Player Matchup

Merlin
Merlin
Kaikuttu
Merlin
Level 4
God Stats
3W - 2L
1,606 SR
Queue Stats
4W - 6L
1,734 Elo+
Party 3
Artemis
Artemis
TurkiQ8
Artemis
Level 7
God Stats
11W - 14L
1,509 SR
Queue Stats
19W - 33L
1,381 Elo+
Party 1
Raijin
Raijin
lolikONE
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,784 Elo+
Party 3
Anhur
Anhur
x56Rx
Anhur
Level 5
God Stats
6W - 6L
1,497 SR
Queue Stats
13W - 23L
1,304 Elo+
Party 1
Loki
Loki
xHush00
Loki
Level 8
God Stats
4W - 5L
1,497 SR
Queue Stats
27W - 33L
1,343 Elo+
Party 1
Team Averages
Level 8
1,522 SR
1,509 Elo+

VS

Team Averages
Level 10
1,450 SR
1,275 Elo+
Nu Wa
Nu Wa
ANSELMA
Nu Wa
Level 17
God Stats
34W - 39L
1,494 SR
Queue Stats
56W - 62L
1,444 Elo+
Party 2
Bastet
Bastet
Bolshycarlitos
Bastet
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,170 Elo+
Party 2
Jormungandr
Jormungandr
Katoongyukamekik
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 123L
1,371 Elo+
Solo
Ymir
Ymir
hempen-truant7
Ymir
Level 7
God Stats
1W - 2L
1,451 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 4
Bakasura
Bakasura
xtroixnew
Bakasura
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 4L
1,060 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kaikuttu
Merlin
20
7 / 3 / 25
12,912
1,076
17,875
12,282
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TurkiQ8
Artemis
20
20 / 2 / 17
16,208
1,351
44,315
25,804
8,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
lolikONE
Raijin
20
9 / 6 / 23
13,787
1,149
14,533
15,671
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
x56Rx
Anhur
20
4 / 6 / 23
12,469
1,039
12,852
14,945
4,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
xHush00
Loki
20
9 / 3 / 27
14,718
1,227
18,199
15,947
5,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

148

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ANSELMA
Nu Wa
19
6 / 6 / 9
13,336
1,111
33,767
16,493
5,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 9 / 7
11,211
934
3,889
20,419
7,002
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Katoongyukamekik
Jormungandr
19
3 / 6 / 11
12,537
1,045
13,301
25,169
25,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 14 / 12
12,665
1,055
12,806
30,253
32,420
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
xtroixnew
Bakasura
19
5 / 15 / 11
12,746
1,062
14,181
26,663
10,342
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
70
49
Kills
20
20
Deaths
50
115
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ANSELMA
Nu Wa
6
6
9
1.75
L
2
9
7
0.61
W
Merlin
Kaikuttu
Merlin
7
3
25
6.5
L
Jormungandr
Katoongyukamekik
Jormungandr
3
6
11
1.42
W
Artemis
TurkiQ8
Artemis
20
2
17
14.25
L
4
14
12
0.71
W
Raijin
lolikONE
Raijin
9
6
23
3.42
W
Anhur
x56Rx
Anhur
4
6
23
2.58
W
Loki
xHush00
Loki
9
3
27
7.5
L
Bakasura
xtroixnew
Bakasura
5
15
11
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,774
Damage
77,944
84,649
Taken
118,997
25,205
Mitigated
81,239
22,906
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ANSELMA
Nu Wa
33,767
5,904
66
2,639
16,493
5,661
0
5,977
10,516
75,535
0
L
3,889
1,719
0
0
20,419
7,002
0
5,714
14,705
0
13,151
W
Merlin
Kaikuttu
Merlin
17,875
1,055
376
1,714
12,282
3,399
0
10,003
2,279
42,298
0
L
Jormungandr
Katoongyukamekik
Jormungandr
13,301
2,064
54
60
25,169
25,814
0
6,698
18,471
41,027
0
W
Artemis
TurkiQ8
Artemis
44,315
32,394
0
16,013
25,804
8,126
0
18,941
6,813
0
92,073
L
12,806
2,560
0
0
30,253
32,420
0
7,617
22,636
25,154
0
W
Raijin
lolikONE
Raijin
14,533
2,935
0
542
15,671
4,339
0
10,817
4,689
27,948
0
W
Anhur
x56Rx
Anhur
12,852
8,667
0
1,299
14,945
4,282
0
8,584
6,151
0
26,549
W
Loki
xHush00
Loki
18,199
5,323
0
2,962
15,947
5,059
0
11,529
4,418
0
44,971
L
Bakasura
xtroixnew
Bakasura
14,181
10,580
0
1,549
26,663
10,342
0
6,402
20,261
0
28,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,094
Gold Earned
62,495
254
Minions Killed
226
9
Camps Cleared
4
1,043,404
Distance Traveled
1,004,976
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,336
1,111
82
7
0
185,637
0
L
Bastet
11,211
934
22
2
1
208,957
3
W
Merlin
12,912
1,076
38
3
0
208,441
0
L
Jormungandr
12,537
1,045
58
5
0
216,097
0
W
Artemis
16,208
1,351
109
9
0
223,748
0
L
Ymir
12,665
1,055
32
3
2
205,120
0
W
Raijin
13,787
1,149
28
2
1
185,654
1
W
Anhur
12,469
1,039
29
2
1
186,540
4
W
Loki
14,718
1,227
50
4
7
239,021
1
L
Bakasura
12,746
1,062
32
3
1
189,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role