Player Matchup

Achilles
Achilles
 
Achilles
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BajanBatman
Merlin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,838 Elo+
Party 1
Team Averages
Level 130
1,500 SR
1,613 Elo+

VS

Team Averages
Level 81
1,500 SR
1,517 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
RtPLuChoZR
Ullr
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 130L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
4 / 0 / 0
5,917
986
3,967
4,178
2,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sylvanus
 
Sylvanus
7
0 / 1 / 3
5,197
866
1,021
4,854
2,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
8
0 / 0 / 3
5,008
835
2,118
2,812
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 1 / 0
4,091
682
319
2,630
855
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
 
Apollo
4
0 / 1 / 0
4,018
670
1,277
2,192
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 2 / 0
4,201
700
486
3,664
1,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
1
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
0
4
W
Sylvanus
 
Sylvanus
0
1
3
1.5
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
Apollo
 
Apollo
0
1
0
0
W
Merlin
0
0
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,106
Damage
2,082
11,844
Taken
8,486
5,552
Mitigated
2,653
5,778
Healing
515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,967
1,442
0
1,257
4,178
2,174
229
297
3,881
0
14,213
W
Sylvanus
 
Sylvanus
1,021
393
1,447
2,231
4,854
2,603
333
0
4,854
6,997
0
L
Kumbhakarna
 
Kumbhakarna
319
155
0
162
2,630
855
0
1,329
1,301
3,225
0
L
Apollo
 
Apollo
1,277
670
0
226
2,192
713
0
242
1,950
0
3,365
W
Merlin
2,118
266
0
843
2,812
775
1,290
22
2,790
20,379
0
L
486
0
0
127
3,664
1,085
0
1,568
2,096
0
4,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,122
Gold Earned
12,310
66
Minions Killed
20
0
Camps Cleared
0
367,280
Distance Traveled
183,385
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,917
986
22
4
0
136,220
2
W
Sylvanus
5,197
866
8
1
0
111,766
1
L
Kumbhakarna
4,091
682
6
1
0
47,250
1
L
Apollo
4,018
670
4
1
0
67,751
0
W
Merlin
5,008
835
36
6
0
119,294
0
L
Ullr
4,201
700
10
2
0
68,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role