Player Matchup

Set
Set
Silver II
MoneyMakinJay7
Set
Silver II
Level 69
God Stats
28W - 27L
1,545 SR
Queue Stats
86W - 108L
1,155 MMR
Solo
Raijin
Raijin
Bronze III
Ops SESSIVE
Raijin
Bronze III
Level 93
God Stats
1W - 0L
1,494 SR
Queue Stats
4W - 7L
1,315 MMR
Party 2
Kuzenbo
Kuzenbo
Silver V
Turtle iller44
Kuzenbo
Silver V
Level 64
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 67L
1,154 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 75
1,513 SR
1,208 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 81
1,520 SR
1,209 MMR
Ymir
Ymir
Bronze III
DutchofPropane
Ymir
Bronze III
Level 66
God Stats
8W - 12L
1,639 SR
Queue Stats
15W - 25L
1,245 MMR
Party 1
Thoth
Thoth
Silver V
SoundSLick00
Thoth
Silver V
Level 124
God Stats
5W - 11L
1,422 SR
Queue Stats
13W - 22L
1,020 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
bamafan9227
Ah Muzen Cab
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,363 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 8 / 7
13,726
686
12,322
23,085
14,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Raijin
18
4 / 5 / 9
13,137
657
21,988
19,414
7,431
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 6 / 6
14,254
713
11,921
25,693
44,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
Morgan Le FayCthulhuZeusTyrAthena

VS

Bans
Ah PuchScyllaKumbhakarnaTiamatMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
12,290
615
9,846
22,565
27,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
8 / 6 / 5
13,596
680
24,298
15,396
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
bamafan9227
Ah Muzen Cab
17
7 / 8 / 9
14,467
723
17,220
18,131
7,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
18
19
Deaths
18
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
7
8
7
1.31
W
Raijin
4
5
9
1.7
L
8
6
5
1.75
W
7
6
6
1.67
L
Ah Muzen Cab
bamafan9227
Ah Muzen Cab
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,231
Damage
51,364
68,192
Taken
56,092
67,342
Mitigated
41,265
13,608
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,846
1,794
0
4,004
22,565
27,753
382
13,655
8,910
36,177
0
W
12,322
5,746
1,400
6,207
23,085
14,949
150
10,271
12,814
0
52,539
W
Raijin
21,988
1,234
0
4,174
19,414
7,431
1,482
11,813
7,601
77,900
0
L
24,298
454
166
884
15,396
5,716
1,033
10,777
4,619
66,782
0
W
11,921
4,707
0
1,827
25,693
44,962
528
12,060
13,633
28,432
0
L
Ah Muzen Cab
bamafan9227
Ah Muzen Cab
17,220
6,771
0
2,368
18,131
7,796
1,065
9,477
8,654
0
53,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,117
Gold Earned
40,353
207
Minions Killed
226
0
Camps Cleared
0
1,000,968
Distance Traveled
969,859
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,290
615
44
2
0
344,534
4
W
Set
13,726
686
68
3
0
327,004
2
W
Raijin
13,137
657
116
6
0
331,811
2
L
Thoth
13,596
680
114
6
0
325,121
2
W
Kuzenbo
14,254
713
23
1
0
342,153
0
L
Ah Muzen Cab
14,467
723
68
3
0
300,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role