Player Matchup

Anubis
Anubis
ChrisRade
Anubis
Level 28
God Stats
0W - 2L
1,228 SR
Queue Stats
32W - 46L
1,403 Elo+
Solo
Bacchus
Bacchus
Flinn01
Bacchus
Level 19
God Stats
3W - 3L
1,544 SR
Queue Stats
45W - 38L
1,500 Elo+
Party 1
Artemis
Artemis
MPod
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
OlEnb
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
Panicker
Baron Samedi
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
42W - 33L
1,507 Elo+
Party 1
Team Averages
Level 25
1,494 SR
1,488 Elo+

VS

Team Averages
Level 26
1,505 SR
1,461 Elo+
Kukulkan
Kukulkan
Gogu12
Kukulkan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 26L
1,360 Elo+
Solo
Jing Wei
Jing Wei
TOMMYGUNOLD
Jing Wei
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 67L
1,568 Elo+
Solo
Chaac
Chaac
VilVilBil
Chaac
Level 29
God Stats
34W - 23L
1,574 SR
Queue Stats
226W - 194L
1,417 Elo+
Solo
Janus
Janus
brokensnipe
Janus
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
224W - 245L
1,448 Elo+
Solo
Fenrir
Fenrir
iJackAngel
Fenrir
Level 27
God Stats
4W - 5L
1,448 SR
Queue Stats
529W - 556L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChrisRade
Anubis
20
2 / 11 / 16
14,186
887
17,613
27,197
13,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Flinn01
Bacchus
20
4 / 10 / 23
15,715
982
19,458
30,156
47,969
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
MPod
Artemis
20
8 / 11 / 20
16,540
1,034
27,458
25,096
10,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
OlEnb
Jing Wei
20
9 / 8 / 10
16,539
1,034
18,907
21,536
9,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Panicker
Baron Samedi
20
8 / 5 / 12
16,146
1,009
20,340
32,130
25,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gogu12
Kukulkan
20
9 / 5 / 18
15,598
975
27,656
13,772
5,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
TOMMYGUNOLD
Jing Wei
20
12 / 10 / 19
16,978
1,061
31,912
24,302
10,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
VilVilBil
Chaac
20
8 / 1 / 27
17,094
1,068
22,542
25,570
30,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 7 / 24
15,573
973
25,483
17,586
6,734
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
iJackAngel
Fenrir
20
12 / 8 / 19
16,808
1,051
23,185
30,643
16,276
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
152
31
Kills
45
45
Deaths
31
81
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Anubis
ChrisRade
Anubis
2
11
16
0.91
L
Bacchus
Flinn01
Bacchus
4
10
23
1.55
W
Kukulkan
Gogu12
Kukulkan
9
5
18
3.6
L
Artemis
MPod
Artemis
8
11
20
1.64
L
Jing Wei
OlEnb
Jing Wei
9
8
10
1.75
L
Baron Samedi
Panicker
Baron Samedi
8
5
12
2.8
W
Jing Wei
TOMMYGUNOLD
Jing Wei
12
10
19
2.15
W
Chaac
VilVilBil
Chaac
8
1
27
21.5
W
4
7
24
2.29
W
Fenrir
iJackAngel
Fenrir
12
8
19
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,776
Damage
130,778
136,115
Taken
111,873
107,197
Mitigated
69,873
26,951
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ChrisRade
Anubis
17,613
1,365
0
6,000
27,197
13,085
0
11,693
15,504
61,777
0
L
Bacchus
Flinn01
Bacchus
19,458
1,340
0
623
30,156
47,969
0
11,691
18,465
38,319
0
W
Kukulkan
Gogu12
Kukulkan
27,656
1,795
0
699
13,772
5,827
0
6,859
6,913
40,911
0
L
Artemis
MPod
Artemis
27,458
16,067
0
3,510
25,096
10,776
0
9,629
15,467
0
57,351
L
Jing Wei
OlEnb
Jing Wei
18,907
16,366
0
6,223
21,536
9,691
0
5,918
15,618
0
47,276
L
Baron Samedi
Panicker
Baron Samedi
20,340
962
5,577
5,018
32,130
25,676
0
14,208
17,922
47,037
0
W
Jing Wei
TOMMYGUNOLD
Jing Wei
31,912
22,674
0
0
24,302
10,303
0
9,676
14,626
0
71,965
W
Chaac
VilVilBil
Chaac
22,542
3,707
0
7,451
25,570
30,733
0
13,153
12,417
0
43,777
W
25,483
1,166
336
1,086
17,586
6,734
0
8,685
8,901
58,443
0
W
Fenrir
iJackAngel
Fenrir
23,185
5,004
0
1,426
30,643
16,276
0
19,038
11,605
0
40,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,126
Gold Earned
82,051
305
Minions Killed
271
16
Camps Cleared
7
1,466,913
Distance Traveled
1,534,484
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,186
887
108
7
0
261,306
0
L
Bacchus
15,715
982
39
2
3
319,500
0
W
Kukulkan
15,598
975
25
2
1
288,410
0
L
Artemis
16,540
1,034
51
3
1
279,883
1
L
Jing Wei
16,539
1,034
52
3
11
306,450
0
L
Baron Samedi
16,146
1,009
55
3
1
299,774
1
W
Jing Wei
16,978
1,061
79
5
0
320,834
0
W
Chaac
17,094
1,068
56
4
1
334,067
0
W
Janus
15,573
973
82
5
0
279,387
1
W
Fenrir
16,808
1,051
29
2
5
311,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role