Player Matchup

Ares
Ares
DartGoblinCR
Ares
Level 27
God Stats
12W - 14L
1,647 SR
Queue Stats
165W - 153L
1,592 Elo+
Solo
Sol
Sol
DatNggaGrimy
Sol
Level 11
God Stats
7W - 4L
1,684 SR
Queue Stats
120W - 122L
1,601 Elo+
Solo
Bellona
Bellona
GodlikeChaac
Bellona
Level 7
God Stats
8W - 8L
1,493 SR
Queue Stats
20W - 18L
1,572 Elo+
Solo
Arachne
Arachne
LJB5552002
Arachne
Level 31
God Stats
22W - 22L
1,514 SR
Queue Stats
78W - 92L
1,411 Elo+
Solo
Skadi
Skadi
Phoenix DJ 9
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,552 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,546 Elo+

VS

Team Averages
Level 18
1,595 SR
1,631 Elo+
Anubis
Anubis
BlazedForDayys
Anubis
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
73W - 58L
1,622 Elo+
Solo
Sun Wukong
Sun Wukong
HoodlumxHori
Sun Wukong
Level 6
God Stats
5W - 0L
1,306 SR
Queue Stats
5W - 0L
1,648 Elo+
Solo
Horus
Horus
Horus4178
Horus
Level 3
God Stats
4W - 0L
1,684 SR
Queue Stats
12W - 3L
1,648 Elo+
Solo
Chang'e
Chang'e
Jonn THICCCC
Chang'e
Level 29
God Stats
8W - 4L
1,777 SR
Queue Stats
80W - 52L
1,633 Elo+
Solo
Loki
Loki
l_a_k_i_k_o
Loki
Level 25
God Stats
4W - 1L
1,516 SR
Queue Stats
4W - 2L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
8,177
454
7,320
12,689
8,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 0
10,261
570
8,444
11,951
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
GodlikeChaac
Bellona
15
6 / 4 / 1
9,352
520
13,438
15,205
14,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LJB5552002
Arachne
13
3 / 5 / 1
8,212
456
5,134
13,804
4,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 4 / 0
7,571
421
2,910
6,755
1,934
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 2
10,055
559
6,374
11,918
6,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
HoodlumxHori
Sun Wukong
11
0 / 7 / 4
7,101
395
1,568
11,236
4,701
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Horus4178
Horus
16
4 / 1 / 3
9,630
535
8,200
17,082
13,090
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Jonn THICCCC
Chang'e
18
12 / 1 / 2
11,246
625
17,905
13,159
7,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 6 / 2
7,469
415
3,638
8,664
2,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
16
Kills
20
20
Deaths
16
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
3
5
1
0.7
L
4
2
0
2
L
Bellona
GodlikeChaac
Bellona
6
4
1
1.63
W
Sun Wukong
HoodlumxHori
Sun Wukong
0
7
4
0.29
W
Horus
Horus4178
Horus
4
1
3
5.5
W
Chang'e
Jonn THICCCC
Chang'e
12
1
2
13
L
Arachne
LJB5552002
Arachne
3
5
1
0.7
L
0
4
0
0
W
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,246
Damage
37,685
60,404
Taken
62,059
31,772
Mitigated
34,382
14,300
Healing
24,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,374
153
0
7,560
11,918
6,428
0
5,842
6,076
82,045
0
L
7,320
299
0
2,662
12,689
8,035
0
7,046
5,643
43,628
0
L
8,444
2,918
0
4,766
11,951
3,396
1,093
6,388
5,563
76,097
8,236
L
Bellona
GodlikeChaac
Bellona
13,438
5,456
0
4,254
15,205
14,285
504
2,407
12,798
0
57,698
W
Sun Wukong
HoodlumxHori
Sun Wukong
1,568
572
0
1,543
11,236
4,701
351
2,606
8,630
0
33,212
W
Horus
Horus4178
Horus
8,200
3,555
517
7,266
17,082
13,090
420
989
16,093
0
49,285
W
Chang'e
Jonn THICCCC
Chang'e
17,905
1,783
1,299
6,684
13,159
7,490
804
4,957
8,202
86,152
0
L
Arachne
LJB5552002
Arachne
5,134
3,943
52
1,885
13,804
4,122
0
4,227
9,577
0
42,255
L
2,910
1,228
0
681
6,755
1,934
370
4,337
2,418
0
36,163
W
3,638
1,334
0
77
8,664
2,673
1,174
1,001
7,663
0
34,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
45,501
471
Minions Killed
486
0
Camps Cleared
0
1,511,327
Distance Traveled
1,585,413
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,055
559
131
7
0
289,745
4
L
Ares
8,177
454
63
4
0
323,381
2
L
Sol
10,261
570
154
9
0
307,884
10
L
Bellona
9,352
520
108
6
0
310,289
1
W
Sun Wukong
7,101
395
48
3
0
301,609
1
W
Horus
9,630
535
94
5
0
323,358
4
W
Chang'e
11,246
625
149
8
0
346,730
0
L
Arachne
8,212
456
78
4
0
340,189
0
L
Skadi
7,571
421
68
4
0
229,584
0
W
Loki
7,469
415
64
4
0
323,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role