Player Matchup

Arachne
Arachne
AIIForGloryx
Arachne
Level 18
God Stats
18W - 11L
1,645 SR
Queue Stats
50W - 44L
1,490 Elo+
Solo
Medusa
Medusa
ArusDarius
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,463 Elo+
Solo
Ymir
Ymir
DoCtEuRHaNiBall
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,455 Elo+
Solo
Aphrodite
Aphrodite
Lilpapichulo749
Aphrodite
Level 6
God Stats
2W - 4L
1,466 SR
Queue Stats
5W - 6L
1,551 Elo+
Solo
King Arthur
King Arthur
queenrosesvagant
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,664 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,525 Elo+

VS

Team Averages
Level 17
1,575 SR
1,518 Elo+
Bastet
Bastet
BarcosUndead
Bastet
Level 18
God Stats
7W - 5L
1,665 SR
Queue Stats
19W - 20L
1,457 Elo+
Solo
Sol
Sol
FlungPuPandah
Sol
Level 16
God Stats
5W - 4L
1,449 SR
Queue Stats
30W - 33L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
HoodlumxHori
Sun Wukong
Level 6
God Stats
5W - 0L
1,478 SR
Queue Stats
5W - 0L
1,766 Elo+
Solo
Izanami
Izanami
Niubi3
Izanami
Level 20
God Stats
10W - 4L
1,745 SR
Queue Stats
91W - 80L
1,503 Elo+
Solo
Sylvanus
Sylvanus
Omega_Storm9
Sylvanus
Level 24
God Stats
29W - 21L
1,539 SR
Queue Stats
83W - 76L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AIIForGloryx
Arachne
10
1 / 2 / 1
5,616
562
3,139
6,383
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
ArusDarius
Medusa
8
1 / 3 / 2
4,882
488
3,492
5,313
1,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 7 / 3
4,816
482
2,229
9,109
4,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Lilpapichulo749
Aphrodite
8
1 / 3 / 1
4,755
476
3,111
7,260
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
queenrosesvagant
King Arthur
7
3 / 3 / 0
5,348
535
2,780
5,066
2,236
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
5 / 0 / 2
6,333
633
5,880
5,257
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
7 / 2 / 3
6,297
630
7,149
7,395
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
HoodlumxHori
Sun Wukong
7
2 / 4 / 1
5,029
503
1,803
6,335
2,343
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Niubi3
Izanami
10
1 / 0 / 4
6,101
610
4,099
4,826
1,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Omega_Storm9
Sylvanus
9
3 / 1 / 5
5,775
578
3,724
5,895
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
18
18
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
AIIForGloryx
Arachne
1
2
1
0.75
L
Medusa
ArusDarius
Medusa
1
3
2
0.67
W
Bastet
5
0
2
6
L
0
7
3
0.21
W
7
2
3
4.25
W
Sun Wukong
HoodlumxHori
Sun Wukong
2
4
1
0.63
L
Aphrodite
Lilpapichulo749
Aphrodite
1
3
1
0.5
W
Izanami
Niubi3
Izanami
1
0
4
3
W
Sylvanus
Omega_Storm9
Sylvanus
3
1
5
5.5
L
King Arthur
queenrosesvagant
King Arthur
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
22,655
33,131
Taken
29,708
12,764
Mitigated
11,296
7,300
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AIIForGloryx
Arachne
3,139
2,096
0
1,786
6,383
2,604
0
285
6,098
0
33,033
L
Medusa
ArusDarius
Medusa
3,492
1,390
0
701
5,313
1,308
0
3,064
2,249
0
14,905
W
Bastet
5,880
1,839
0
720
5,257
1,555
0
143
5,114
0
35,549
L
2,229
770
0
850
9,109
4,842
125
5,880
3,229
6,107
0
W
7,149
3,337
0
3,418
7,395
2,087
2,627
1,621
5,774
33,107
0
W
Sun Wukong
HoodlumxHori
Sun Wukong
1,803
236
0
123
6,335
2,343
208
684
5,651
0
13,679
L
Aphrodite
Lilpapichulo749
Aphrodite
3,111
447
583
3,346
7,260
1,774
96
156
7,104
20,626
0
W
Izanami
Niubi3
Izanami
4,099
2,631
0
636
4,826
1,873
152
1,288
3,538
0
35,527
W
Sylvanus
Omega_Storm9
Sylvanus
3,724
1,498
619
1,741
5,895
3,438
755
1,604
4,291
16,140
4,434
L
King Arthur
queenrosesvagant
King Arthur
2,780
966
0
34
5,066
2,236
62
1,001
4,065
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
29,535
169
Minions Killed
273
0
Camps Cleared
0
984,322
Distance Traveled
940,150
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,616
562
75
8
0
227,757
0
L
Medusa
4,882
488
28
3
0
199,183
4
W
Bastet
6,333
633
64
6
0
215,191
0
L
Ymir
4,816
482
8
1
0
186,580
0
W
Sol
6,297
630
54
5
0
167,076
3
W
Sun Wukong
5,029
503
28
3
0
202,906
1
L
Aphrodite
4,755
476
35
4
0
173,070
4
W
Izanami
6,101
610
84
8
0
204,315
0
W
Sylvanus
5,775
578
43
4
0
150,662
3
L
King Arthur
5,348
535
23
2
0
197,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role