Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Enayyx
Raijin
Level 23
God Stats
3W - 4L
1,598 SR
Queue Stats
161W - 133L
1,520 Elo+
Party 1
Ares
Ares
FelipeOpr
Ares
Level 66
God Stats
14W - 11L
1,609 SR
Queue Stats
66W - 67L
1,470 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,497 Elo+

VS

Team Averages
Level 102
1,630 SR
1,466 Elo+
Neith
Neith
ElSalchipapa
Neith
Level 128
God Stats
9W - 6L
1,572 SR
Queue Stats
105W - 101L
1,594 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nemzyz_Tv
Tsukuyomi
Level 17
God Stats
7W - 7L
1,550 SR
Queue Stats
14W - 19L
1,346 Elo+
Solo
Ra
Ra
OxioFel
Ra
Level 160
God Stats
0W - 1L
1,768 SR
Queue Stats
45W - 55L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 2 / 12
12,334
822
13,338
16,543
15,048
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Enayyx
Raijin
18
14 / 8 / 9
13,616
908
17,915
15,269
7,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
15
2 / 3 / 19
11,090
739
6,803
19,996
26,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 8 / 5
12,588
839
15,244
14,918
5,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Nemzyz_Tv
Tsukuyomi
13
0 / 10 / 7
9,352
623
5,009
16,200
7,425
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 8 / 3
10,208
681
9,625
11,035
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
26
Kills
13
13
Deaths
26
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
12
8
L
8
8
5
1.31
W
Raijin
Enayyx
Raijin
14
8
9
2.31
W
Ares
2
3
19
3.83
L
Tsukuyomi
Nemzyz_Tv
Tsukuyomi
0
10
7
0.35
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,056
Damage
29,878
51,808
Taken
42,153
48,161
Mitigated
17,445
7,336
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,338
2,870
0
3,980
16,543
15,048
1,088
2,426
13,843
0
37,700
L
15,244
5,984
0
2,509
14,918
5,872
780
8,601
6,317
0
45,318
W
Raijin
Enayyx
Raijin
17,915
1,365
0
740
15,269
7,043
1,120
3,258
12,011
77,261
0
W
Ares
6,803
288
249
2,367
19,996
26,070
750
3,941
16,055
23,565
0
L
Tsukuyomi
Nemzyz_Tv
Tsukuyomi
5,009
1,633
0
169
16,200
7,425
300
11,298
4,902
0
9,844
L
9,625
449
1,068
1,475
11,035
4,148
0
4,819
6,216
33,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
32,148
173
Minions Killed
127
0
Camps Cleared
0
817,699
Distance Traveled
685,205
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,334
822
46
3
0
312,548
3
L
Neith
12,588
839
61
4
0
229,129
4
W
Raijin
13,616
908
97
6
0
245,417
2
W
Ares
11,090
739
30
2
0
259,734
1
L
Tsukuyomi
9,352
623
16
1
0
244,603
2
L
Ra
10,208
681
50
3
0
211,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role