Player Matchup

Sol
Sol
Bambabino
Sol
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
CreatureIV
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,514 Elo+
Party 2
Rama
Rama
DmanOrk
Rama
Level 120
God Stats
3W - 3L
1,546 SR
Queue Stats
41W - 55L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
HypnotiCMT
Danzaburou
Level 27
God Stats
31W - 20L
1,589 SR
Queue Stats
44W - 50L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KimScicluna
Morgan Le Fay
Level 64
God Stats
12W - 4L
1,737 SR
Queue Stats
55W - 65L
1,488 Elo+
Party 1
Team Averages
Level 60
1,574 SR
1,428 Elo+

VS

Team Averages
Level 55
1,458 SR
1,460 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
 
Zeus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ochoxe
Danzaburou
Level 32
God Stats
10W - 9L
1,615 SR
Queue Stats
109W - 135L
1,374 Elo+
Solo
Fenrir
Fenrir
YourSnake
Fenrir
Level 124
God Stats
1W - 4L
1,467 SR
Queue Stats
104W - 105L
1,503 Elo+
Solo
Cabrakan
Cabrakan
maggsyie
Cabrakan
Level 25
God Stats
0W - 5L
1,207 SR
Queue Stats
66W - 96L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 16
10,699
1,070
13,935
7,464
2,563
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
CreatureIV
Cthulhu
17
4 / 4 / 19
10,462
1,046
11,491
13,559
16,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
DmanOrk
Rama
18
11 / 1 / 16
12,284
1,228
17,766
10,773
4,058
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
HypnotiCMT
Danzaburou
17
6 / 5 / 20
11,068
1,107
13,492
10,291
3,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KimScicluna
Morgan Le Fay
17
8 / 3 / 16
11,447
1,145
16,369
8,217
3,150
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

264

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
8 / 11 / 5
11,712
1,171
18,882
22,738
7,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
 
Zeus
16
0 / 6 / 5
9,142
914
9,120
11,059
3,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ochoxe
Danzaburou
16
3 / 6 / 6
10,158
1,016
7,856
16,036
6,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
YourSnake
Fenrir
17
3 / 2 / 7
10,447
1,045
5,587
8,719
5,397
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
maggsyie
Cabrakan
16
2 / 9 / 9
10,691
1,069
5,280
23,671
28,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
48
34
Kills
16
16
Deaths
34
87
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
8
11
5
0.95
L
Zeus
 
Zeus
0
6
5
0.42
W
5
3
16
4.33
W
Cthulhu
CreatureIV
Cthulhu
4
4
19
3.38
W
Rama
DmanOrk
Rama
11
1
16
19
W
Danzaburou
HypnotiCMT
Danzaburou
6
5
20
3.2
W
Morgan Le Fay
KimScicluna
Morgan Le Fay
8
3
16
5.33
L
Danzaburou
Ochoxe
Danzaburou
3
6
6
1
L
Fenrir
YourSnake
Fenrir
3
2
7
3.25
L
Cabrakan
maggsyie
Cabrakan
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,053
Damage
46,725
50,304
Taken
82,223
30,309
Mitigated
52,535
9,206
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
18,882
15,570
0
4,297
22,738
7,637
0
8,845
13,893
0
28,051
L
Zeus
 
Zeus
9,120
1,765
0
0
11,059
3,995
0
5,803
5,256
46,159
0
W
13,935
5,954
0
2,630
7,464
2,563
0
1,580
5,884
34,819
0
W
Cthulhu
CreatureIV
Cthulhu
11,491
1,268
189
0
13,559
16,713
0
4,964
8,238
20,852
0
W
Rama
DmanOrk
Rama
17,766
14,527
0
3,130
10,773
4,058
0
2,217
8,556
0
31,073
W
Danzaburou
HypnotiCMT
Danzaburou
13,492
6,754
0
1,590
10,291
3,825
0
4,567
5,724
0
25,163
W
Morgan Le Fay
KimScicluna
Morgan Le Fay
16,369
1,497
548
1,119
8,217
3,150
0
1,397
6,820
34,671
0
L
Danzaburou
Ochoxe
Danzaburou
7,856
2,337
0
1,646
16,036
6,800
0
9,030
7,006
0
25,524
L
Fenrir
YourSnake
Fenrir
5,587
336
0
228
8,719
5,397
0
4,670
4,049
488
12,147
L
Cabrakan
maggsyie
Cabrakan
5,280
713
0
112
23,671
28,706
0
13,447
10,224
9,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
52,150
185
Minions Killed
149
5
Camps Cleared
7
869,283
Distance Traveled
923,073
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,712
1,171
19
2
2
222,661
0
L
Zeus
9,142
914
78
8
1
155,244
4
W
Sol
10,699
1,070
56
6
1
149,849
1
W
Cthulhu
10,462
1,046
22
2
0
171,213
1
W
Rama
12,284
1,228
33
3
1
200,195
1
W
Danzaburou
11,068
1,107
34
3
2
151,760
0
W
Morgan Le Fay
11,447
1,145
40
4
1
196,266
0
L
Danzaburou
10,158
1,016
40
4
1
182,739
0
L
Fenrir
10,447
1,045
9
1
3
207,777
1
L
Cabrakan
10,691
1,069
3
0
0
154,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role