Player Matchup

Odin
Odin
BlazedForDayys
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,589 Elo+
Solo
Nemesis
Nemesis
GermanyGhoul
Nemesis
Level 4
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 1L
1,534 Elo+
Solo
Chang'e
Chang'e
Jonn THICCCC
Chang'e
Level 29
God Stats
8W - 4L
1,729 SR
Queue Stats
80W - 52L
1,623 Elo+
Solo
Medusa
Medusa
Smizzite860
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,496 Elo+
Solo
Susano
Susano
TrustedFaun4621
Susano
Level 6
God Stats
2W - 3L
1,309 SR
Queue Stats
53W - 81L
1,614 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,571 Elo+

VS

Team Averages
Level 11
1,570 SR
1,578 Elo+
Kukulkan
Kukulkan
Chikenzaurio
Kukulkan
Level 4
God Stats
3W - 1L
1,789 SR
Queue Stats
6W - 3L
1,790 Elo+
Solo
Bellona
Bellona
GodlikeChaac
Bellona
Level 7
God Stats
8W - 8L
1,695 SR
Queue Stats
20W - 18L
1,606 Elo+
Solo
Ymir
Ymir
Luiz20211623
Ymir
Level 11
God Stats
0W - 3L
1,478 SR
Queue Stats
9W - 19L
1,428 Elo+
Solo
Ares
Ares
XxJump69xX
Ares
Level 29
God Stats
3W - 10L
1,389 SR
Queue Stats
108W - 93L
1,516 Elo+
Solo
Bakasura
Bakasura
xXBeachmanXx
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 0
9,040
565
4,710
9,057
7,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
GermanyGhoul
Nemesis
8
1 / 1 / 2
6,067
379
1,937
3,758
1,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Jonn THICCCC
Chang'e
17
18 / 0 / 2
10,648
666
15,402
10,805
7,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
11
2 / 3 / 3
7,441
465
5,859
10,344
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 4
6,540
409
1,654
6,799
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chikenzaurio
Kukulkan
13
3 / 4 / 0
7,704
482
3,152
8,008
2,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
GodlikeChaac
Bellona
13
1 / 2 / 0
7,495
468
7,318
10,932
8,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 10 / 0
5,120
320
299
10,686
3,071
11
2 / 4 / 4
8,180
511
7,922
14,954
8,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
xXBeachmanXx
Bakasura
7
0 / 10 / 0
5,423
339
168
8,311
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
25
Kills
6
7
Deaths
30
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Kukulkan
Chikenzaurio
Kukulkan
3
4
0
0.75
W
Nemesis
GermanyGhoul
Nemesis
1
1
2
2
L
Bellona
GodlikeChaac
Bellona
1
2
0
0.5
W
Chang'e
Jonn THICCCC
Chang'e
18
0
2
19
L
0
10
0
0
W
Medusa
2
3
3
1.17
W
1
3
4
1
L
2
4
4
1
L
Bakasura
xXBeachmanXx
Bakasura
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
18,859
40,763
Taken
52,891
22,713
Mitigated
25,527
14,429
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,710
741
0
3,125
9,057
7,597
2,526
423
8,634
0
50,802
L
Kukulkan
Chikenzaurio
Kukulkan
3,152
621
0
1,086
8,008
2,680
0
3,614
4,394
45,278
0
W
Nemesis
GermanyGhoul
Nemesis
1,937
632
0
558
3,758
1,092
444
1,733
2,025
0
12,100
L
Bellona
GodlikeChaac
Bellona
7,318
2,367
0
3,643
10,932
8,864
812
1,598
9,334
0
43,724
W
Chang'e
Jonn THICCCC
Chang'e
15,402
1,953
179
5,781
10,805
7,657
502
2,410
8,395
84,730
0
L
299
65
0
0
10,686
3,071
276
3,401
7,285
12,417
0
W
Medusa
5,859
2,617
0
4,299
10,344
4,124
878
5,381
4,963
0
31,799
W
1,654
416
0
487
6,799
2,243
655
1,426
5,373
0
12,421
L
7,922
577
0
3,550
14,954
8,441
316
3,248
11,706
27,660
0
L
Bakasura
xXBeachmanXx
Bakasura
168
116
0
55
8,311
2,471
0
3,541
4,770
0
9,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,736
Gold Earned
33,922
347
Minions Killed
250
0
Camps Cleared
0
1,407,433
Distance Traveled
1,244,865
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,040
565
111
7
0
302,430
1
L
Kukulkan
7,704
482
99
6
0
278,844
4
W
Nemesis
6,067
379
30
2
0
247,633
1
L
Bellona
7,495
468
89
6
0
257,857
1
W
Chang'e
10,648
666
138
9
0
293,408
1
L
Ymir
5,120
320
11
1
0
222,491
0
W
Medusa
7,441
465
45
3
0
280,691
1
W
Susano
6,540
409
23
1
0
283,271
0
L
Ares
8,180
511
33
2
0
305,775
0
L
Bakasura
5,423
339
18
1
0
179,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role