349
0
960
6,899
1,582
236
2,587
4,312
47,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,841
Gold Earned
29,126
120
Minions Killed
164
0
Camps Cleared
0
558,194
Distance Traveled
663,840
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,115
843
39
3
0
251,787
1
W
Medusa
8,766
731
33
3
0
211,538
4
L
Izanami
7,731
644
35
3
0
184,441
0
L
Guan Yu
8,168
681
15
1
0
187,727
0
L
Anubis
8,942
745
70
6
0
186,026
3
W
Raijin
10,245
854
92
8
0
200,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role