Player Matchup

Izanami
Izanami
Adonten11
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JackÓFlames
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,225 Elo+
Solo
Agni
Agni
ShexzillA
Agni
Level 22
God Stats
1W - 0L
1,554 SR
Queue Stats
38W - 49L
1,245 Elo+
Solo
Sobek
Sobek
Syrrak
Sobek
Level 22
God Stats
4W - 3L
1,571 SR
Queue Stats
27W - 32L
1,358 Elo+
Solo
Arachne
Arachne
canival
Arachne
Level 29
God Stats
9W - 6L
1,575 SR
Queue Stats
56W - 45L
1,556 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,377 Elo+

VS

Team Averages
Level 24
1,453 SR
1,309 Elo+
Discordia
Discordia
DJACONSUL
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,293 Elo+
Party 1
Ganesha
Ganesha
Hirano1112
Ganesha
Level 35
God Stats
3W - 2L
1,629 SR
Queue Stats
88W - 98L
1,342 Elo+
Party 1
Thanatos
Thanatos
HungerHook
Thanatos
Level 27
God Stats
1W - 2L
1,163 SR
Queue Stats
10W - 14L
1,337 Elo+
Party 2
Ne Zha
Ne Zha
ReiGG
Ne Zha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,235 Elo+
Solo
Hachiman
Hachiman
SamOstartima
Hachiman
Level 29
God Stats
2W - 3L
1,471 SR
Queue Stats
22W - 35L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adonten11
Izanami
11
1 / 2 / 3
7,660
451
1,359
5,739
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 6 / 3
7,731
455
6,177
9,189
2,699
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
14
4 / 4 / 4
9,037
532
5,310
9,697
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
Syrrak
Sobek
11
1 / 3 / 3
8,103
477
2,669
10,805
6,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
canival
Arachne
19
19 / 1 / 2
12,354
727
19,867
11,725
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJACONSUL
Discordia
10
1 / 9 / 3
7,197
423
3,325
10,880
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Hirano1112
Ganesha
12
1 / 3 / 11
8,655
509
5,959
13,075
8,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
HungerHook
Thanatos
14
11 / 4 / 2
9,788
576
9,353
14,298
4,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
ReiGG
Ne Zha
10
0 / 9 / 3
6,931
408
3,091
10,290
2,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hachiman
SamOstartima
Hachiman
11
3 / 2 / 7
7,536
443
5,630
5,595
1,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
26
Kills
16
16
Deaths
27
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adonten11
Izanami
1
2
3
1.25
L
Discordia
DJACONSUL
Discordia
1
9
3
0.28
L
Ganesha
Hirano1112
Ganesha
1
3
11
2.17
L
Thanatos
HungerHook
Thanatos
11
4
2
3
W
1
6
3
0.42
L
Ne Zha
ReiGG
Ne Zha
0
9
3
0.17
L
Hachiman
SamOstartima
Hachiman
3
2
7
3.25
W
Agni
4
4
4
1.5
W
Sobek
Syrrak
Sobek
1
3
3
0.83
W
Arachne
canival
Arachne
19
1
2
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,382
Damage
27,358
47,155
Taken
54,138
22,285
Mitigated
20,119
12,941
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adonten11
Izanami
1,359
606
0
1,257
5,739
1,714
2,864
256
5,443
0
22,897
L
Discordia
DJACONSUL
Discordia
3,325
95
0
1,340
10,880
3,099
327
2,237
8,451
30,029
0
L
Ganesha
Hirano1112
Ganesha
5,959
732
609
3,345
13,075
8,084
94
2,261
10,706
22,036
0
L
Thanatos
HungerHook
Thanatos
9,353
1,869
0
12,066
14,298
4,626
165
1,094
13,082
0
54,974
W
6,177
2,689
0
1,149
9,189
2,699
778
1,778
7,341
0
43,095
L
Ne Zha
ReiGG
Ne Zha
3,091
1,289
0
300
10,290
2,792
0
1,090
9,146
0
23,999
L
Hachiman
SamOstartima
Hachiman
5,630
3,251
0
0
5,595
1,518
629
969
4,618
0
24,103
W
Agni
5,310
221
0
1,670
9,697
2,786
1,054
1,935
7,554
48,292
0
W
Sobek
Syrrak
Sobek
2,669
553
0
2,714
10,805
6,845
241
2,684
8,067
10,910
0
W
Arachne
canival
Arachne
19,867
13,384
0
6,151
11,725
8,241
1,004
2,139
9,466
0
108,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
40,107
413
Minions Killed
249
0
Camps Cleared
0
1,613,279
Distance Traveled
1,374,622
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,660
451
54
3
0
289,983
4
L
Discordia
7,197
423
55
3
0
258,058
1
L
Ganesha
8,655
509
8
0
0
302,518
2
L
Thanatos
9,788
576
89
5
0
276,278
4
W
Skadi
7,731
455
67
4
0
277,018
3
L
Ne Zha
6,931
408
40
2
0
250,870
1
L
Hachiman
7,536
443
57
3
0
286,898
3
W
Agni
9,037
532
101
6
0
313,831
3
W
Sobek
8,103
477
5
0
0
340,245
3
W
Arachne
12,354
727
186
11
0
392,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role