Player Matchup

Fenrir
Fenrir
BowlOfCereal397
Fenrir
Level 24
God Stats
5W - 5L
1,512 SR
Queue Stats
60W - 80L
1,410 Elo+
Solo
Hades
Hades
DoubleAim22
Hades
Level 23
God Stats
0W - 1L
1,344 SR
Queue Stats
42W - 50L
1,392 Elo+
Solo
Ra
Ra
SiouxFalls12
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,458 Elo+
Solo
Jormungandr
Jormungandr
TEEGROKER
Jormungandr
Level 15
God Stats
1W - 5L
1,395 SR
Queue Stats
64W - 83L
1,457 Elo+
Solo
Skadi
Skadi
juenitolaf8
Skadi
Level 17
God Stats
6W - 4L
1,635 SR
Queue Stats
40W - 56L
1,463 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,436 Elo+

VS

Team Averages
Level 18
1,552 SR
1,481 Elo+
Ah Puch
Ah Puch
Germandudesmurf
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
274W - 197L
1,618 Elo+
Party 1
Chang'e
Chang'e
KindaKinky
Chang'e
Level 5
God Stats
3W - 0L
1,709 SR
Queue Stats
11W - 19L
1,326 Elo+
Party 2
Zhong Kui
Zhong Kui
Lehtimies
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,390 Elo+
Party 2
Camazotz
Camazotz
davey3210
Camazotz
Level 29
God Stats
2W - 4L
1,330 SR
Queue Stats
31W - 28L
1,390 Elo+
Party 2
Pele
Pele
eierkopp
Pele
Level 15
God Stats
13W - 5L
1,719 SR
Queue Stats
29W - 15L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 8 / 2
7,766
647
5,554
12,260
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 5 / 2
6,502
542
3,646
11,196
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 6 / 2
6,223
519
3,031
7,310
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TEEGROKER
Jormungandr
10
1 / 5 / 2
6,436
536
2,504
12,815
8,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 3 / 1
6,153
513
4,548
5,391
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 1
8,659
722
10,289
7,352
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
KindaKinky
Chang'e
11
0 / 1 / 8
6,857
571
3,077
4,794
2,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Lehtimies
Zhong Kui
13
4 / 4 / 2
7,311
609
8,393
8,767
6,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
davey3210
Camazotz
11
5 / 4 / 4
6,978
582
5,171
8,841
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
12
8 / 2 / 0
6,902
575
10,093
7,745
2,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
42
14
Kills
27
27
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
L
3
5
2
0.8
W
10
3
1
3.5
W
Chang'e
KindaKinky
Chang'e
0
1
8
4
W
Zhong Kui
Lehtimies
Zhong Kui
4
4
2
1.25
L
1
6
2
0.33
L
Jormungandr
TEEGROKER
Jormungandr
1
5
2
0.4
W
Camazotz
davey3210
Camazotz
5
4
4
1.75
W
Pele
8
2
0
4
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
37,023
48,972
Taken
37,499
21,252
Mitigated
16,529
10,200
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,554
1,903
0
3,022
12,260
3,835
0
6,885
5,375
0
26,798
L
3,646
468
352
3,966
11,196
5,041
279
6,442
4,754
24,555
0
W
10,289
581
0
2,132
7,352
2,411
2,037
2,166
4,784
55,815
0
W
Chang'e
KindaKinky
Chang'e
3,077
1,004
528
1,300
4,794
2,561
288
1,441
3,353
18,650
0
W
Zhong Kui
Lehtimies
Zhong Kui
8,393
854
0
1,386
8,767
6,467
737
2,710
6,033
38,179
0
L
3,031
209
189
738
7,310
2,059
277
5,355
1,955
25,155
0
L
Jormungandr
TEEGROKER
Jormungandr
2,504
996
0
1,933
12,815
8,808
183
2,861
9,954
19,589
0
W
Camazotz
davey3210
Camazotz
5,171
1,414
99
4,571
8,841
2,521
0
1,327
7,466
0
26,580
W
Pele
10,093
2,726
0
1,016
7,745
2,569
560
1,063
6,682
0
41,438
L
4,548
2,014
0
0
5,391
1,509
724
518
4,873
0
30,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,080
Gold Earned
36,707
248
Minions Killed
326
0
Camps Cleared
0
1,053,643
Distance Traveled
1,096,598
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,766
647
42
4
0
217,118
0
L
Hades
6,502
542
46
4
0
214,491
0
W
Ah Puch
8,659
722
106
9
0
231,700
0
W
Chang'e
6,857
571
50
4
0
196,598
1
W
Zhong Kui
7,311
609
73
6
0
206,151
3
L
Ra
6,223
519
59
5
0
209,262
2
L
Jormungandr
6,436
536
37
3
0
224,541
2
W
Camazotz
6,978
582
52
4
0
233,594
1
W
Pele
6,902
575
45
4
0
228,555
0
L
Skadi
6,153
513
64
5
0
188,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role