Player Matchup

Anhur
Anhur
Silver II
AhmedKwT__
Anhur
Silver II
Level 56
God Stats
2W - 4L
1,444 SR
Queue Stats
62W - 79L
1,045 MMR
Solo
Mercury
Mercury
Silver III
DantePGL4-20
Mercury
Silver III
Level 62
God Stats
1W - 2L
1,529 SR
Queue Stats
28W - 56L
1,031 MMR
Solo
Raijin
Raijin
Bronze III
Kajan Special
Raijin
Bronze III
Level 107
God Stats
4W - 10L
1,500 SR
Queue Stats
228W - 240L
1,541 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
Tr3vJ0hn
Gilgamesh
Silver III
Level 146
God Stats
8W - 5L
1,499 SR
Queue Stats
505W - 526L
766 MMR
Solo
Bacchus
Bacchus
Silver V
light-max972
Bacchus
Silver V
Level 106
God Stats
4W - 2L
1,728 SR
Queue Stats
453W - 476L
578 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,540 SR
992 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,438 SR
992 MMR
Sun Wukong
Sun Wukong
Silver V
BlaCk_Eyes5682
Sun Wukong
Silver V
Level 87
God Stats
7W - 1L
1,287 SR
Queue Stats
131W - 144L
516 MMR
Solo
Artemis
Artemis
Gold II
Daveyzz
Artemis
Gold II
Level 148
God Stats
6W - 6L
1,300 SR
Queue Stats
213W - 220L
1,495 MMR
Solo
Kali
Kali
Bronze IV
NikEnasLogos
Kali
Bronze IV
Level 36
God Stats
79W - 56L
1,501 SR
Queue Stats
121W - 131L
772 MMR
Solo
Scylla
Scylla
Gold III
ixoSso
Scylla
Gold III
Level 125
God Stats
16W - 10L
1,603 SR
Queue Stats
273W - 273L
1,549 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
max62680-72300
Baron Samedi
Silver V
Level 107
God Stats
13W - 10L
1,498 SR
Queue Stats
665W - 725L
628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 3 / 0
6,954
497
4,281
8,342
2,357
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DantePGL4-20
Mercury
9
2 / 4 / 1
6,096
435
2,611
8,839
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 4 / 1
8,057
576
2,970
7,622
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Tr3vJ0hn
Gilgamesh
12
1 / 3 / 1
6,440
460
6,612
12,874
8,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
light-max972
Bacchus
10
0 / 2 / 5
6,426
459
3,869
9,217
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayAthenaArachneTiamatThe Morrigan

VS

Bans
SolFenrirLokiAwilixFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlaCk_Eyes5682
Sun Wukong
14
4 / 1 / 1
8,140
581
9,016
12,680
8,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Daveyzz
Artemis
14
3 / 1 / 4
8,283
592
8,702
6,512
1,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 2 / 4
7,004
500
3,377
10,917
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
ixoSso
Scylla
15
5 / 2 / 2
8,671
619
7,026
4,539
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
max62680-72300
Baron Samedi
11
3 / 1 / 4
7,781
556
2,044
7,645
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
16
16
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
3
0
0.33
W
Sun Wukong
BlaCk_Eyes5682
Sun Wukong
4
1
1
4.5
L
Mercury
DantePGL4-20
Mercury
2
4
1
0.63
W
Artemis
Daveyzz
Artemis
3
1
4
5
L
3
4
1
0.88
W
1
2
4
1.5
L
Gilgamesh
Tr3vJ0hn
Gilgamesh
1
3
1
0.5
W
Scylla
ixoSso
Scylla
5
2
2
3
L
Bacchus
light-max972
Bacchus
0
2
5
1.25
W
Baron Samedi
max62680-72300
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,343
Damage
30,165
46,894
Taken
42,293
21,365
Mitigated
21,026
14,794
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
4,281
2,516
0
2,720
8,342
2,357
0
1,966
6,370
0
46,682
W
Sun Wukong
BlaCk_Eyes5682
Sun Wukong
9,016
1,525
0
7,355
12,680
8,062
110
281
12,399
0
53,828
L
Mercury
DantePGL4-20
Mercury
2,611
1,162
0
3,626
8,839
2,387
0
377
8,422
0
25,042
W
Artemis
Daveyzz
Artemis
8,702
4,038
0
2,681
6,512
1,851
469
1,893
4,619
0
62,927
L
2,970
174
0
960
7,622
2,615
0
4,058
3,193
52,313
0
W
3,377
2,181
0
2,592
10,917
3,417
10
713
10,204
0
47,099
L
Gilgamesh
Tr3vJ0hn
Gilgamesh
6,612
1,288
0
5,614
12,874
8,100
0
497
12,337
0
34,976
W
Scylla
ixoSso
Scylla
7,026
788
220
1,324
4,539
1,315
0
1,962
2,577
51,381
0
L
Bacchus
light-max972
Bacchus
3,869
409
0
1,874
9,217
5,906
0
1,666
7,502
15,185
0
W
Baron Samedi
max62680-72300
Baron Samedi
2,044
70
344
1,424
7,645
6,381
0
2,115
5,530
19,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,973
Gold Earned
39,879
333
Minions Killed
446
0
Camps Cleared
0
1,291,539
Distance Traveled
1,229,785
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,954
497
101
7
0
244,457
1
W
Sun Wukong
8,140
581
108
8
0
247,980
1
L
Mercury
6,096
435
53
4
0
320,407
1
W
Artemis
8,283
592
113
8
0
262,330
0
L
Raijin
8,057
576
106
8
0
242,397
6
W
Kali
7,004
500
79
6
0
270,424
1
L
Gilgamesh
6,440
460
59
4
0
231,961
5
W
Scylla
8,671
619
115
8
0
255,173
5
L
Bacchus
6,426
459
14
1
0
252,317
6
W
Baron Samedi
7,781
556
31
2
0
193,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role