Player Matchup

Rama
Rama
MeanwhileInSol0
Rama
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
53W - 59L
1,603 Elo+
Solo
Vamana
Vamana
Reiseidearu
Vamana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 103L
1,484 Elo+
Solo
Cthulhu
Cthulhu
SaintMemeus
Cthulhu
Level 29
God Stats
16W - 20L
1,535 SR
Queue Stats
168W - 166L
1,497 Elo+
Solo
Raijin
Raijin
bakedyoda
Raijin
Level 17
God Stats
15W - 14L
1,479 SR
Queue Stats
31W - 34L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
lecuyergaming
Sun Wukong
Level 18
God Stats
5W - 2L
1,741 SR
Queue Stats
34W - 44L
1,324 Elo+
Party 1
Team Averages
Level 21
1,509 SR
1,449 Elo+

VS

Team Averages
Level 14
1,500 SR
1,484 Elo+
Apollo
Apollo
Exselsin
Apollo
Level 29
God Stats
2W - 4L
1,311 SR
Queue Stats
36W - 53L
1,354 Elo+
Solo
Hades
Hades
Hopesend20
Hades
Level 5
God Stats
0W - 4L
1,295 SR
Queue Stats
13W - 7L
1,652 Elo+
Solo
Athena
Athena
KrisHoang
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,500 Elo+
Solo
Chang'e
Chang'e
Paølø
Chang'e
Level 29
God Stats
1W - 1L
1,892 SR
Queue Stats
126W - 125L
1,684 Elo+
Solo
Arachne
Arachne
iSneaX
Arachne
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 7L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
8 / 0 / 3
6,041
755
7,573
3,725
992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
8
0 / 3 / 0
4,444
556
2,200
6,294
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
SaintMemeus
Cthulhu
8
3 / 1 / 5
5,508
689
1,930
4,877
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
bakedyoda
Raijin
8
1 / 3 / 2
4,787
598
3,464
4,484
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
lecuyergaming
Sun Wukong
8
1 / 1 / 3
4,952
619
2,387
5,159
1,806
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Exselsin
Apollo
3
0 / 2 / 0
3,412
427
942
2,222
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
9
4 / 1 / 0
5,536
692
5,006
5,861
5,137
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
KrisHoang
Athena
5
0 / 5 / 1
4,024
503
795
4,655
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Paølø
Chang'e
9
2 / 2 / 0
5,588
699
3,806
6,165
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
iSneaX
Arachne
8
2 / 3 / 1
4,813
602
2,550
6,351
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
8
8
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Exselsin
Apollo
0
2
0
0
L
Hades
4
1
0
4
L
Athena
KrisHoang
Athena
0
5
1
0.1
W
8
0
3
9.5
L
Chang'e
Paølø
Chang'e
2
2
0
1
W
Vamana
0
3
0
0
W
Cthulhu
SaintMemeus
Cthulhu
3
1
5
5.5
W
Raijin
bakedyoda
Raijin
1
3
2
0.67
L
Arachne
iSneaX
Arachne
2
3
1
0.83
W
Sun Wukong
lecuyergaming
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
13,099
24,539
Taken
25,254
9,392
Mitigated
11,211
6,184
Healing
8,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Exselsin
Apollo
942
758
0
761
2,222
276
0
298
1,924
0
4,045
L
Hades
5,006
891
90
3,481
5,861
5,137
172
746
5,115
26,898
0
L
Athena
KrisHoang
Athena
795
260
0
189
4,655
1,804
0
1,074
3,581
4,854
0
W
7,573
5,958
0
1,861
3,725
992
434
1,042
2,683
0
40,415
L
Chang'e
Paølø
Chang'e
3,806
406
118
2,107
6,165
1,753
710
1,853
4,312
31,668
0
W
Vamana
2,200
1,369
0
2,575
6,294
2,152
0
3,704
2,590
0
18,425
W
Cthulhu
SaintMemeus
Cthulhu
1,930
332
94
556
4,877
3,210
216
1,115
3,762
9,148
0
W
Raijin
bakedyoda
Raijin
3,464
386
0
330
4,484
1,232
62
1,967
2,517
19,917
0
L
Arachne
iSneaX
Arachne
2,550
1,526
0
1,440
6,351
2,241
205
1,423
4,928
0
18,014
W
Sun Wukong
lecuyergaming
Sun Wukong
2,387
1,461
0
768
5,159
1,806
107
1,779
3,380
0
21,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
23,373
209
Minions Killed
161
0
Camps Cleared
0
790,208
Distance Traveled
694,455
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,412
427
5
1
0
41,797
0
L
Hades
5,536
692
56
7
0
156,613
1
L
Athena
4,024
503
4
1
0
141,092
1
W
Rama
6,041
755
69
9
0
155,082
0
L
Chang'e
5,588
699
67
8
0
160,819
1
W
Vamana
4,444
556
37
5
0
148,379
1
W
Cthulhu
5,508
689
23
3
0
161,133
1
W
Raijin
4,787
598
33
4
0
154,643
1
L
Arachne
4,813
602
29
4
0
194,134
0
W
Sun Wukong
4,952
619
47
6
0
170,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role