Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cholerak
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,647 SR
Queue Stats
57W - 58L
1,551 Elo+
Party 2
Poseidon
Poseidon
Iruthr
Poseidon
Level 102
God Stats
3W - 0L
1,775 SR
Queue Stats
16W - 12L
1,521 Elo+
Party 3
Ganesha
Ganesha
SpaceDestiny
Ganesha
Level 159
God Stats
2W - 0L
1,612 SR
Queue Stats
57W - 65L
1,525 Elo+
Party 2
Loki
Loki
koteazhh
Loki
Level 146
God Stats
1W - 5L
1,411 SR
Queue Stats
56W - 51L
1,548 Elo+
Party 3
Nox
Nox
skatash
Nox
Level 158
God Stats
5W - 5L
1,633 SR
Queue Stats
28W - 25L
1,521 Elo+
Party 3
Team Averages
Level 143
1,615 SR
1,533 Elo+

VS

Team Averages
Level 148
1,558 SR
1,593 Elo+
King Arthur
King Arthur
Jecest
King Arthur
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 42L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Mirroven
Kuzenbo
Level 155
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 36L
1,610 Elo+
Party 1
Arachne
Arachne
NukZ Rayden
Arachne
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 72L
1,545 Elo+
Solo
Agni
Agni
TheBigSucc5714
Agni
Level 114
God Stats
0W - 3L
1,628 SR
Queue Stats
61W - 67L
1,497 Elo+
Solo
Bacchus
Bacchus
mental
Bacchus
Level 156
God Stats
1W - 4L
1,661 SR
Queue Stats
14W - 19L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cholerak
Ah Muzen Cab
17
7 / 4 / 12
11,003
917
19,592
10,846
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Iruthr
Poseidon
16
4 / 2 / 10
9,937
828
6,906
5,696
2,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
SpaceDestiny
Ganesha
17
0 / 1 / 23
10,509
876
8,634
10,562
14,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Loki
16
9 / 1 / 7
10,964
914
13,218
10,606
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nox
17
6 / 0 / 13
10,579
882
14,499
5,967
2,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jecest
King Arthur
13
0 / 7 / 2
6,972
581
5,270
18,457
9,498
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Mirroven
Kuzenbo
15
3 / 5 / 4
9,238
770
9,116
17,810
13,753
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
NukZ Rayden
Arachne
14
1 / 3 / 2
7,555
630
5,502
13,298
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 2
7,840
653
5,299
8,695
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
mental
Bacchus
15
3 / 6 / 3
8,896
741
8,390
15,181
8,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
21
26
Kills
8
8
Deaths
26
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Cholerak
Ah Muzen Cab
7
4
12
3.25
W
Poseidon
Iruthr
Poseidon
4
2
10
4.5
L
King Arthur
Jecest
King Arthur
0
7
2
0.14
L
Kuzenbo
Mirroven
Kuzenbo
3
5
4
1
L
Arachne
NukZ Rayden
Arachne
1
3
2
0.67
W
Ganesha
SpaceDestiny
Ganesha
0
1
23
11.5
L
1
5
2
0.4
W
Loki
9
1
7
12.5
L
Bacchus
mental
Bacchus
3
6
3
0.75
W
Nox
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,849
Damage
33,577
43,677
Taken
73,441
30,360
Mitigated
38,889
5,165
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Cholerak
Ah Muzen Cab
19,592
7,751
0
1,652
10,846
4,906
1,692
5,328
5,518
0
54,741
W
Poseidon
Iruthr
Poseidon
6,906
384
0
262
5,696
2,568
1,246
3,165
2,531
29,859
0
L
King Arthur
Jecest
King Arthur
5,270
882
0
2,335
18,457
9,498
0
7,530
10,927
0
18,083
L
Kuzenbo
Mirroven
Kuzenbo
9,116
2,120
158
1,173
17,810
13,753
32
7,243
10,567
28,886
0
L
Arachne
NukZ Rayden
Arachne
5,502
2,586
0
3,349
13,298
4,701
0
4,852
8,446
0
16,530
W
Ganesha
SpaceDestiny
Ganesha
8,634
1,071
0
1,989
10,562
14,406
380
5,022
5,540
22,994
0
L
5,299
243
0
67
8,695
2,588
0
4,818
3,877
24,662
0
W
Loki
13,218
3,991
0
408
10,606
5,481
1,670
6,441
4,165
0
35,281
L
Bacchus
mental
Bacchus
8,390
672
0
1,252
15,181
8,349
0
6,032
9,149
30,746
0
W
Nox
14,499
974
0
854
5,967
2,999
1,210
3,186
2,781
41,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
40,501
329
Minions Killed
234
10
Camps Cleared
7
1,231,107
Distance Traveled
1,098,214
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,003
917
115
10
3
225,526
2
W
Poseidon
9,937
828
74
6
0
242,333
2
L
King Arthur
6,972
581
31
3
1
211,628
3
L
Kuzenbo
9,238
770
44
4
0
236,616
0
L
Arachne
7,555
630
38
3
2
242,545
2
W
Ganesha
10,509
876
5
0
0
261,182
5
L
Agni
7,840
653
63
5
1
189,065
2
W
Loki
10,964
914
53
4
4
252,343
1
L
Bacchus
8,896
741
58
5
3
218,360
3
W
Nox
10,579
882
82
7
3
249,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role