Player Matchup

Apollo
Apollo
Gold IV
 
Apollo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver V
BiopticRecord6
Sobek
Silver V
Level 34
God Stats
6W - 13L
1,454 SR
Queue Stats
142W - 172L
1,203 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
Kirosaana
Baba Yaga
Gold IV
Level 154
God Stats
6W - 2L
1,243 SR
Queue Stats
148W - 152L
1,446 MMR
Party 1
Bastet
Bastet
Gold III
ThatDudeJulio
Bastet
Gold III
Level 126
God Stats
7W - 15L
1,440 SR
Queue Stats
148W - 146L
1,314 MMR
Solo
Bellona
Bellona
Silver I
Veklo
Bellona
Silver I
Level 157
God Stats
11W - 9L
1,592 SR
Queue Stats
430W - 444L
1,145 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,446 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,523 SR
1,271 MMR
Cu Chulainn
Cu Chulainn
Gold V
Lyle405
Cu Chulainn
Gold V
Level 128
God Stats
10W - 15L
1,592 SR
Queue Stats
174W - 168L
1,240 MMR
Solo
Cerberus
Cerberus
Silver I
SoulStealer1
Cerberus
Silver I
Level 152
God Stats
15W - 23L
1,505 SR
Queue Stats
207W - 234L
1,215 MMR
Solo
Chronos
Chronos
Gold IV
crimzon2638
Chronos
Gold IV
Level 84
God Stats
5W - 7L
1,524 SR
Queue Stats
58W - 61L
1,366 MMR
Solo
Kali
Kali
Gold V
dru_kid
Kali
Gold V
Level 160
God Stats
3W - 1L
1,530 SR
Queue Stats
350W - 332L
1,240 MMR
Solo
Neith
Neith
Gold IV
unstablefears
Neith
Gold IV
Level 156
God Stats
5W - 6L
1,462 SR
Queue Stats
70W - 81L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 3 / 3
6,162
560
7,039
7,879
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

7
1 / 2 / 1
5,447
495
2,321
8,399
3,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Kirosaana
Baba Yaga
12
2 / 0 / 1
6,729
612
6,638
4,690
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
5,894
536
3,513
8,781
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Veklo
Bellona
11
0 / 4 / 0
6,106
555
3,603
8,077
5,428
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Morgan Le FaySetAthenaGilgameshDanzaburou

VS

Bans
TiamatTsukuyomiKing ArthurKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Lyle405
Cu Chulainn
12
3 / 1 / 3
7,032
639
6,473
9,190
5,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
SoulStealer1
Cerberus
8
0 / 2 / 3
5,158
469
3,765
7,539
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
crimzon2638
Chronos
11
0 / 1 / 2
6,380
580
3,170
8,604
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
dru_kid
Kali
12
6 / 1 / 1
7,240
658
4,221
8,169
5,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
6,044
549
5,768
5,799
1,386
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
11
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
3
1.17
L
1
2
1
0.75
L
Baba Yaga
Kirosaana
Baba Yaga
2
0
1
2.5
W
Cu Chulainn
Lyle405
Cu Chulainn
3
1
3
4.5
W
Cerberus
SoulStealer1
Cerberus
0
2
3
0.75
L
1
2
1
0.75
L
Bellona
Veklo
Bellona
0
4
0
0
W
Chronos
crimzon2638
Chronos
0
1
2
1
W
Kali
dru_kid
Kali
6
1
1
6.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
23,397
37,826
Taken
39,301
15,274
Mitigated
21,317
10,305
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,039
4,264
0
2,308
7,879
1,619
1,066
1,254
6,625
0
29,732
L
2,321
171
0
1,476
8,399
3,958
0
2,302
6,097
11,227
0
L
Baba Yaga
Kirosaana
Baba Yaga
6,638
172
0
1,065
4,690
1,656
0
2,546
2,144
39,315
0
W
Cu Chulainn
Lyle405
Cu Chulainn
6,473
1,507
0
4,061
9,190
5,368
195
257
8,933
3,494
36,076
W
Cerberus
SoulStealer1
Cerberus
3,765
29
110
1,779
7,539
6,432
0
2,043
5,496
12,935
0
L
3,513
531
0
3,790
8,781
2,613
0
1,323
7,458
0
32,305
L
Bellona
Veklo
Bellona
3,603
1,549
0
1,666
8,077
5,428
286
167
7,910
0
36,689
W
Chronos
crimzon2638
Chronos
3,170
544
0
2,779
8,604
2,925
0
4,438
4,166
41,605
0
W
Kali
dru_kid
Kali
4,221
1,762
0
3,267
8,169
5,206
0
1,583
6,586
0
41,226
W
5,768
3,114
0
2,217
5,799
1,386
506
638
5,161
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
31,854
304
Minions Killed
347
0
Camps Cleared
0
1,089,560
Distance Traveled
1,088,746
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,162
560
61
6
0
199,893
5
L
Sobek
5,447
495
10
1
0
225,338
3
L
Baba Yaga
6,729
612
82
7
0
229,269
6
W
Cu Chulainn
7,032
639
85
8
0
234,631
1
W
Cerberus
5,158
469
40
4
0
231,411
0
L
Bastet
5,894
536
70
6
0
237,400
2
L
Bellona
6,106
555
81
7
0
197,660
1
W
Chronos
6,380
580
92
8
0
211,102
6
W
Kali
7,240
658
66
6
0
241,300
2
W
Neith
6,044
549
64
6
0
170,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role