Player Matchup

Fenrir
Fenrir
Capt IMO
Fenrir
Level 111
God Stats
8W - 9L
1,485 SR
Queue Stats
313W - 359L
1,501 Elo+
Solo
Janus
Janus
Royalbarzzoffici
Janus
Level 86
God Stats
2W - 0L
1,790 SR
Queue Stats
2W - 3L
1,722 Elo+
Solo
Cu Chulainn
Cu Chulainn
minigandalf68
Cu Chulainn
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 132L
1,351 Elo+
Solo
Team Averages
Level 81
1,592 SR
1,525 Elo+

VS

Team Averages
Level 59
1,560 SR
1,443 Elo+
Bellona
Bellona
Laiyrs
Bellona
Level 4
God Stats
0W - 2L
1,371 SR
Queue Stats
0W - 3L
1,298 Elo+
Solo
Danzaburou
Danzaburou
MAR1O__03
Danzaburou
Level 87
God Stats
9W - 3L
1,617 SR
Queue Stats
46W - 62L
1,474 Elo+
Party 1
Thoth
Thoth
Z3r0_Itzadriiii
Thoth
Level 86
God Stats
1W - 1L
1,690 SR
Queue Stats
35W - 28L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Capt IMO
Fenrir
13
10 / 3 / 4
9,600
960
9,508
12,312
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 4 / 11
8,338
834
6,796
6,792
2,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
minigandalf68
Cu Chulainn
11
4 / 1 / 5
7,907
791
3,731
6,583
6,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Laiyrs
Bellona
10
2 / 7 / 2
7,072
707
4,817
11,330
6,762
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MAR1O__03
Danzaburou
11
4 / 5 / 3
8,880
888
6,995
8,244
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 3
7,721
772
6,416
7,089
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
16
Kills
8
8
Deaths
16
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Capt IMO
Fenrir
10
3
4
4
L
Bellona
Laiyrs
Bellona
2
7
2
0.43
L
Danzaburou
MAR1O__03
Danzaburou
4
5
3
1.1
W
2
4
11
1.88
L
2
4
3
0.88
W
Cu Chulainn
minigandalf68
Cu Chulainn
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,035
Damage
18,228
25,687
Taken
26,663
13,714
Mitigated
12,080
5,963
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Capt IMO
Fenrir
9,508
1,399
0
3,120
12,312
5,038
360
3,087
9,225
0
22,100
L
Bellona
Laiyrs
Bellona
4,817
876
0
76
11,330
6,762
96
3,916
7,414
0
13,740
L
Danzaburou
MAR1O__03
Danzaburou
6,995
3,352
0
814
8,244
3,382
46
1,587
6,657
0
22,491
W
6,796
879
328
906
6,792
2,030
300
2,156
4,636
28,353
0
L
6,416
320
0
500
7,089
1,936
346
1,626
5,463
29,555
0
W
Cu Chulainn
minigandalf68
Cu Chulainn
3,731
819
0
1,609
6,583
6,646
214
1,173
5,410
1,044
17,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
23,673
111
Minions Killed
95
0
Camps Cleared
0
540,157
Distance Traveled
507,610
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,600
960
20
2
0
204,078
3
L
Bellona
7,072
707
19
2
0
178,906
0
L
Danzaburou
8,880
888
32
3
0
150,417
1
W
Janus
8,338
834
47
5
0
173,675
0
L
Thoth
7,721
772
44
4
0
178,287
3
W
Cu Chulainn
7,907
791
44
4
0
162,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role