Player Matchup

Anhur
Anhur
SAGAMlORlGlNAL
Anhur
Level 144
God Stats
4W - 8L
1,485 SR
Queue Stats
500W - 409L
1,451 Elo+
Party 1
Ares
Ares
koutakun226
Ares
Level 80
God Stats
6W - 3L
1,661 SR
Queue Stats
186W - 272L
1,319 Elo+
Party 3
Skadi
Skadi
opening_night
Skadi
Level 67
God Stats
10W - 20L
1,360 SR
Queue Stats
217W - 359L
1,310 Elo+
Party 3
Vulcan
Vulcan
syobo_0305
Vulcan
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
203W - 342L
1,308 Elo+
Party 3
Cabrakan
Cabrakan
tyo-resute
Cabrakan
Level 145
God Stats
4W - 7L
1,335 SR
Queue Stats
299W - 248L
1,481 Elo+
Party 1
Team Averages
Level 104
1,468 SR
1,374 Elo+

VS

Team Averages
Level 77
1,303 SR
1,353 Elo+
Apollo
Apollo
DEVILofRAMADI 2
Apollo
Level 127
God Stats
13W - 35L
1,106 SR
Queue Stats
828W - 969L
1,300 Elo+
Solo
Skadi
Skadi
G carlos95
Skadi
Level 29
God Stats
4W - 9L
1,413 SR
Queue Stats
71W - 104L
1,412 Elo+
Party 2
Achilles
Achilles
Kung_Fu_Knight12
Achilles
Level 98
God Stats
3W - 3L
1,420 SR
Queue Stats
154W - 144L
1,384 Elo+
Solo
The Morrigan
The Morrigan
Vendeta390
The Morrigan
Level 57
God Stats
7W - 21L
1,278 SR
Queue Stats
17W - 30L
1,322 Elo+
Solo
Yemoja
Yemoja
X_Panda_Polar_X
Yemoja
Level 75
God Stats
1W - 4L
1,296 SR
Queue Stats
352W - 550L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,745
547
8,361
11,253
3,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 5
8,704
544
2,384
11,179
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 3
7,767
485
7,712
5,594
1,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
syobo_0305
Vulcan
15
1 / 0 / 4
8,613
538
8,006
7,653
3,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
tyo-resute
Cabrakan
17
9 / 1 / 0
10,504
657
8,092
12,757
15,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
8,084
505
4,844
11,101
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
11
0 / 2 / 0
6,653
416
5,377
10,198
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 2 / 0
8,030
502
2,554
7,566
5,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Vendeta390
The Morrigan
13
0 / 5 / 1
7,958
497
8,486
9,502
3,253
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 1
6,974
436
3,283
10,804
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
17
Kills
2
2
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Skadi
0
2
0
0
L
0
2
0
0
W
3
1
4
5
L
The Morrigan
Vendeta390
The Morrigan
0
5
1
0.1
L
0
3
1
0.17
W
2
0
5
4.5
W
2
0
3
3.5
W
Vulcan
syobo_0305
Vulcan
1
0
4
3
W
Cabrakan
tyo-resute
Cabrakan
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,555
Damage
24,544
48,436
Taken
49,171
32,931
Mitigated
22,458
15,516
Healing
13,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
2,423
0
3,636
11,101
4,125
228
4,403
6,698
0
47,948
L
Skadi
5,377
1,619
0
3,229
10,198
1,907
391
1,395
8,803
0
44,187
L
2,554
737
0
1,973
7,566
5,030
0
3,827
3,739
0
45,659
W
8,361
3,753
0
3,010
11,253
3,446
296
1,861
9,392
0
41,744
L
The Morrigan
Vendeta390
The Morrigan
8,486
1,322
0
1,448
9,502
3,253
312
7,960
1,542
52,029
155
L
3,283
471
1,409
2,012
10,804
8,143
283
868
9,936
18,913
0
W
2,384
292
0
3,186
11,179
9,468
0
2,138
8,961
45,482
11,839
W
7,712
3,289
0
2,096
5,594
1,827
506
1,071
4,523
0
41,510
W
Vulcan
syobo_0305
Vulcan
8,006
2,975
0
2,830
7,653
3,188
391
4,752
2,425
64,004
0
W
Cabrakan
tyo-resute
Cabrakan
8,092
1,003
0
4,394
12,757
15,002
0
2,124
10,510
71,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,333
Gold Earned
37,699
531
Minions Killed
402
0
Camps Cleared
0
1,458,445
Distance Traveled
1,373,508
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,084
505
76
5
0
273,588
6
L
Skadi
6,653
416
79
5
0
260,887
4
L
Achilles
8,030
502
113
7
0
316,230
2
W
Anhur
8,745
547
57
4
0
279,431
3
L
The Morrigan
7,958
497
100
6
0
275,184
1
L
Yemoja
6,974
436
34
2
0
247,619
0
W
Ares
8,704
544
108
7
0
289,219
0
W
Skadi
7,767
485
88
6
0
290,975
1
W
Vulcan
8,613
538
120
8
0
342,974
0
W
Cabrakan
10,504
657
158
10
0
255,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role