Player Matchup

Ganesha
Ganesha
Platinum I
 
Ganesha
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
ESC4NOOR
Hou Yi
Diamond IV
Level 108
God Stats
11W - 4L
1,818 SR
Queue Stats
47W - 34L
2,087 MMR
Party 2
Thoth
Thoth
Diamond V
Pericopato13
Thoth
Diamond V
Level 148
God Stats
1W - 2L
1,767 SR
Queue Stats
91W - 71L
2,032 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,695 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,839 SR
2,192 MMR
Fenrir
Fenrir
Diamond I
D4rkhons
Fenrir
Diamond I
Level 69
God Stats
47W - 5L
2,111 SR
Queue Stats
74W - 8L
2,441 MMR
Party 1
Discordia
Discordia
Gold I
Gabuzz
Discordia
Gold I
Level 116
God Stats
7W - 17L
1,364 SR
Queue Stats
173W - 220L
1,746 MMR
Solo
Osiris
Osiris
Diamond II
QlekBPL
Osiris
Diamond II
Level 109
God Stats
37W - 4L
2,042 SR
Queue Stats
98W - 16L
2,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 0 / 2
7,679
640
3,784
12,164
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
ESC4NOOR
Hou Yi
9
1 / 7 / 0
6,933
578
5,351
10,968
3,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 7 / 1
7,357
613
6,981
9,264
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayGuan YuSobekNoxAthena

VS

Bans
AphroditeScyllaGebTiamatKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D4rkhons
Fenrir
13
6 / 1 / 6
9,871
823
7,912
13,103
8,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Gabuzz
Discordia
13
3 / 1 / 11
8,580
715
8,627
4,866
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
QlekBPL
Osiris
13
5 / 0 / 9
9,381
782
11,907
10,626
9,724
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
2
1
W
Fenrir
D4rkhons
Fenrir
6
1
6
9
L
Hou Yi
ESC4NOOR
Hou Yi
1
7
0
0.14
W
Discordia
Gabuzz
Discordia
3
1
11
8.5
L
1
7
1
0.21
W
Osiris
QlekBPL
Osiris
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
28,446
32,396
Taken
28,595
19,542
Mitigated
19,878
5,008
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,784
594
0
3,065
12,164
12,922
0
4,176
7,988
17,171
0
W
Fenrir
D4rkhons
Fenrir
7,912
2,661
0
6,292
13,103
8,749
742
4,503
8,216
258
31,803
L
Hou Yi
ESC4NOOR
Hou Yi
5,351
3,129
0
1,443
10,968
3,697
0
2,005
8,905
0
19,848
W
Discordia
Gabuzz
Discordia
8,627
386
0
544
4,866
1,405
737
2,959
1,727
38,729
0
L
6,981
363
0
500
9,264
2,923
0
2,446
6,818
24,943
0
W
Osiris
QlekBPL
Osiris
11,907
3,615
1,412
5,843
10,626
9,724
808
2,485
7,887
0
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,969
Gold Earned
27,832
97
Minions Killed
136
0
Camps Cleared
0
572,401
Distance Traveled
727,813
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,679
640
4
0
0
207,918
6
W
Fenrir
9,871
823
43
4
0
241,988
1
L
Hou Yi
6,933
578
37
3
0
187,634
1
W
Discordia
8,580
715
65
5
0
237,020
4
L
Thoth
7,357
613
56
5
0
176,849
0
W
Osiris
9,381
782
28
2
0
248,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role