Player Matchup

Jormungandr
Jormungandr
FN-2187-Ray
Jormungandr
Level 14
God Stats
14W - 16L
1,472 SR
Queue Stats
59W - 48L
1,320 Elo+
Solo
Terra
Terra
XxLadyy_PeachxX
Terra
Level 15
God Stats
19W - 12L
1,449 SR
Queue Stats
45W - 39L
1,429 Elo+
Solo
Olorun
Olorun
jacob_spikey
Olorun
Level 8
God Stats
2W - 1L
1,705 SR
Queue Stats
3W - 4L
1,049 Elo+
Solo
Artemis
Artemis
kingthoraxbarker
Artemis
Level 19
God Stats
3W - 0L
1,764 SR
Queue Stats
42W - 24L
1,592 Elo+
Solo
Scylla
Scylla
mairookub
Scylla
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,578 SR
1,378 Elo+

VS

Team Averages
Level 12
1,554 SR
1,471 Elo+
Sol
Sol
DatNggaGrimy
Sol
Level 10
God Stats
7W - 4L
1,787 SR
Queue Stats
120W - 122L
1,640 Elo+
Solo
Guan Yu
Guan Yu
LastKing_2pac
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 242L
1,327 Elo+
Solo
Skadi
Skadi
VivianChann
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
nathanortega12
King Arthur
Level 7
God Stats
6W - 6L
1,485 SR
Queue Stats
13W - 13L
1,386 Elo+
Solo
Artemis
Artemis
shousei0990
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FN-2187-Ray
Jormungandr
16
3 / 14 / 14
12,125
379
11,007
38,780
48,406
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 5 / 9
13,123
410
9,849
26,017
35,157
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
8
2 / 8 / 3
9,760
305
3,316
8,758
2,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
30 / 9 / 3
21,750
680
58,852
26,419
13,360
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
mairookub
Scylla
18
3 / 10 / 14
12,577
393
11,224
19,314
7,947
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
35 / 7 / 3
20,716
647
50,120
45,165
25,854
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
18
2 / 9 / 3
13,530
423
8,274
29,342
39,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 15 / 7
11,407
356
2,341
17,579
5,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
nathanortega12
King Arthur
19
5 / 8 / 9
14,382
449
13,350
26,148
14,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
shousei0990
Artemis
20
3 / 8 / 8
14,698
459
12,470
17,980
7,015
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
75
45
Kills
45
46
Deaths
47
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
35
7
3
5.21
W
Jormungandr
FN-2187-Ray
Jormungandr
3
14
14
0.71
L
Guan Yu
2
9
3
0.39
L
0
15
7
0.23
W
7
5
9
2.3
W
Olorun
2
8
3
0.44
W
30
9
3
3.5
W
Scylla
mairookub
Scylla
3
10
14
1
L
King Arthur
nathanortega12
King Arthur
5
8
9
1.19
L
Artemis
shousei0990
Artemis
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,248
Damage
86,555
119,288
Taken
136,214
107,612
Mitigated
92,291
17,178
Healing
45,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
50,120
20,524
0
25,201
45,165
25,854
6,828
10,872
34,293
196,412
17,846
W
Jormungandr
FN-2187-Ray
Jormungandr
11,007
2,757
0
0
38,780
48,406
302
17,069
21,700
46,291
0
L
Guan Yu
8,274
2,194
921
8,847
29,342
39,935
116
7,555
21,787
0
53,798
L
2,341
1,976
0
2,051
17,579
5,316
688
4,402
13,177
0
22,683
W
9,849
1,735
1,975
5,483
26,017
35,157
969
9,980
16,037
39,325
0
W
Olorun
3,316
1,895
0
461
8,758
2,742
0
3,567
5,191
11,800
0
W
58,852
38,591
0
7,847
26,419
13,360
5,576
10,046
16,373
0
196,620
W
Scylla
mairookub
Scylla
11,224
2,961
160
1,252
19,314
7,947
862
8,773
10,541
48,351
0
L
King Arthur
nathanortega12
King Arthur
13,350
2,903
0
6,123
26,148
14,171
2,675
8,380
17,768
0
66,011
L
Artemis
shousei0990
Artemis
12,470
8,832
0
1,876
17,980
7,015
2,281
7,267
10,713
0
57,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,335
Gold Earned
74,733
418
Minions Killed
497
0
Camps Cleared
0
2,340,391
Distance Traveled
2,398,683
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
20,716
647
245
8
0
514,010
15
W
Jormungandr
12,125
379
45
1
0
509,208
1
L
Guan Yu
13,530
423
71
2
0
498,085
2
L
Skadi
11,407
356
21
1
0
328,845
0
W
Terra
13,123
410
56
2
0
571,250
0
W
Olorun
9,760
305
12
0
0
305,298
0
W
Artemis
21,750
680
229
7
0
494,396
2
W
Scylla
12,577
393
76
2
0
460,239
3
L
King Arthur
14,382
449
74
2
0
561,376
0
L
Artemis
14,698
459
86
3
0
496,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role