Player Matchup

Hel
Hel
Dadooz
Hel
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 35L
1,509 Elo+
Party 4
Erlang Shen
Erlang Shen
MasterKingPT
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,525 Elo+
Party 4
Heimdallr
Heimdallr
Pandemoneus
Heimdallr
Level 118
God Stats
2W - 2L
994 SR
Queue Stats
109W - 102L
1,491 Elo+
Solo
Anubis
Anubis
fedgedmedhat
Anubis
Level 88
God Stats
4W - 0L
1,868 SR
Queue Stats
281W - 315L
1,443 Elo+
Party 1
Nemesis
Nemesis
kusseflækker47
Nemesis
Level 26
God Stats
10W - 9L
1,466 SR
Queue Stats
163W - 186L
1,475 Elo+
Party 1
Team Averages
Level 71
1,466 SR
1,489 Elo+

VS

Team Averages
Level 68
1,654 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Dalbojobas33
Nu Wa
Level 102
God Stats
16W - 8L
1,887 SR
Queue Stats
312W - 304L
1,492 Elo+
Solo
Hel
Hel
Forlax4
Hel
Level 29
God Stats
4W - 4L
1,677 SR
Queue Stats
33W - 38L
1,371 Elo+
Party 2
Yemoja
Yemoja
SectorOnPc
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,407 Elo+
Party 3
Bakasura
Bakasura
сатоши
Bakasura
Level 87
God Stats
1W - 1L
1,707 SR
Queue Stats
64W - 63L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Dadooz
Hel
9
1 / 1 / 1
4,789
479
3,170
4,799
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
MasterKingPT
Erlang Shen
10
1 / 3 / 0
5,408
541
3,700
8,660
3,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Pandemoneus
Heimdallr
9
1 / 1 / 1
5,332
533
2,724
6,273
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
13
5 / 0 / 3
7,162
716
5,319
2,898
1,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 0 / 0
5,986
599
2,527
4,124
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 1 / 1
5,582
558
3,148
5,770
1,598
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 0
6,807
681
6,337
4,895
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
8
0 / 5 / 0
5,083
508
1,676
5,358
1,147
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
SectorOnPc
Yemoja
8
0 / 0 / 0
5,355
536
961
3,776
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
сатоши
Bakasura
8
0 / 3 / 0
5,113
511
2,007
7,282
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
4
5
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
W
Hel
Dadooz
Hel
1
1
1
1.5
L
3
1
0
3
L
Hel
0
5
0
0
W
Erlang Shen
MasterKingPT
Erlang Shen
1
3
0
0.33
W
Heimdallr
Pandemoneus
Heimdallr
1
1
1
1.5
L
Yemoja
SectorOnPc
Yemoja
0
0
0
0
W
Anubis
5
0
3
6.5
W
2
0
0
2
L
Bakasura
сатоши
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,440
Damage
14,129
26,754
Taken
27,081
10,401
Mitigated
8,846
11,769
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,148
322
0
2,204
5,770
1,598
0
1,630
4,140
0
32,715
W
Hel
Dadooz
Hel
3,170
112
1,492
2,390
4,799
2,472
0
489
4,135
17,113
0
L
6,337
2,730
0
2,432
4,895
2,074
70
0
4,895
41,459
0
L
Hel
1,676
133
0
646
5,358
1,147
0
3,712
1,646
21,390
0
W
Erlang Shen
MasterKingPT
Erlang Shen
3,700
1,956
0
3,121
8,660
3,069
0
5,553
3,107
0
24,439
W
Heimdallr
Pandemoneus
Heimdallr
2,724
1,325
0
1,340
6,273
1,875
373
870
5,183
0
27,940
L
Yemoja
SectorOnPc
Yemoja
961
168
810
135
3,776
1,640
0
1,342
2,434
12,618
0
W
Anubis
5,319
152
0
2,231
2,898
1,322
196
1,503
1,395
47,462
0
W
2,527
973
0
1,195
4,124
1,663
0
559
3,535
0
35,305
L
Bakasura
сатоши
Bakasura
2,007
1,156
0
2,097
7,282
2,387
0
1,859
5,423
0
21,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
27,940
309
Minions Killed
285
0
Camps Cleared
0
991,636
Distance Traveled
958,931
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,582
558
74
7
0
205,538
3
W
Hel
4,789
479
18
2
0
203,000
2
L
Nu Wa
6,807
681
81
8
0
160,685
3
L
Hel
5,083
508
53
5
0
191,543
2
W
Erlang Shen
5,408
541
44
4
0
180,260
1
W
Heimdallr
5,332
533
63
6
0
184,130
0
L
Yemoja
5,355
536
20
2
0
165,484
1
W
Anubis
7,162
716
96
10
0
183,813
2
W
Nemesis
5,986
599
88
9
0
240,433
0
L
Bakasura
5,113
511
57
6
0
235,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role