Player Matchup

Tyr
Tyr
 
Tyr
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
KaWrist
Kali
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
iPinoh
Ymir
Level 6
God Stats
6W - 5L
1,400 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 1
He Bo
He Bo
pekemxc
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
243W - 267L
1,545 Elo+
Solo
Medusa
Medusa
quantumxile
Medusa
Level 13
God Stats
7W - 2L
1,732 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 1
Team Averages
Level 17
1,526 SR
1,492 Elo+

VS

Team Averages
Level 15
1,510 SR
1,391 Elo+
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BootlegRamon
Jormungandr
Level 4
God Stats
7W - 3L
1,295 SR
Queue Stats
17W - 16L
1,167 Elo+
Solo
Chang'e
Chang'e
Ikagura
Chang'e
Level 28
God Stats
9W - 2L
1,753 SR
Queue Stats
37W - 24L
1,590 Elo+
Solo
Osiris
Osiris
aDishwasher
Osiris
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,595 Elo+
Solo
Artemis
Artemis
vliv
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
1 / 6 / 4
5,099
464
3,530
9,090
4,364
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kali
KaWrist
Kali
7
1 / 4 / 1
4,728
430
1,182
5,950
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
iPinoh
Ymir
8
6 / 4 / 2
6,318
574
3,342
8,394
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
pekemxc
He Bo
10
1 / 3 / 2
5,607
510
715
4,319
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
3 / 3 / 0
6,109
555
4,791
5,006
1,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
12 / 0 / 1
8,743
795
9,660
5,098
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
BootlegRamon
Jormungandr
9
5 / 2 / 3
6,602
600
4,575
7,689
2,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
Ikagura
Chang'e
10
3 / 3 / 3
6,327
575
3,279
4,048
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
0 / 4 / 3
5,635
512
1,909
7,956
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
vliv
Artemis
8
0 / 5 / 5
5,376
489
3,265
5,208
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
20
20
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
6
4
0.5
W
Serqet
 
Serqet
12
0
1
12.5
W
Jormungandr
BootlegRamon
Jormungandr
5
2
3
3.25
W
Chang'e
Ikagura
Chang'e
3
3
3
1.5
L
Kali
KaWrist
Kali
1
4
1
0.38
W
Osiris
0
4
3
0.38
L
Ymir
iPinoh
Ymir
6
4
2
1.75
L
He Bo
pekemxc
He Bo
1
3
2
0.67
L
Medusa
3
3
0
1
W
Artemis
vliv
Artemis
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,560
Damage
22,688
32,759
Taken
29,999
11,893
Mitigated
11,691
2,879
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,530
1,923
0
131
9,090
4,364
0
2,757
6,333
0
15,707
W
Serqet
 
Serqet
9,660
2,987
0
375
5,098
1,898
0
409
4,689
0
53,428
W
Jormungandr
BootlegRamon
Jormungandr
4,575
1,558
0
2,273
7,689
2,879
9
932
6,757
20,601
0
W
Chang'e
Ikagura
Chang'e
3,279
166
620
1,025
4,048
1,227
829
1,596
2,452
24,901
0
L
Kali
KaWrist
Kali
1,182
612
0
1,000
5,950
2,105
0
1,136
4,644
0
14,895
W
Osiris
1,909
798
0
2,616
7,956
3,513
762
0
7,956
0
17,756
L
Ymir
iPinoh
Ymir
3,342
1,062
0
1,017
8,394
3,082
0
1,737
6,303
7,789
0
L
He Bo
pekemxc
He Bo
715
0
0
0
4,319
1,110
0
1,903
2,024
25,260
0
L
Medusa
4,791
1,855
0
731
5,006
1,232
0
0
4,769
0
25,106
W
Artemis
vliv
Artemis
3,265
2,418
0
338
5,208
2,174
593
1,120
4,088
0
11,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,861
Gold Earned
32,683
176
Minions Killed
249
0
Camps Cleared
0
1,002,445
Distance Traveled
992,709
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,099
464
26
2
0
208,389
1
W
Serqet
8,743
795
103
9
0
265,235
0
W
Jormungandr
6,602
600
32
3
0
183,428
3
W
Chang'e
6,327
575
56
5
0
210,127
4
L
Kali
4,728
430
30
3
0
186,268
1
W
Osiris
5,635
512
42
4
0
168,259
3
L
Ymir
6,318
574
14
1
0
199,548
1
L
He Bo
5,607
510
49
4
0
215,059
5
L
Medusa
6,109
555
57
5
0
193,181
1
W
Artemis
5,376
489
16
1
0
165,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role