Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Eliteponyhunter
Izanami
Level 29
God Stats
9W - 9L
1,629 SR
Queue Stats
87W - 87L
1,499 Elo+
Solo
Hel
Hel
malliha
Hel
Level 4
God Stats
1W - 1L
1,448 SR
Queue Stats
21W - 20L
1,659 Elo+
Party 2
Serqet
Serqet
suckerman
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,511 Elo+
Party 2
Team Averages
Level 21
1,516 SR
1,534 Elo+

VS

Team Averages
Level 11
1,545 SR
1,448 Elo+
Bacchus
Bacchus
DamKing
Bacchus
Level 16
God Stats
8W - 4L
1,597 SR
Queue Stats
24W - 32L
1,402 Elo+
Solo
Ullr
Ullr
LLcifer
Ullr
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
95W - 104L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
OwnEnemy
Cthulhu
Level 10
God Stats
6W - 8L
1,520 SR
Queue Stats
15W - 15L
1,403 Elo+
Party 1
Poseidon
Poseidon
SirDonDaniel
Poseidon
Level 15
God Stats
2W - 0L
1,800 SR
Queue Stats
5W - 6L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
МрачнееТучи
Erlang Shen
Level 8
God Stats
1W - 1L
1,310 SR
Queue Stats
10W - 6L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
8 / 4 / 4
11,274
512
11,745
16,710
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
 
Anubis
17
3 / 8 / 1
10,593
482
10,808
17,168
8,771
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
7 / 5 / 6
11,758
534
14,440
15,868
4,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hel
13
0 / 8 / 3
8,851
402
4,067
12,538
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
suckerman
Serqet
14
2 / 4 / 3
8,360
380
6,088
10,592
5,742
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DamKing
Bacchus
17
2 / 3 / 8
11,453
521
5,392
13,909
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
LLcifer
Ullr
17
7 / 8 / 3
11,084
504
11,537
16,447
6,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
OwnEnemy
Cthulhu
17
5 / 3 / 4
10,951
498
7,992
12,533
12,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
SirDonDaniel
Poseidon
19
6 / 3 / 6
12,465
567
12,468
12,697
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
9 / 4 / 2
14,993
682
12,721
19,070
10,941
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
20
Kills
29
29
Deaths
21
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
8
4
4
2.5
L
Anubis
 
Anubis
3
8
1
0.44
W
Bacchus
DamKing
Bacchus
2
3
8
2
L
7
5
6
2
W
Ullr
LLcifer
Ullr
7
8
3
1.06
W
Cthulhu
OwnEnemy
Cthulhu
5
3
4
2.33
W
Poseidon
SirDonDaniel
Poseidon
6
3
6
3
L
Hel
0
8
3
0.19
L
Serqet
suckerman
Serqet
2
4
3
0.88
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
50,110
72,876
Taken
74,656
32,098
Mitigated
55,631
18,849
Healing
19,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
11,745
3,454
0
4,495
16,710
5,744
0
4,192
12,426
0
84,827
L
Anubis
 
Anubis
10,808
832
0
4,220
17,168
8,771
300
8,345
8,261
76,260
0
W
Bacchus
DamKing
Bacchus
5,392
404
0
2,394
13,909
19,054
775
2,439
11,470
41,103
0
L
14,440
9,938
0
5,496
15,868
4,945
1,784
2,898
12,970
0
80,859
W
Ullr
LLcifer
Ullr
11,537
4,781
0
2,189
16,447
6,012
4,327
3,402
13,002
0
65,152
W
Cthulhu
OwnEnemy
Cthulhu
7,992
528
0
966
12,533
12,895
140
3,778
8,232
35,765
0
W
Poseidon
SirDonDaniel
Poseidon
12,468
1,314
0
3,217
12,697
6,729
336
2,681
10,016
85,092
0
L
Hel
4,067
757
1,297
2,429
12,538
6,896
214
3,340
9,154
21,884
0
L
Serqet
suckerman
Serqet
6,088
1,189
0
912
10,592
5,742
20
6,265
4,213
0
21,501
W
12,721
6,220
0
10,364
19,070
10,941
1,320
2,575
16,386
0
138,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,836
Gold Earned
60,946
452
Minions Killed
622
0
Camps Cleared
0
1,863,716
Distance Traveled
1,978,701
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,274
512
107
5
0
398,376
0
L
Anubis
10,593
482
129
6
0
326,029
5
W
Bacchus
11,453
521
67
3
0
368,340
4
L
Izanami
11,758
534
125
6
0
316,254
4
W
Ullr
11,084
504
105
5
0
360,207
0
W
Cthulhu
10,951
498
59
3
0
392,421
5
W
Poseidon
12,465
567
170
8
0
405,420
4
L
Hel
8,851
402
50
2
0
395,972
2
L
Serqet
8,360
380
41
2
0
427,085
2
W
Erlang Shen
14,993
682
221
10
0
452,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role