Player Matchup

Chaac
Chaac
DarimonMortess
Chaac
Level 156
God Stats
15W - 10L
1,697 SR
Queue Stats
556W - 378L
1,588 Elo+
Party 2
Scylla
Scylla
LucyHeaven
Scylla
Level 148
God Stats
33W - 29L
1,523 SR
Queue Stats
559W - 375L
1,588 Elo+
Party 2
Cernunnos
Cernunnos
RegsMaj
Cernunnos
Level 68
God Stats
1W - 2L
1,536 SR
Queue Stats
18W - 34L
1,409 Elo+
Solo
Team Averages
Level 124
1,585 SR
1,529 Elo+

VS

Team Averages
Level 151
1,681 SR
1,641 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Asashyn
Gilgamesh
Level 149
God Stats
23W - 3L
2,042 SR
Queue Stats
1,393W - 153L
1,924 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
8,236
588
9,287
15,332
16,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
LucyHeaven
Scylla
13
2 / 3 / 1
8,870
634
9,132
8,895
3,355
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
RegsMaj
Cernunnos
11
0 / 6 / 3
8,270
591
6,884
10,984
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 1 / 5
9,942
710
11,182
12,335
4,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
 
Zeus
14
4 / 2 / 8
9,928
709
10,612
7,509
2,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Asashyn
Gilgamesh
14
5 / 1 / 8
10,722
766
9,449
15,026
13,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
1
5
7.5
W
Zeus
 
Zeus
4
2
8
4
W
Gilgamesh
Asashyn
Gilgamesh
5
1
8
9
L
2
5
0
0.4
L
Scylla
LucyHeaven
Scylla
2
3
1
0.83
L
Cernunnos
RegsMaj
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,303
Damage
31,243
35,211
Taken
34,870
25,020
Mitigated
20,767
8,817
Healing
7,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,182
4,259
0
2,751
12,335
4,555
715
3,383
8,578
0
50,200
W
Zeus
 
Zeus
10,612
1,789
0
1,986
7,509
2,575
1,990
2,789
4,680
43,069
2,042
W
Gilgamesh
Asashyn
Gilgamesh
9,449
3,184
240
2,506
15,026
13,637
425
2,960
11,515
0
24,710
L
9,287
1,376
0
4,522
15,332
16,561
0
4,535
10,797
0
29,060
L
Scylla
LucyHeaven
Scylla
9,132
849
0
2,170
8,895
3,355
70
2,989
5,906
34,688
0
L
Cernunnos
RegsMaj
Cernunnos
6,884
1,877
0
2,125
10,984
5,104
0
2,738
8,246
0
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
30,592
139
Minions Killed
176
0
Camps Cleared
0
783,225
Distance Traveled
852,883
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,942
710
71
5
0
283,364
2
W
Zeus
9,928
709
70
5
0
260,554
1
W
Gilgamesh
10,722
766
35
3
0
308,965
5
L
Chaac
8,236
588
46
3
0
280,702
1
L
Scylla
8,870
634
64
5
0
264,163
2
L
Cernunnos
8,270
591
29
2
0
238,360
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role