Player Matchup

Sol
Sol
Platinum I
Diaek
Sol
Platinum I
Level 125
God Stats
39W - 42L
1,629 SR
Queue Stats
168W - 160L
2,045 MMR
Solo
Sobek
Sobek
Platinum II
P1ay3rOne
Sobek
Platinum II
Level 157
God Stats
8W - 10L
1,430 SR
Queue Stats
448W - 427L
1,953 MMR
Solo
Nike
Nike
Platinum I
Røмaη
Nike
Platinum I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 95L
1,906 MMR
Solo
Arachne
Arachne
Gold IV
ShadowMuun
Arachne
Gold IV
Level 85
God Stats
8W - 3L
1,806 SR
Queue Stats
35W - 34L
1,807 MMR
Solo
Chiron
Chiron
Diamond IV
Verathorn95
Chiron
Diamond IV
Level 159
God Stats
16W - 18L
1,648 SR
Queue Stats
457W - 432L
1,945 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,603 SR
1,931 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,699 SR
1,931 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
DarkkArtist
Kumbhakarna
Platinum IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 306L
1,821 MMR
Solo
Cupid
Cupid
Platinum II
Innochka
Cupid
Platinum II
Level 156
God Stats
13W - 12L
1,703 SR
Queue Stats
321W - 324L
1,948 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
JimBeam18
Nu Wa
Platinum V
Level 157
God Stats
6W - 1L
1,731 SR
Queue Stats
228W - 215L
1,793 MMR
Solo
Bellona
Bellona
Platinum V
NevoXEUU
Bellona
Platinum V
Level 126
God Stats
14W - 2L
1,869 SR
Queue Stats
167W - 126L
1,923 MMR
Solo
Kali
Kali
Diamond III
Ta3ikKrovi
Kali
Diamond III
Level 157
God Stats
10W - 7L
1,690 SR
Queue Stats
326W - 320L
2,169 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Diaek
Sol
20
11 / 7 / 2
13,909
632
26,581
25,346
12,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sobek
P1ay3rOne
Sobek
16
1 / 3 / 10
12,188
554
9,724
25,667
28,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
18
2 / 6 / 4
12,109
550
9,453
23,564
20,288
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
ShadowMuun
Arachne
18
0 / 8 / 7
11,863
539
8,431
22,824
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
18
3 / 5 / 0
12,226
556
15,523
17,576
7,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaSetTiamatMorgan Le FayTsukuyomi

VS

Bans
GilgameshAwilixYmirSun WukongAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DarkkArtist
Kumbhakarna
17
1 / 4 / 13
12,250
557
7,526
26,242
25,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Innochka
Cupid
17
4 / 3 / 10
11,187
509
9,443
13,334
4,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
JimBeam18
Nu Wa
20
6 / 5 / 14
13,768
626
22,158
14,711
5,404
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
NevoXEUU
Bellona
20
6 / 4 / 9
13,271
603
18,360
20,814
23,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 1 / 12
14,560
662
26,020
25,283
11,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
17
Kills
28
29
Deaths
17
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DarkkArtist
Kumbhakarna
1
4
13
1.88
L
Sol
Diaek
Sol
11
7
2
1.71
W
Cupid
Innochka
Cupid
4
3
10
3
W
Nu Wa
JimBeam18
Nu Wa
6
5
14
2.6
W
Bellona
NevoXEUU
Bellona
6
4
9
2.63
L
Sobek
P1ay3rOne
Sobek
1
3
10
2
L
Nike
2
6
4
0.67
L
Arachne
ShadowMuun
Arachne
0
8
7
0.44
W
11
1
12
17
L
Chiron
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,712
Damage
83,507
114,977
Taken
100,384
77,548
Mitigated
69,956
36,717
Healing
39,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DarkkArtist
Kumbhakarna
7,526
665
618
7,285
26,242
25,332
191
10,329
15,913
34,320
0
L
Sol
Diaek
Sol
26,581
9,646
0
12,970
25,346
12,000
618
9,535
15,811
117,690
0
W
Cupid
Innochka
Cupid
9,443
5,354
1,247
7,018
13,334
4,402
1,728
4,104
9,230
0
82,291
W
Nu Wa
JimBeam18
Nu Wa
22,158
4,220
568
4,211
14,711
5,404
1,937
10,293
4,418
101,758
0
W
Bellona
NevoXEUU
Bellona
18,360
7,552
0
5,875
20,814
23,023
304
7,190
13,624
1,142
90,133
L
Sobek
P1ay3rOne
Sobek
9,724
1,023
0
4,061
25,667
28,600
25
7,130
18,537
35,986
0
L
Nike
9,453
829
0
4,002
23,564
20,288
210
2,374
21,190
13,255
71,252
L
Arachne
ShadowMuun
Arachne
8,431
3,506
0
9,107
22,824
9,620
195
6,957
15,867
0
102,717
W
26,020
12,068
0
13,117
25,283
11,795
1,257
10,192
15,091
0
113,677
L
Chiron
15,523
7,157
807
5,770
17,576
7,040
4,412
5,757
11,730
0
99,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,295
Gold Earned
65,036
699
Minions Killed
587
0
Camps Cleared
0
2,074,000
Distance Traveled
2,315,641
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,250
557
50
2
0
471,974
8
L
Sol
13,909
632
188
9
0
390,405
9
W
Cupid
11,187
509
94
4
0
432,198
11
W
Nu Wa
13,768
626
155
7
0
435,178
6
W
Bellona
13,271
603
157
7
0
437,913
3
L
Sobek
12,188
554
24
1
0
459,098
17
L
Nike
12,109
550
170
8
0
419,925
7
L
Arachne
11,863
539
146
7
0
456,013
7
W
Kali
14,560
662
131
6
0
538,378
3
L
Chiron
12,226
556
171
8
0
348,559
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role