Player Matchup

Ra
Ra
 
Ra
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
KaWrist
Kali
Level 18
God Stats
2W - 1L
1,578 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 2
Bellona
Bellona
WhiteSword94
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
iPinoh
Ymir
Level 7
God Stats
6W - 5L
1,317 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Medusa
Medusa
quantumxile
Medusa
Level 14
God Stats
7W - 2L
1,509 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Team Averages
Level 20
1,481 SR
1,482 Elo+

VS

Team Averages
Level 12
1,502 SR
1,351 Elo+
King Arthur
King Arthur
G6Hunter123
King Arthur
Level 6
God Stats
3W - 9L
1,715 SR
Queue Stats
124W - 183L
1,327 Elo+
Party 1
Sobek
Sobek
LaughingMutatia
Sobek
Level 14
God Stats
2W - 3L
1,431 SR
Queue Stats
38W - 64L
1,240 Elo+
Party 1
Odin
Odin
LoneBerZerker
Odin
Level 7
God Stats
7W - 11L
1,383 SR
Queue Stats
188W - 236L
1,240 Elo+
Party 1
Xbalanque
Xbalanque
feedna
Xbalanque
Level 29
God Stats
2W - 4L
1,481 SR
Queue Stats
409W - 429L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
redbull6969
Baron Samedi
Level 5
God Stats
2W - 10L
1,500 SR
Queue Stats
3W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
6 / 2 / 4
6,762
615
5,843
5,319
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
KaWrist
Kali
9
2 / 2 / 6
5,797
527
1,056
6,128
1,985
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
WhiteSword94
Bellona
9
1 / 1 / 1
5,545
504
3,298
6,500
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
iPinoh
Ymir
8
2 / 1 / 6
6,003
546
3,310
6,323
2,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
6 / 1 / 2
6,115
556
5,807
4,208
1,253
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G6Hunter123
King Arthur
9
0 / 2 / 2
5,325
484
3,175
7,125
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 3 / 0
5,058
460
860
5,677
3,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 2
5,852
532
1,383
4,815
1,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
feedna
Xbalanque
11
2 / 5 / 1
6,379
580
5,144
7,379
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
redbull6969
Baron Samedi
5
0 / 7 / 0
4,319
393
1,433
6,648
1,838
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
4
7
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
4
4
L
King Arthur
G6Hunter123
King Arthur
0
2
2
0.5
W
Kali
KaWrist
Kali
2
2
6
2.5
L
0
3
0
0
L
2
2
2
1.5
W
Bellona
WhiteSword94
Bellona
1
1
1
1.5
L
Xbalanque
feedna
Xbalanque
2
5
1
0.5
W
Ymir
iPinoh
Ymir
2
1
6
5
W
Medusa
6
1
2
7
L
Baron Samedi
redbull6969
Baron Samedi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
11,995
28,478
Taken
31,644
10,544
Mitigated
12,664
8,408
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,843
1,830
451
1,241
5,319
1,662
1,011
298
4,990
29,172
0
L
King Arthur
G6Hunter123
King Arthur
3,175
147
0
1,985
7,125
3,646
182
607
6,476
0
19,552
W
Kali
KaWrist
Kali
1,056
631
0
858
6,128
1,985
877
0
6,128
0
21,177
L
860
128
0
981
5,677
3,187
0
1,520
4,157
6,992
0
L
1,383
66
0
432
4,815
1,464
398
823
3,922
0
18,837
W
Bellona
WhiteSword94
Bellona
3,298
1,126
0
2,736
6,500
3,276
359
267
6,233
0
20,581
L
Xbalanque
feedna
Xbalanque
5,144
2,586
0
2,289
7,379
2,529
1,046
3,460
3,747
0
40,293
W
Ymir
iPinoh
Ymir
3,310
465
0
1,394
6,323
2,368
204
1,275
5,048
12,600
0
W
Medusa
5,807
2,394
0
1,728
4,208
1,253
767
363
3,786
0
24,821
L
Baron Samedi
redbull6969
Baron Samedi
1,433
114
143
956
6,648
1,838
0
2,387
4,189
9,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
26,933
218
Minions Killed
194
0
Camps Cleared
0
1,024,721
Distance Traveled
878,387
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,762
615
59
5
0
194,255
1
L
King Arthur
5,325
484
38
3
0
211,648
0
W
Kali
5,797
527
42
4
0
210,254
0
L
Sobek
5,058
460
10
1
0
162,567
0
L
Odin
5,852
532
44
4
0
177,999
1
W
Bellona
5,545
504
40
4
0
217,296
0
L
Xbalanque
6,379
580
88
8
0
179,817
2
W
Ymir
6,003
546
14
1
0
208,456
4
W
Medusa
6,115
556
63
6
0
194,460
2
L
Baron Samedi
4,319
393
14
1
0
146,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role