Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mao Hisoka
Nu Wa
Level 101
God Stats
6W - 5L
1,495 SR
Queue Stats
639W - 642L
1,397 Elo+
Solo
Zeus
Zeus
PandorasBox116
Zeus
Level 160
God Stats
19W - 4L
1,852 SR
Queue Stats
996W - 1,029L
1,438 Elo+
Solo
Hera
Hera
Swinters4
Hera
Level 126
God Stats
11W - 10L
1,492 SR
Queue Stats
300W - 292L
1,433 Elo+
Solo
Hou Yi
Hou Yi
lolo6215
Hou Yi
Level 149
God Stats
2W - 5L
1,316 SR
Queue Stats
219W - 228L
1,412 Elo+
Solo
Team Averages
Level 129
1,531 SR
1,436 Elo+

VS

Team Averages
Level 89
1,386 SR
1,404 Elo+
Cabrakan
Cabrakan
Hectic Akatsuki
Cabrakan
Level 160
God Stats
12W - 11L
1,553 SR
Queue Stats
441W - 442L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Hectic Bunn
Xbalanque
Level 94
God Stats
1W - 6L
1,069 SR
Queue Stats
195W - 267L
1,403 Elo+
Party 1
Skadi
Skadi
Hectic Kiadyn
Skadi
Level 135
God Stats
2W - 3L
1,508 SR
Queue Stats
50W - 57L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
HecticShukaku
Cthulhu
Level 28
God Stats
3W - 5L
1,302 SR
Queue Stats
53W - 58L
1,427 Elo+
Party 1
Merlin
Merlin
Ruling777
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 37L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
9 / 3 / 17
12,011
801
12,464
21,988
23,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
20
10 / 3 / 20
12,514
834
21,714
12,137
5,756
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 16
10,575
705
13,090
11,595
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
20
11 / 1 / 19
13,233
882
16,354
7,735
3,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
lolo6215
Hou Yi
15
5 / 6 / 14
10,635
709
11,291
11,232
4,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
10 / 9 / 1
11,468
765
14,299
18,185
10,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Hectic Bunn
Xbalanque
16
2 / 7 / 8
9,834
656
12,383
13,637
6,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 10 / 4
10,466
698
10,170
16,134
4,663
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
18
1 / 4 / 9
10,220
681
9,480
15,861
24,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
Ruling777
Merlin
15
1 / 9 / 5
9,222
615
5,870
16,713
6,164
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
39
Kills
19
19
Deaths
39
86
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
3
17
5.83
L
Cabrakan
10
9
1
1.17
L
Xbalanque
Hectic Bunn
Xbalanque
2
7
8
0.86
L
5
10
4
0.7
L
Cthulhu
1
4
9
1.38
W
Nu Wa
10
3
20
6.67
W
4
6
16
2
L
Merlin
Ruling777
Merlin
1
9
5
0.39
W
Hera
11
1
19
20.5
W
Hou Yi
lolo6215
Hou Yi
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,913
Damage
52,202
64,687
Taken
80,530
42,076
Mitigated
52,401
26,171
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,464
2,737
1,387
8,958
21,988
23,373
562
6,811
15,177
261
18,900
L
Cabrakan
14,299
1,515
0
2,400
18,185
10,660
0
12,476
5,709
28,076
0
L
Xbalanque
Hectic Bunn
Xbalanque
12,383
3,002
549
3,355
13,637
6,847
0
6,557
7,080
0
33,277
L
10,170
4,144
0
1,180
16,134
4,663
0
10,862
5,272
0
28,506
L
Cthulhu
9,480
531
1,288
2,488
15,861
24,067
0
10,581
5,280
29,218
0
W
Nu Wa
21,714
6,149
1,419
3,680
12,137
5,756
1,446
4,866
7,271
35,900
0
W
13,090
1,674
1,168
2,322
11,595
4,627
853
7,185
4,410
24,067
0
L
Merlin
Ruling777
Merlin
5,870
265
0
2,697
16,713
6,164
0
10,931
5,782
17,698
0
W
Hera
16,354
5,266
3,117
2,694
7,735
3,715
935
4,617
3,118
51,217
0
W
Hou Yi
lolo6215
Hou Yi
11,291
3,924
405
1,021
11,232
4,605
1,322
6,170
5,062
0
22,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
51,210
168
Minions Killed
141
0
Camps Cleared
0
1,339,551
Distance Traveled
1,170,448
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,011
801
16
1
0
302,279
1
L
Cabrakan
11,468
765
29
2
0
214,445
2
L
Xbalanque
9,834
656
26
2
0
233,732
2
L
Skadi
10,466
698
33
2
0
212,719
1
L
Cthulhu
10,220
681
30
2
0
286,530
1
W
Nu Wa
12,514
834
27
2
0
257,069
0
W
Zeus
10,575
705
28
2
0
245,871
1
L
Merlin
9,222
615
23
2
0
223,022
1
W
Hera
13,233
882
75
5
0
302,986
5
W
Hou Yi
10,635
709
22
1
0
231,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role