Player Matchup

Guan Yu
Guan Yu
Babelita
Guan Yu
Level 15
God Stats
9W - 5L
1,706 SR
Queue Stats
41W - 31L
1,579 Elo+
Solo
Artemis
Artemis
MagixTrox
Artemis
Level 29
God Stats
67W - 44L
1,769 SR
Queue Stats
332W - 320L
1,450 Elo+
Solo
Ra
Ra
Yutakino-
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,493 Elo+
Solo
Cerberus
Cerberus
asta-liebe1
Cerberus
Level 26
God Stats
7W - 6L
1,713 SR
Queue Stats
163W - 186L
1,425 Elo+
Solo
Set
Set
kaf6647
Set
Level 11
God Stats
13W - 16L
1,438 SR
Queue Stats
73W - 51L
1,376 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,465 Elo+

VS

Team Averages
Level 19
1,577 SR
1,548 Elo+
Anubis
Anubis
Joanescu2001
Anubis
Level 15
God Stats
4W - 8L
1,480 SR
Queue Stats
10W - 16L
1,439 Elo+
Solo
Chaac
Chaac
Peakatchu9499
Chaac
Level 28
God Stats
4W - 3L
1,540 SR
Queue Stats
99W - 66L
1,455 Elo+
Solo
Nemesis
Nemesis
TeawithaKookie
Nemesis
Level 10
God Stats
1W - 1L
1,676 SR
Queue Stats
65W - 73L
1,753 Elo+
Solo
Ah Puch
Ah Puch
onlyyNLS
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,360 Elo+
Solo
Danzaburou
Danzaburou
temp-152415
Danzaburou
Level 17
God Stats
4W - 2L
1,691 SR
Queue Stats
9W - 3L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Babelita
Guan Yu
13
5 / 0 / 1
7,351
668
5,132
6,501
4,839
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
MagixTrox
Artemis
8
0 / 3 / 2
4,920
447
3,256
4,776
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 2 / 2
6,514
592
4,975
4,396
780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
asta-liebe1
Cerberus
11
3 / 3 / 2
6,646
604
2,791
9,782
5,338
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
12
8 / 2 / 1
7,315
665
5,143
8,571
2,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 5 / 1
5,584
508
4,903
8,279
3,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
5,460
496
6,056
7,873
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 0
5,086
462
760
6,560
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
onlyyNLS
Ah Puch
7
3 / 5 / 2
5,272
479
4,976
6,685
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
temp-152415
Danzaburou
10
4 / 1 / 3
6,492
590
5,724
7,040
2,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
19
Kills
10
10
Deaths
19
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Babelita
Guan Yu
5
0
1
5.5
L
Anubis
2
5
1
0.5
W
Artemis
MagixTrox
Artemis
0
3
2
0.33
L
1
4
0
0.25
L
0
4
0
0
W
3
2
2
2
W
Cerberus
asta-liebe1
Cerberus
3
3
2
1.33
W
Set
8
2
1
4.25
L
Ah Puch
onlyyNLS
Ah Puch
3
5
2
0.8
L
Danzaburou
temp-152415
Danzaburou
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,297
Damage
22,419
34,026
Taken
36,437
14,838
Mitigated
13,205
9,962
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Babelita
Guan Yu
5,132
2,051
416
3,994
6,501
4,839
0
0
5,708
0
34,718
L
Anubis
4,903
300
0
2,983
8,279
3,944
0
4,328
3,951
26,834
0
W
Artemis
MagixTrox
Artemis
3,256
1,112
32
990
4,776
960
0
1,150
3,626
0
14,915
L
6,056
1,480
0
2,926
7,873
3,940
0
72
7,801
0
24,701
L
760
242
0
2,098
6,560
1,823
0
575
5,985
0
23,020
W
4,975
858
0
1,041
4,396
780
100
3,805
591
33,309
0
W
Cerberus
asta-liebe1
Cerberus
2,791
251
0
1,608
9,782
5,338
9
2,174
7,608
27,347
0
W
Set
5,143
2,996
0
1,881
8,571
2,921
0
2,750
5,739
0
38,114
L
Ah Puch
onlyyNLS
Ah Puch
4,976
897
0
645
6,685
1,435
401
1,168
5,517
15,406
0
L
Danzaburou
temp-152415
Danzaburou
5,724
3,164
0
3,473
7,040
2,063
490
1,623
5,417
0
34,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,746
Gold Earned
27,894
299
Minions Killed
252
0
Camps Cleared
0
988,814
Distance Traveled
945,434
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,351
668
74
7
0
204,959
1
L
Anubis
5,584
508
50
5
0
181,717
0
W
Artemis
4,920
447
32
3
0
185,266
4
L
Chaac
5,460
496
52
5
0
196,391
2
L
Nemesis
5,086
462
58
5
0
207,411
0
W
Ra
6,514
592
57
5
0
194,566
1
W
Cerberus
6,646
604
64
6
0
185,993
3
W
Set
7,315
665
72
7
0
218,030
1
L
Ah Puch
5,272
479
32
3
0
178,023
1
L
Danzaburou
6,492
590
60
5
0
181,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role