Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Fotzz
Jing Wei
Level 37
God Stats
18W - 15L
1,634 SR
Queue Stats
112W - 66L
1,668 Elo+
Party 1
Khepri
Khepri
nomar07
Khepri
Level 87
God Stats
19W - 1L
2,023 SR
Queue Stats
317W - 261L
1,656 Elo+
Party 1
Team Averages
Level 69
1,719 SR
1,608 Elo+

VS

Team Averages
Level 107
1,628 SR
1,371 Elo+
Hel
Hel
 
Hel
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DraGonPerFecT
Medusa
Level 158
God Stats
14W - 11L
1,587 SR
Queue Stats
227W - 211L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
aspelero
Sun Wukong
Level 14
God Stats
0W - 1L
1,796 SR
Queue Stats
0W - 2L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 1
9,858
758
11,326
11,356
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Fotzz
Jing Wei
12
1 / 2 / 3
8,424
648
8,268
8,115
3,691
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
nomar07
Khepri
13
1 / 0 / 4
9,652
742
3,202
7,796
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 0 / 0
6,705
516
532
1,100
342
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 3 / 1
8,459
651
10,535
13,566
5,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
aspelero
Sun Wukong
11
0 / 3 / 2
7,520
578
5,545
13,006
10,249
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
3
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
1
4.5
L
Hel
 
Hel
0
0
0
0
L
2
3
1
0.83
W
Jing Wei
Fotzz
Jing Wei
1
2
3
1.25
L
Sun Wukong
aspelero
Sun Wukong
0
3
2
0.33
W
Khepri
nomar07
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,796
Damage
16,612
27,267
Taken
27,672
20,003
Mitigated
15,712
8,488
Healing
4,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,326
4,683
0
5,562
11,356
6,302
1,819
157
11,199
59,674
5,970
L
Hel
 
Hel
532
73
316
240
1,100
342
0
875
225
2,046
0
L
10,535
4,285
0
3,858
13,566
5,121
0
5,906
7,660
0
53,571
W
Jing Wei
Fotzz
Jing Wei
8,268
6,803
0
1,366
8,115
3,691
545
302
7,813
0
32,784
L
Sun Wukong
aspelero
Sun Wukong
5,545
1,503
0
130
13,006
10,249
99
6,478
6,528
0
13,160
W
Khepri
nomar07
Khepri
3,202
496
0
1,560
7,796
10,010
349
73
7,723
16,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
22,684
171
Minions Killed
98
0
Camps Cleared
0
811,100
Distance Traveled
578,252
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,858
758
92
7
0
273,185
5
L
Hel
6,705
516
8
1
0
49,011
0
L
Medusa
8,459
651
65
5
0
262,195
5
W
Jing Wei
8,424
648
52
4
0
262,082
1
L
Sun Wukong
7,520
578
25
2
0
267,046
4
W
Khepri
9,652
742
27
2
0
275,833
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role