Player Matchup

Freya
Freya
Diamond V
Dioxologist
Freya
Diamond V
Level 149
God Stats
5W - 4L
1,931 SR
Queue Stats
326W - 313L
2,060 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
RAWWIN
Gilgamesh
Diamond II
Level 146
God Stats
5W - 3L
1,801 SR
Queue Stats
77W - 71L
2,395 MMR
Solo
Ganesha
Ganesha
Platinum I
Ullgenser
Ganesha
Platinum I
Level 102
God Stats
2W - 2L
1,678 SR
Queue Stats
103W - 96L
1,985 MMR
Party 1
Scylla
Scylla
Diamond IV
jxjx
Scylla
Diamond IV
Level 157
God Stats
3W - 4L
1,547 SR
Queue Stats
42W - 31L
2,222 MMR
Solo
Hercules
Hercules
Diamond V
nietsyo
Hercules
Diamond V
Level 75
God Stats
0W - 5L
1,310 SR
Queue Stats
103W - 96L
2,025 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,653 SR
2,137 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,458 SR
1,993 MMR
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum III
DarkkArtist
Horus
Platinum III
Level 160
God Stats
2W - 0L
1,560 SR
Queue Stats
301W - 306L
1,913 MMR
Solo
Zhong Kui
Zhong Kui
Masters
SkippySmite
Zhong Kui
Masters
Level 152
God Stats
12W - 13L
1,447 SR
Queue Stats
723W - 709L
2,287 MMR
Solo
Cerberus
Cerberus
Diamond III
fireflew
Cerberus
Diamond III
Level 125
God Stats
19W - 11L
1,585 SR
Queue Stats
418W - 378L
2,136 MMR
Solo
Thoth
Thoth
Platinum I
monkeyteammate
Thoth
Platinum I
Level 37
God Stats
2W - 2L
1,200 SR
Queue Stats
34W - 18L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,599
660
2,196
6,691
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
RAWWIN
Gilgamesh
8
0 / 2 / 0
5,080
508
1,748
6,638
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Ullgenser
Ganesha
8
0 / 2 / 2
5,134
513
2,374
7,441
3,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
jxjx
Scylla
10
0 / 2 / 0
5,231
523
4,335
4,109
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
nietsyo
Hercules
10
1 / 3 / 0
5,729
573
4,491
7,461
4,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetTiamatAthenaGebMorgan Le Fay

VS

Bans
SobekYmirNemesisOdinFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 3
6,224
622
3,101
4,410
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
3 / 2 / 3
5,766
577
2,348
5,537
3,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
SkippySmite
Zhong Kui
11
2 / 0 / 4
5,828
583
7,004
6,453
4,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
fireflew
Cerberus
11
1 / 1 / 2
6,081
608
2,831
5,180
3,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 0 / 1
6,104
610
4,962
3,797
1,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
10
10
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
3
4.5
W
3
2
3
2.25
L
2
1
0
2
L
Gilgamesh
RAWWIN
Gilgamesh
0
2
0
0
W
Zhong Kui
SkippySmite
Zhong Kui
2
0
4
4
L
Ganesha
Ullgenser
Ganesha
0
2
2
0.5
W
Cerberus
fireflew
Cerberus
1
1
2
2
L
Scylla
jxjx
Scylla
0
2
0
0
W
1
0
1
1.5
L
Hercules
nietsyo
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
20,246
32,340
Taken
25,377
12,721
Mitigated
15,883
8,410
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,101
1,199
0
2,239
4,410
2,723
0
727
3,547
0
39,513
W
2,348
910
439
1,148
5,537
3,309
0
3,093
2,398
0
13,059
L
2,196
1,179
0
4,395
6,691
1,736
0
3,723
2,968
47,491
0
L
Gilgamesh
RAWWIN
Gilgamesh
1,748
485
0
795
6,638
2,423
0
2,025
4,613
0
29,699
W
Zhong Kui
SkippySmite
Zhong Kui
7,004
1,118
0
1,769
6,453
4,948
0
2,552
3,596
38,270
0
L
Ganesha
Ullgenser
Ganesha
2,374
672
0
690
7,441
3,179
0
3,691
3,750
10,978
0
W
Cerberus
fireflew
Cerberus
2,831
297
0
2,364
5,180
3,689
0
198
4,955
30,312
0
L
Scylla
jxjx
Scylla
4,335
767
0
723
4,109
1,134
0
2,273
1,836
35,065
0
W
4,962
573
0
2,393
3,797
1,214
0
1,985
1,812
41,816
0
L
Hercules
nietsyo
Hercules
4,491
740
0
1,807
7,461
4,249
0
3,329
4,066
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
30,003
320
Minions Killed
354
0
Camps Cleared
0
1,005,467
Distance Traveled
1,059,011
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,224
622
84
8
0
245,668
1
W
Horus
5,766
577
10
1
0
222,931
4
L
Freya
6,599
660
105
11
0
188,402
4
L
Gilgamesh
5,080
508
66
7
0
211,146
2
W
Zhong Kui
5,828
583
84
8
0
189,053
3
L
Ganesha
5,134
513
2
0
0
201,270
2
W
Cerberus
6,081
608
84
8
0
204,397
5
L
Scylla
5,231
523
78
8
0
188,691
5
W
Thoth
6,104
610
92
9
0
196,962
2
L
Hercules
5,729
573
69
7
0
215,958
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role