Player Matchup

Izanami
Izanami
AllCraigedUp
Izanami
Level 9
God Stats
3W - 5L
1,664 SR
Queue Stats
32W - 32L
1,512 Elo+
Solo
Cthulhu
Cthulhu
RISKKARMA216
Cthulhu
Level 56
God Stats
11W - 7L
1,535 SR
Queue Stats
64W - 69L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
Spirit Naza
Zhong Kui
Level 17
God Stats
1W - 2L
1,559 SR
Queue Stats
30W - 40L
1,368 Elo+
Solo
Team Averages
Level 27
1,586 SR
1,448 Elo+

VS

Team Averages
Level 68
1,453 SR
1,172 Elo+
Fenrir
Fenrir
Bballer 4 l1f3
Fenrir
Level 14
God Stats
1W - 2L
1,293 SR
Queue Stats
12W - 31L
1,021 Elo+
Party 1
Zeus
Zeus
DZ_ASeSiNoDNoB
Zeus
Level 145
God Stats
173W - 190L
1,551 SR
Queue Stats
509W - 526L
1,473 Elo+
Solo
Neith
Neith
LilCanaan1
Neith
Level 46
God Stats
3W - 5L
1,515 SR
Queue Stats
12W - 31L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AllCraigedUp
Izanami
17
13 / 4 / 2
13,476
793
22,480
16,674
6,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
RISKKARMA216
Cthulhu
16
2 / 2 / 10
12,216
719
5,219
13,848
21,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Spirit Naza
Zhong Kui
13
2 / 6 / 8
10,541
620
7,340
16,043
8,575
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
11,587
682
6,788
19,591
6,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 5
11,727
690
11,758
6,928
1,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
4 / 7 / 5
11,059
651
16,917
18,267
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
17
Kills
11
12
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AllCraigedUp
Izanami
13
4
2
3.5
W
4
8
2
0.63
W
3
2
5
2.75
W
Neith
4
7
5
0.93
L
Cthulhu
RISKKARMA216
Cthulhu
2
2
10
3.5
L
Zhong Kui
Spirit Naza
Zhong Kui
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,039
Damage
35,463
46,565
Taken
44,786
36,726
Mitigated
14,288
8,070
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AllCraigedUp
Izanami
22,480
13,846
0
4,445
16,674
6,907
2,035
5,432
11,242
0
83,246
W
6,788
1,805
0
1,220
19,591
6,595
0
5,660
13,931
0
19,606
W
11,758
234
0
0
6,928
1,427
0
1,538
5,390
46,934
0
W
Neith
16,917
10,259
0
2,982
18,267
6,266
2,512
5,361
12,906
0
53,092
L
Cthulhu
RISKKARMA216
Cthulhu
5,219
220
0
1,100
13,848
21,244
256
5,102
8,746
20,939
0
L
Zhong Kui
Spirit Naza
Zhong Kui
7,340
668
325
2,200
16,043
8,575
855
1,224
13,859
26,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,233
Gold Earned
34,373
206
Minions Killed
139
0
Camps Cleared
0
849,299
Distance Traveled
742,436
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,476
793
119
7
0
281,306
1
W
Fenrir
11,587
682
11
1
0
260,240
0
W
Zeus
11,727
690
53
3
0
253,039
2
W
Neith
11,059
651
75
4
0
229,157
0
L
Cthulhu
12,216
719
29
2
0
308,227
1
L
Zhong Kui
10,541
620
58
3
0
259,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role