Player Matchup

Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cheles
Ymir
Level 26
God Stats
3W - 1L
1,662 SR
Queue Stats
42W - 35L
1,661 Elo+
Party 2
Hou Yi
Hou Yi
FlandeWebo
Hou Yi
Level 17
God Stats
15W - 13L
1,652 SR
Queue Stats
94W - 94L
1,608 Elo+
Solo
Sun Wukong
Sun Wukong
TrCedric
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,661 Elo+
Party 2
Fenrir
Fenrir
cago4545
Fenrir
Level 28
God Stats
4W - 6L
1,163 SR
Queue Stats
127W - 124L
1,605 Elo+
Solo
Team Averages
Level 25
1,495 SR
1,607 Elo+

VS

Team Averages
Level 30
1,617 SR
1,646 Elo+
Sol
Sol
EliMausPikachu
Sol
Level 20
God Stats
5W - 1L
1,763 SR
Queue Stats
14W - 5L
1,687 Elo+
Party 1
Cerberus
Cerberus
LemonHaze42072
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,648 Elo+
Party 1
Loki
Loki
kubek5252
Loki
Level 29
God Stats
1W - 2L
1,356 SR
Queue Stats
11W - 9L
1,629 Elo+
Solo
Heimdallr
Heimdallr
traderLences
Heimdallr
Level 17
God Stats
4W - 1L
1,811 SR
Queue Stats
57W - 28L
1,654 Elo+
Party 1
Tyr
Tyr
zXzZuuri27zXz
Tyr
Level 23
God Stats
17W - 20L
1,654 SR
Queue Stats
266W - 259L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 1
8,005
572
3,985
6,128
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Cheles
Ymir
11
2 / 2 / 2
6,391
457
5,094
9,349
8,118
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
FlandeWebo
Hou Yi
13
2 / 1 / 2
7,476
534
5,191
6,409
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
TrCedric
Sun Wukong
10
0 / 1 / 1
6,302
450
4,021
10,543
9,661
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
cago4545
Fenrir
12
1 / 4 / 1
7,058
504
3,646
11,787
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,149
654
8,481
8,832
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
11
2 / 3 / 5
7,384
527
4,897
10,114
5,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
11
2 / 1 / 1
7,193
514
2,935
9,593
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
traderLences
Heimdallr
13
1 / 1 / 4
7,664
547
5,665
6,130
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 0 / 1
8,131
581
8,637
9,243
8,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
11
11
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
L
Ymir
Cheles
Ymir
2
2
2
1.5
W
5
2
4
3.5
L
Hou Yi
FlandeWebo
Hou Yi
2
1
2
3
W
Cerberus
2
3
5
1.5
L
Sun Wukong
TrCedric
Sun Wukong
0
1
1
0.5
L
Fenrir
cago4545
Fenrir
1
4
1
0.38
W
Loki
2
1
1
2.5
W
Heimdallr
traderLences
Heimdallr
1
1
4
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,937
Damage
30,615
44,216
Taken
43,912
26,350
Mitigated
21,675
8,651
Healing
18,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,985
379
458
1,199
6,128
1,728
0
3,564
2,412
53,441
0
L
Ymir
Cheles
Ymir
5,094
611
108
1,370
9,349
8,118
0
2,314
6,951
16,560
0
W
8,481
1,971
0
3,723
8,832
2,826
0
2,229
6,603
69,678
0
L
Hou Yi
FlandeWebo
Hou Yi
5,191
2,144
0
760
6,409
2,069
0
2,154
4,229
0
52,597
W
Cerberus
4,897
383
0
3,187
10,114
5,661
0
3,624
6,490
22,048
0
L
Sun Wukong
TrCedric
Sun Wukong
4,021
1,166
0
2,944
10,543
9,661
0
0
10,543
0
29,897
L
Fenrir
cago4545
Fenrir
3,646
1,530
0
1,812
11,787
4,774
0
4,906
6,703
0
50,357
W
Loki
2,935
819
0
4,685
9,593
2,647
0
695
8,898
0
43,428
W
Heimdallr
traderLences
Heimdallr
5,665
2,525
0
2,086
6,130
2,005
97
1,977
4,153
0
58,849
W
8,637
870
0
5,216
9,243
8,536
0
673
8,570
0
48,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
39,521
419
Minions Killed
447
0
Camps Cleared
0
1,406,960
Distance Traveled
1,452,212
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,005
572
118
8
0
312,691
5
L
Ymir
6,391
457
9
1
0
304,379
3
W
Sol
9,149
654
138
10
0
274,694
2
L
Hou Yi
7,476
534
119
9
0
263,422
3
W
Cerberus
7,384
527
35
3
0
278,877
4
L
Sun Wukong
6,302
450
82
6
0
258,813
2
L
Fenrir
7,058
504
91
7
0
267,655
2
W
Loki
7,193
514
73
5
0
314,950
4
W
Heimdallr
7,664
547
109
8
0
279,249
4
W
Tyr
8,131
581
92
7
0
304,442
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role