Player Matchup

Thor
Thor
Platinum I
 
Thor
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold III
Maatorus
Anubis
Gold III
Level 128
God Stats
2W - 1L
1,592 SR
Queue Stats
102W - 89L
1,248 MMR
Party 1
Sobek
Sobek
Platinum V
T1meShock3r
Sobek
Platinum V
Level 113
God Stats
1W - 1L
1,534 SR
Queue Stats
107W - 93L
1,598 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,542 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,523 SR
1,432 MMR
Ganesha
Ganesha
Bronze III
Il-Ftir
Ganesha
Bronze III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,555 MMR
Solo
Awilix
Awilix
Silver II
VII-IIX-Timal
Awilix
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 122L
1,043 MMR
Solo
Janus
Janus
Platinum IV
peiro1997
Janus
Platinum IV
Level 126
God Stats
37W - 51L
1,570 SR
Queue Stats
593W - 683L
1,697 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
15 / 1 / 6
16,502
750
22,906
21,367
19,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
Maatorus
Anubis
19
5 / 5 / 10
14,534
661
15,751
21,255
11,034
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 4 / 18
13,612
619
15,632
26,177
30,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SolMorgan Le FayAh PuchTiamatAthena

VS

Bans
GilgameshChironVulcanHerculesThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Il-Ftir
Ganesha
16
0 / 7 / 8
11,956
543
9,551
25,099
31,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 9 / 7
12,501
568
13,602
19,989
12,081
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
peiro1997
Janus
20
8 / 6 / 1
14,793
672
28,284
20,783
6,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
21
Kills
10
10
Deaths
22
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
1
6
18
L
Ganesha
Il-Ftir
Ganesha
0
7
8
0.57
W
Anubis
Maatorus
Anubis
5
5
10
2
W
1
4
18
2.5
L
2
9
7
0.61
L
Janus
peiro1997
Janus
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,289
Damage
51,437
68,799
Taken
65,871
60,777
Mitigated
50,594
14,911
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
22,906
6,271
0
2,463
21,367
19,516
1,800
9,822
11,418
0
76,197
L
Ganesha
Il-Ftir
Ganesha
9,551
1,244
0
647
25,099
31,877
0
11,656
12,355
24,719
0
W
Anubis
Maatorus
Anubis
15,751
1,090
0
7,813
21,255
11,034
775
15,648
5,607
77,445
0
W
15,632
1,768
0
4,635
26,177
30,227
35
11,854
13,939
39,019
0
L
13,602
4,939
463
404
19,989
12,081
0
8,212
10,296
0
33,633
L
Janus
peiro1997
Janus
28,284
502
815
3,157
20,783
6,636
0
10,386
9,781
95,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,648
Gold Earned
39,250
234
Minions Killed
192
0
Camps Cleared
0
1,219,493
Distance Traveled
1,222,192
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
16,502
750
59
3
0
422,905
1
L
Ganesha
11,956
543
3
0
0
390,912
4
W
Anubis
14,534
661
138
6
0
320,972
4
W
Sobek
13,612
619
37
2
0
475,616
3
L
Awilix
12,501
568
44
2
0
399,771
3
L
Janus
14,793
672
145
7
0
431,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role