Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Owais__786
Sol
Level 94
God Stats
25W - 23L
1,571 SR
Queue Stats
82W - 101L
1,529 Elo+
Solo
Apollo
Apollo
ThatHorrorKid
Apollo
Level 124
God Stats
2W - 2L
1,177 SR
Queue Stats
244W - 187L
1,592 Elo+
Solo
Team Averages
Level 108
1,416 SR
1,540 Elo+

VS

Team Averages
Level 125
1,477 SR
1,515 Elo+
Athena
Athena
SuperMrFromage
Athena
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,715 Elo+
Solo
Kukulkan
Kukulkan
TDJI
Kukulkan
Level 160
God Stats
183W - 176L
1,431 SR
Queue Stats
1,278W - 1,776L
1,361 Elo+
Solo
Bastet
Bastet
With a Y
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 147L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 10
10,637
709
3,609
12,827
14,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 3 / 4
11,851
790
12,644
12,415
4,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
6 / 5 / 6
11,010
734
11,009
11,790
4,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 8
9,830
655
4,511
14,290
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
TDJI
Kukulkan
15
4 / 2 / 6
10,257
684
14,612
6,988
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
With a Y
Bastet
13
6 / 9 / 1
10,434
696
9,670
12,308
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
14
Kills
10
10
Deaths
14
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
10
2.5
W
8
3
4
3.33
L
0
3
8
1.33
L
Kukulkan
TDJI
Kukulkan
4
2
6
3.5
W
6
5
6
1.8
L
Bastet
With a Y
Bastet
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
28,793
37,032
Taken
33,586
24,225
Mitigated
25,086
13,398
Healing
5,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,609
488
308
3,674
12,827
14,595
91
8,280
4,547
21,265
0
W
12,644
2,819
0
6,002
12,415
4,792
2,785
5,627
6,788
58,318
0
L
4,511
1,427
0
1,892
14,290
16,079
198
5,639
8,651
13,353
0
L
Kukulkan
TDJI
Kukulkan
14,612
1,649
0
2,577
6,988
3,600
1,028
4,105
2,883
58,022
0
W
11,009
6,156
562
2,852
11,790
4,838
330
5,216
6,574
0
37,709
L
Bastet
With a Y
Bastet
9,670
3,053
0
601
12,308
5,407
23
6,509
5,799
0
24,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,498
Gold Earned
30,521
179
Minions Killed
149
0
Camps Cleared
0
756,286
Distance Traveled
748,973
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,637
709
14
1
0
251,556
1
W
Sol
11,851
790
111
7
0
249,456
3
L
Athena
9,830
655
12
1
0
253,734
4
L
Kukulkan
10,257
684
113
8
0
244,112
1
W
Apollo
11,010
734
54
4
0
255,274
6
L
Bastet
10,434
696
24
2
0
251,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role