Player Matchup

Neith
Neith
D3milord
Neith
Level 22
God Stats
4W - 2L
1,578 SR
Queue Stats
4W - 2L
1,645 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HonDunno
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,466 Elo+
Solo
Discordia
Discordia
NessaSaugut
Discordia
Level 24
God Stats
2W - 0L
1,814 SR
Queue Stats
56W - 40L
1,626 Elo+
Party 2
Bakasura
Bakasura
PrimaruInocan
Bakasura
Level 29
God Stats
11W - 10L
1,567 SR
Queue Stats
85W - 76L
1,568 Elo+
Solo
Skadi
Skadi
Saugut
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,573 Elo+
Party 2
Team Averages
Level 22
1,592 SR
1,576 Elo+

VS

Team Averages
Level 26
1,486 SR
1,614 Elo+
Ares
Ares
FreezeFlow
Ares
Level 29
God Stats
3W - 8L
1,502 SR
Queue Stats
274W - 325L
1,594 Elo+
Solo
Anhur
Anhur
Germandudesmurf
Anhur
Level 29
God Stats
27W - 18L
1,607 SR
Queue Stats
274W - 197L
1,624 Elo+
Party 1
Ravana
Ravana
K0bart
Ravana
Level 29
God Stats
25W - 28L
1,548 SR
Queue Stats
117W - 118L
1,537 Elo+
Solo
Da Ji
Da Ji
SHermeZZ
Da Ji
Level 26
God Stats
1W - 3L
1,276 SR
Queue Stats
229W - 219L
1,624 Elo+
Solo
Ra
Ra
eierkopp
Ra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 15L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3milord
Neith
11
4 / 2 / 4
7,190
654
3,966
5,308
1,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
HonDunno
Ah Muzen Cab
11
7 / 0 / 2
7,270
661
7,453
5,358
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
NessaSaugut
Discordia
13
8 / 1 / 4
7,936
721
5,698
3,784
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PrimaruInocan
Bakasura
12
2 / 1 / 3
7,033
639
1,498
6,510
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Saugut
Skadi
12
2 / 1 / 4
7,255
660
7,238
4,889
1,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,970
452
2,748
10,944
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 14 / 1
6,010
546
3,821
12,344
3,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ravana
K0bart
Ravana
11
0 / 2 / 3
6,272
570
2,806
6,808
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
SHermeZZ
Da Ji
10
1 / 3 / 0
5,849
532
2,025
6,306
2,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 0 / 0
3,681
335
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
23
Kills
3
5
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
D3milord
Neith
4
2
4
3
L
0
4
0
0
L
2
14
1
0.18
W
Ah Muzen Cab
HonDunno
Ah Muzen Cab
7
0
2
8
L
Ravana
K0bart
Ravana
0
2
3
0.75
W
Discordia
NessaSaugut
Discordia
8
1
4
10
W
Bakasura
PrimaruInocan
Bakasura
2
1
3
3.5
L
Da Ji
SHermeZZ
Da Ji
1
3
0
0.33
W
Skadi
Saugut
Skadi
2
1
4
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
11,400
25,849
Taken
36,402
7,992
Mitigated
16,871
5,245
Healing
5,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
D3milord
Neith
3,966
2,337
0
1,000
5,308
1,627
1,260
1,242
4,066
0
35,488
L
2,748
41
0
1,696
10,944
9,355
0
507
10,214
18,599
0
L
3,821
1,351
0
230
12,344
3,057
0
4,415
7,560
0
13,586
W
Ah Muzen Cab
HonDunno
Ah Muzen Cab
7,453
3,578
0
1,379
5,358
1,889
910
1,357
4,001
0
36,126
L
Ravana
K0bart
Ravana
2,806
143
0
2,006
6,808
2,127
0
0
6,616
0
22,913
W
Discordia
NessaSaugut
Discordia
5,698
544
0
269
3,784
1,006
168
108
3,676
44,668
0
W
Bakasura
PrimaruInocan
Bakasura
1,498
870
0
1,692
6,510
2,115
0
41
6,469
0
35,581
L
Da Ji
SHermeZZ
Da Ji
2,025
284
0
1,081
6,306
2,332
0
366
5,782
0
27,152
W
Skadi
Saugut
Skadi
7,238
3,107
0
905
4,889
1,355
1,009
0
4,889
0
42,393
L
0
0
0
0
0
0
0
0
0
611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
26,782
402
Minions Killed
179
0
Camps Cleared
0
1,067,821
Distance Traveled
833,123
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,190
654
71
6
0
174,458
0
L
Ares
4,970
452
40
4
0
217,817
1
L
Anhur
6,010
546
22
2
0
188,415
0
W
Ah Muzen Cab
7,270
661
58
5
0
224,082
3
L
Ravana
6,272
570
62
6
0
216,764
4
W
Discordia
7,936
721
82
7
0
210,069
1
W
Bakasura
7,033
639
107
10
0
248,072
3
L
Da Ji
5,849
532
53
5
0
198,495
2
W
Skadi
7,255
660
84
8
0
211,140
0
L
Ra
3,681
335
2
0
0
11,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role