Player Matchup

Tyr
Tyr
JorgeMode
Tyr
Level 28
God Stats
11W - 1L
1,500 SR
Queue Stats
170W - 55L
1,708 Elo+
Party 1
Kukulkan
Kukulkan
Nefargod
Kukulkan
Level 24
God Stats
8W - 7L
1,636 SR
Queue Stats
100W - 90L
1,556 Elo+
Solo
Guan Yu
Guan Yu
Rubenmomo
Guan Yu
Level 25
God Stats
15W - 3L
1,795 SR
Queue Stats
168W - 54L
1,702 Elo+
Party 1
Neith
Neith
dreamisfat
Neith
Level 19
God Stats
4W - 1L
1,656 SR
Queue Stats
142W - 43L
1,736 Elo+
Party 1
Pele
Pele
xCaidMidoryu
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,348 Elo+
Solo
Team Averages
Level 25
1,618 SR
1,610 Elo+

VS

Team Averages
Level 22
1,467 SR
1,494 Elo+
The Morrigan
The Morrigan
CiaphasPain
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,441 Elo+
Solo
Scylla
Scylla
Datboigoomba
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,457 Elo+
Party 2
King Arthur
King Arthur
Vash Vi0let
King Arthur
Level 27
God Stats
14W - 11L
1,520 SR
Queue Stats
54W - 42L
1,511 Elo+
Solo
Vamana
Vamana
Zeusrun
Vamana
Level 27
God Stats
0W - 4L
1,315 SR
Queue Stats
114W - 109L
1,515 Elo+
Solo
Raijin
Raijin
deedonker
Raijin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 72L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 19
15,844
1,219
23,345
20,528
26,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Nefargod
Kukulkan
20
7 / 2 / 21
15,277
1,175
18,506
8,265
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
Rubenmomo
Guan Yu
20
12 / 6 / 21
15,251
1,173
25,922
26,871
39,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
8 / 4 / 21
13,809
1,062
23,518
12,870
5,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 8 / 12
11,549
888
6,372
15,653
7,216
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CiaphasPain
The Morrigan
19
2 / 11 / 12
13,140
1,011
9,806
18,700
6,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
20
6 / 11 / 6
13,886
1,068
16,091
20,020
6,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vash Vi0let
King Arthur
19
10 / 5 / 7
14,210
1,093
18,072
22,438
29,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vamana
Zeusrun
Vamana
18
1 / 5 / 8
11,702
900
8,868
18,884
12,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Raijin
deedonker
Raijin
19
4 / 11 / 9
13,441
1,034
22,325
21,747
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
65
43
Kills
23
23
Deaths
43
94
Assists
42
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CiaphasPain
The Morrigan
2
11
12
0.73
L
Scylla
6
11
6
0.82
W
14
3
19
7.83
W
Kukulkan
Nefargod
Kukulkan
7
2
21
8.75
W
Guan Yu
Rubenmomo
Guan Yu
12
6
21
3.75
L
King Arthur
Vash Vi0let
King Arthur
10
5
7
2.7
L
Vamana
Zeusrun
Vamana
1
5
8
1
L
Raijin
deedonker
Raijin
4
11
9
0.77
W
Neith
8
4
21
4.63
W
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,663
Damage
75,162
84,187
Taken
101,789
81,641
Mitigated
62,211
14,768
Healing
7,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CiaphasPain
The Morrigan
9,806
1,607
0
368
18,700
6,129
0
4,596
13,591
31,398
641
L
Scylla
16,091
1,850
0
370
20,020
6,194
0
5,986
13,850
42,001
0
W
23,345
4,986
0
3,498
20,528
26,464
0
12,359
7,938
15,818
33,756
W
Kukulkan
Nefargod
Kukulkan
18,506
967
0
709
8,265
3,798
0
4,276
3,884
58,982
0
W
Guan Yu
Rubenmomo
Guan Yu
25,922
2,616
2,191
6,617
26,871
39,148
0
17,553
8,851
12,888
29,987
L
King Arthur
Vash Vi0let
King Arthur
18,072
3,183
0
1,969
22,438
29,611
0
7,906
14,166
318
24,430
L
Vamana
Zeusrun
Vamana
8,868
4,301
0
3,745
18,884
12,546
0
7,388
11,237
0
16,559
L
Raijin
deedonker
Raijin
22,325
2,988
0
1,064
21,747
7,731
0
5,077
16,328
49,605
0
W
Neith
23,518
11,417
0
1,339
12,870
5,015
0
8,432
4,253
0
40,811
W
6,372
871
0
414
15,653
7,216
0
5,567
9,747
0
14,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,730
Gold Earned
66,379
237
Minions Killed
190
4
Camps Cleared
12
1,180,775
Distance Traveled
1,138,084
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,140
1,011
58
4
3
215,631
0
L
Scylla
13,886
1,068
61
5
0
235,633
0
W
Tyr
15,844
1,219
59
5
3
282,270
0
W
Kukulkan
15,277
1,175
118
9
0
257,300
0
W
Guan Yu
15,251
1,173
33
3
0
242,249
0
L
King Arthur
14,210
1,093
10
1
6
252,175
0
L
Vamana
11,702
900
12
1
1
212,520
1
L
Raijin
13,441
1,034
49
4
2
222,125
0
W
Neith
13,809
1,062
17
1
0
224,384
0
W
Pele
11,549
888
10
1
1
174,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role