Player Matchup

Loki
Loki
KolaDiller
Loki
Level 18
God Stats
0W - 3L
1,180 SR
Queue Stats
1W - 10L
915 Elo+
Party 1
Neith
Neith
Xotic247
Neith
Level 5
God Stats
0W - 4L
1,118 SR
Queue Stats
1W - 8L
1,125 Elo+
Party 2
Da Ji
Da Ji
iPsychoTeddy
Da Ji
Level 20
God Stats
5W - 12L
1,331 SR
Queue Stats
269W - 338L
1,241 Elo+
Party 2
Scylla
Scylla
lwindswaai
Scylla
Level 25
God Stats
3W - 3L
1,272 SR
Queue Stats
112W - 138L
1,328 Elo+
Solo
Bakasura
Bakasura
nik5582
Bakasura
Level 4
God Stats
3W - 14L
1,263 SR
Queue Stats
3W - 17L
1,070 Elo+
Party 1
Team Averages
Level 14
1,233 SR
1,136 Elo+

VS

Team Averages
Level 28
1,464 SR
1,416 Elo+
Chaac
Chaac
GJSteve69
Chaac
Level 29
God Stats
11W - 8L
1,471 SR
Queue Stats
131W - 172L
1,388 Elo+
Solo
Hou Yi
Hou Yi
Ruputex
Hou Yi
Level 20
God Stats
8W - 12L
1,347 SR
Queue Stats
13W - 16L
1,287 Elo+
Solo
Raijin
Raijin
TriZzaM
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
noluyorayol
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,174 Elo+
Solo
Aphrodite
Aphrodite
sower33
Aphrodite
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 0
6,430
459
4,414
6,442
1,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Xotic247
Neith
11
1 / 3 / 1
6,340
453
2,680
7,521
2,047
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 1
6,168
441
3,170
8,599
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
lwindswaai
Scylla
12
4 / 3 / 3
6,929
495
4,574
7,662
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
nik5582
Bakasura
10
0 / 6 / 4
6,136
438
3,254
9,150
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GJSteve69
Chaac
11
3 / 3 / 3
7,015
501
8,449
9,845
13,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Ruputex
Hou Yi
13
7 / 1 / 2
7,958
568
4,467
4,143
1,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
TriZzaM
Raijin
10
1 / 6 / 4
6,181
442
4,511
6,690
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
noluyorayol
Artemis
10
3 / 4 / 6
6,909
494
4,811
6,719
1,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
sower33
Aphrodite
11
3 / 0 / 5
7,411
529
4,253
5,640
3,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
12
Kills
17
17
Deaths
14
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
GJSteve69
Chaac
3
3
3
1.5
L
5
2
0
2.5
W
Hou Yi
Ruputex
Hou Yi
7
1
2
8
W
Raijin
TriZzaM
Raijin
1
6
4
0.5
L
Neith
Xotic247
Neith
1
3
1
0.5
L
2
3
1
0.83
L
Scylla
lwindswaai
Scylla
4
3
3
1.83
L
Bakasura
nik5582
Bakasura
0
6
4
0.33
W
Artemis
noluyorayol
Artemis
3
4
6
1.5
W
Aphrodite
sower33
Aphrodite
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
26,491
39,374
Taken
33,037
13,071
Mitigated
21,115
8,989
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
GJSteve69
Chaac
8,449
1,779
0
2,617
9,845
13,022
220
0
9,754
0
36,160
L
4,414
1,398
147
322
6,442
1,630
0
335
5,777
0
18,317
W
Hou Yi
Ruputex
Hou Yi
4,467
1,736
0
801
4,143
1,283
1,000
576
3,515
0
34,749
W
Raijin
TriZzaM
Raijin
4,511
758
0
0
6,690
1,846
648
2,092
4,367
28,402
0
L
Neith
Xotic247
Neith
2,680
1,263
0
2,030
7,521
2,047
414
1,121
6,400
0
27,170
L
3,170
643
0
2,329
8,599
3,433
0
2,347
6,252
0
31,453
L
Scylla
lwindswaai
Scylla
4,574
611
0
2,224
7,662
2,495
0
3,355
4,307
31,441
0
L
Bakasura
nik5582
Bakasura
3,254
2,456
0
1,937
9,150
3,466
168
1,606
6,809
0
17,614
W
Artemis
noluyorayol
Artemis
4,811
2,862
0
649
6,719
1,843
1,707
1,097
5,540
0
22,734
W
Aphrodite
sower33
Aphrodite
4,253
1,527
2,184
3,653
5,640
3,121
826
420
5,174
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
35,474
237
Minions Killed
261
0
Camps Cleared
0
1,188,732
Distance Traveled
1,145,684
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,015
501
60
4
0
218,245
2
L
Loki
6,430
459
26
2
0
231,417
1
W
Hou Yi
7,958
568
73
5
0
245,091
8
W
Raijin
6,181
442
49
4
0
208,434
0
L
Neith
6,340
453
45
3
0
227,135
0
L
Da Ji
6,168
441
62
4
0
263,545
5
L
Scylla
6,929
495
63
5
0
206,476
3
L
Bakasura
6,136
438
41
3
0
260,159
4
W
Artemis
6,909
494
45
3
0
217,811
0
W
Aphrodite
7,411
529
34
2
0
256,103
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role