Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Majuub
Nemesis
Level 157
God Stats
12W - 9L
1,632 SR
Queue Stats
474W - 517L
1,623 Elo+
Party 2
Cabrakan
Cabrakan
No1CN
Cabrakan
Level 137
God Stats
18W - 14L
1,577 SR
Queue Stats
186W - 167L
1,574 Elo+
Solo
Khepri
Khepri
carpinleiro
Khepri
Level 144
God Stats
2W - 4L
1,204 SR
Queue Stats
562W - 538L
1,544 Elo+
Solo
Cernunnos
Cernunnos
uokoln
Cernunnos
Level 86
God Stats
16W - 5L
1,680 SR
Queue Stats
386W - 327L
1,563 Elo+
Solo
Team Averages
Level 136
1,518 SR
1,561 Elo+

VS

Team Averages
Level 109
1,513 SR
1,559 Elo+
Sol
Sol
Apeiron07
Sol
Level 120
God Stats
1W - 4L
1,139 SR
Queue Stats
125W - 96L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
BingleBongup
Baron Samedi
Level 101
God Stats
4W - 5L
1,379 SR
Queue Stats
131W - 151L
1,382 Elo+
Solo
Sun Wukong
Sun Wukong
Sandindian
Sun Wukong
Level 135
God Stats
1W - 1L
1,707 SR
Queue Stats
84W - 71L
1,609 Elo+
Party 1
Nemesis
Nemesis
licorne06
Nemesis
Level 85
God Stats
5W - 4L
1,636 SR
Queue Stats
321W - 325L
1,531 Elo+
Solo
Apollo
Apollo
sztokiHUN
Apollo
Level 105
God Stats
16W - 9L
1,706 SR
Queue Stats
398W - 367L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 0 / 5
10,435
522
10,547
9,991
4,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Majuub
Nemesis
19
5 / 1 / 2
11,778
589
13,105
14,051
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
No1CN
Cabrakan
20
10 / 2 / 1
13,509
675
23,472
20,861
20,805
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
15
0 / 0 / 9
9,886
494
7,187
11,691
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
uokoln
Cernunnos
19
2 / 2 / 2
11,894
595
8,716
13,121
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
9,075
454
9,451
13,948
5,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
BingleBongup
Baron Samedi
13
1 / 3 / 2
8,368
418
5,288
17,266
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Sandindian
Sun Wukong
15
1 / 6 / 1
9,138
457
10,784
20,828
19,124
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
licorne06
Nemesis
17
0 / 2 / 2
9,905
495
5,902
12,601
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
sztokiHUN
Apollo
16
2 / 3 / 2
9,471
474
11,358
14,952
4,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
5
5
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
5
2.5
L
1
3
0
0.33
L
Baron Samedi
BingleBongup
Baron Samedi
1
3
2
0.67
W
Nemesis
Majuub
Nemesis
5
1
2
6
W
Cabrakan
No1CN
Cabrakan
10
2
1
5.25
L
Sun Wukong
Sandindian
Sun Wukong
1
6
1
0.25
W
Khepri
0
0
9
4.5
L
Nemesis
licorne06
Nemesis
0
2
2
0.5
L
Apollo
sztokiHUN
Apollo
2
3
2
1
W
Cernunnos
uokoln
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,027
Damage
42,783
69,715
Taken
79,595
54,245
Mitigated
48,517
32,082
Healing
20,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,547
3,012
150
3,393
9,991
4,562
184
5,748
4,243
69,173
0
L
9,451
1,947
0
6,437
13,948
5,067
0
7,593
6,097
78,386
0
L
Baron Samedi
BingleBongup
Baron Samedi
5,288
831
642
4,667
17,266
15,063
0
7,575
9,517
30,196
0
W
Nemesis
Majuub
Nemesis
13,105
5,935
0
5,333
14,051
8,646
0
3,677
10,374
0
101,520
W
Cabrakan
No1CN
Cabrakan
23,472
3,482
0
12,886
20,861
20,805
0
2,779
18,082
96,314
0
L
Sun Wukong
Sandindian
Sun Wukong
10,784
2,651
0
2,279
20,828
19,124
70
15,546
5,084
0
56,221
W
Khepri
7,187
320
0
2,774
11,691
15,054
180
4,081
7,610
25,090
0
L
Nemesis
licorne06
Nemesis
5,902
2,138
0
1,277
12,601
4,513
0
3,936
8,532
0
94,260
L
Apollo
sztokiHUN
Apollo
11,358
8,712
0
4,758
14,952
4,750
0
5,621
9,159
0
77,785
W
Cernunnos
uokoln
Cernunnos
8,716
3,539
0
7,546
13,121
5,178
3,115
2,103
11,018
0
111,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
45,957
666
Minions Killed
608
0
Camps Cleared
0
1,940,028
Distance Traveled
1,895,007
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,435
522
133
7
0
369,878
4
L
Sol
9,075
454
151
8
0
355,763
6
L
Baron Samedi
8,368
418
43
2
0
331,498
7
W
Nemesis
11,778
589
135
7
0
440,865
9
W
Cabrakan
13,509
675
183
9
0
347,714
4
L
Sun Wukong
9,138
457
116
6
0
335,059
2
W
Khepri
9,886
494
22
1
0
410,941
3
L
Nemesis
9,905
495
160
8
0
487,202
3
L
Apollo
9,471
474
138
7
0
385,485
11
W
Cernunnos
11,894
595
193
10
0
370,630
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role