Player Matchup

Guan Yu
Guan Yu
DankNeutron
Guan Yu
Level 27
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
ThanxAlot
Merlin
Level 29
God Stats
9W - 24L
1,507 SR
Queue Stats
35W - 52L
1,437 Elo+
Solo
Aphrodite
Aphrodite
nachho10
Aphrodite
Level 28
God Stats
44W - 24L
1,597 SR
Queue Stats
50W - 42L
1,430 Elo+
Solo
Team Averages
Level 28
1,607 SR
1,456 Elo+

VS

Team Averages
Level 61
1,675 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
Ohh_svs
Morgan Le Fay
Level 4
God Stats
3W - 2L
1,820 SR
Queue Stats
48W - 31L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
VvV-_-ZeUs-_-VvV
Gilgamesh
Level 118
God Stats
44W - 48L
1,547 SR
Queue Stats
762W - 846L
1,480 Elo+
Party 1
Sol
Sol
Zero_2801
Sol
Level 62
God Stats
1W - 0L
1,658 SR
Queue Stats
25W - 30L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DankNeutron
Guan Yu
14
5 / 6 / 6
10,775
718
11,070
17,967
14,625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
ThanxAlot
Merlin
16
11 / 4 / 4
12,237
816
16,285
14,069
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
nachho10
Aphrodite
14
2 / 6 / 9
10,180
679
8,927
20,215
9,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ohh_svs
Morgan Le Fay
16
4 / 4 / 8
10,926
728
14,243
12,383
4,363
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
16
8 / 5 / 7
12,349
823
14,348
20,577
16,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 9 / 12
11,753
784
14,154
15,524
5,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
43
18
Kills
16
16
Deaths
18
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DankNeutron
Guan Yu
5
6
6
1.33
W
Morgan Le Fay
Ohh_svs
Morgan Le Fay
4
4
8
2
L
Merlin
ThanxAlot
Merlin
11
4
4
3.25
W
Gilgamesh
8
5
7
2.3
W
4
9
12
1.11
L
Aphrodite
nachho10
Aphrodite
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,282
Damage
42,745
52,251
Taken
48,484
29,812
Mitigated
26,595
21,039
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DankNeutron
Guan Yu
11,070
2,170
1,210
3,081
17,967
14,625
943
11,447
6,520
0
24,810
W
Morgan Le Fay
Ohh_svs
Morgan Le Fay
14,243
1,369
0
2,748
12,383
4,363
627
7,319
4,974
57,195
0
L
Merlin
ThanxAlot
Merlin
16,285
606
465
1,327
14,069
5,706
1,175
6,395
7,674
53,042
0
W
Gilgamesh
14,348
3,704
0
5,135
20,577
16,767
338
9,349
10,852
0
36,451
W
14,154
5,007
0
3,926
15,524
5,465
1,950
8,544
6,798
39,867
0
L
Aphrodite
nachho10
Aphrodite
8,927
235
5,693
9,263
20,215
9,481
751
10,555
9,660
44,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
35,028
160
Minions Killed
163
0
Camps Cleared
0
837,575
Distance Traveled
794,779
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,775
718
26
2
0
297,908
4
W
Morgan Le Fay
10,926
728
68
5
0
264,115
3
L
Merlin
12,237
816
64
4
0
259,116
0
W
Gilgamesh
12,349
823
35
2
0
295,817
4
W
Sol
11,753
784
60
4
0
234,847
0
L
Aphrodite
10,180
679
70
5
0
280,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role