Player Matchup

Ymir
Ymir
HighDreamer
Ymir
Level 135
God Stats
8W - 6L
1,494 SR
Queue Stats
408W - 420L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Newbody
Baron Samedi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,556 Elo+
Solo
Chiron
Chiron
Sonika1234
Chiron
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 85L
1,466 Elo+
Solo
Chaac
Chaac
jakapakahowes
Chaac
Level 140
God Stats
5W - 3L
1,170 SR
Queue Stats
275W - 279L
1,442 Elo+
Solo
Pele
Pele
xxGHOOSxx
Pele
Level 160
God Stats
8W - 8L
1,685 SR
Queue Stats
1,593W - 1,633L
1,458 Elo+
Solo
Team Averages
Level 122
1,470 SR
1,486 Elo+

VS

Team Averages
Level 95
1,457 SR
1,500 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
KillersRO
He Bo
Level 87
God Stats
0W - 2L
1,267 SR
Queue Stats
82W - 67L
1,508 Elo+
Solo
Bakasura
Bakasura
Resila
Bakasura
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 258L
1,506 Elo+
Solo
Merlin
Merlin
Urke7
Merlin
Level 138
God Stats
7W - 8L
1,517 SR
Queue Stats
527W - 540L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
11,492
718
11,249
27,207
31,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Newbody
Baron Samedi
17
4 / 4 / 12
11,251
703
21,204
18,824
13,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Sonika1234
Chiron
20
11 / 2 / 9
12,843
803
22,815
19,834
9,161
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 15
12,669
792
28,012
27,627
37,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
18
4 / 5 / 7
11,647
728
13,360
15,699
7,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
6 / 3 / 7
11,434
715
24,902
30,597
27,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
 
Geb
16
1 / 6 / 12
9,736
609
12,714
30,851
30,375
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
KillersRO
He Bo
15
1 / 9 / 5
8,990
562
10,399
14,572
5,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Resila
Bakasura
17
6 / 7 / 3
10,856
679
10,114
18,679
8,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Urke7
Merlin
19
2 / 4 / 9
10,629
664
19,146
13,923
6,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
52
29
Kills
16
17
Deaths
29
52
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
6
3
7
3.17
L
Geb
 
Geb
1
6
12
1.17
W
3
4
9
1.88
L
He Bo
KillersRO
He Bo
1
9
5
0.39
W
Baron Samedi
Newbody
Baron Samedi
4
4
12
2.5
L
Bakasura
Resila
Bakasura
6
7
3
1.07
W
Chiron
Sonika1234
Chiron
11
2
9
7.75
L
Merlin
Urke7
Merlin
2
4
9
1.63
W
7
2
15
7.25
W
Pele
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,640
Damage
77,275
109,191
Taken
108,622
98,813
Mitigated
78,093
65,129
Healing
40,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
24,902
2,471
3,259
12,529
30,597
27,648
316
13,498
17,099
45,773
0
L
Geb
 
Geb
12,714
1,923
1,659
8,923
30,851
30,375
300
11,600
19,251
18,276
0
W
11,249
2,765
2,589
5,684
27,207
31,549
56
15,402
10,715
16,619
0
L
He Bo
KillersRO
He Bo
10,399
641
892
2,163
14,572
5,375
0
3,939
10,633
16,739
0
W
Baron Samedi
Newbody
Baron Samedi
21,204
1,664
10,859
8,046
18,824
13,601
1,018
12,600
6,099
32,701
0
L
Bakasura
Resila
Bakasura
10,114
7,187
887
5,536
18,679
8,356
424
6,016
12,663
0
13,975
W
Chiron
Sonika1234
Chiron
22,815
11,727
6,297
9,014
19,834
9,161
2,904
11,699
6,963
0
47,001
L
Merlin
Urke7
Merlin
19,146
1,079
1,683
3,387
13,923
6,339
446
3,478
10,445
45,143
0
W
28,012
2,763
2,206
15,417
27,627
37,434
234
17,035
9,003
11,489
37,661
W
Pele
13,360
2,270
2,089
2,928
15,699
7,068
1,767
10,425
5,059
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
51,645
165
Minions Killed
136
0
Camps Cleared
0
1,497,039
Distance Traveled
1,416,893
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,434
715
34
2
0
299,147
0
L
Geb
9,736
609
9
1
0
278,069
0
W
Ymir
11,492
718
12
1
0
272,278
0
L
He Bo
8,990
562
16
1
0
256,829
0
W
Baron Samedi
11,251
703
21
1
0
297,501
0
L
Bakasura
10,856
679
25
2
0
313,883
0
W
Chiron
12,843
803
52
3
0
272,679
0
L
Merlin
10,629
664
52
3
0
268,965
0
W
Chaac
12,669
792
32
2
0
349,619
0
W
Pele
11,647
728
48
3
0
304,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role