Player Matchup

Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TroMpe7eM1C0HetE
Ymir
Level 84
God Stats
4W - 0L
1,602 SR
Queue Stats
60W - 27L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
telon-mate4
Danzaburou
Level 17
God Stats
3W - 0L
1,267 SR
Queue Stats
59W - 14L
1,705 Elo+
Party 1
Team Averages
Level 78
1,456 SR
1,616 Elo+

VS

Team Averages
Level 49
1,383 SR
1,394 Elo+
Cthulhu
Cthulhu
Revolvania76
Cthulhu
Level 14
God Stats
8W - 11L
1,644 SR
Queue Stats
44W - 51L
1,414 Elo+
Solo
Bastet
Bastet
Serbio90
Bastet
Level 125
God Stats
2W - 6L
1,199 SR
Queue Stats
89W - 81L
1,483 Elo+
Party 2
Ra
Ra
cristiandefusco
Ra
Level 9
God Stats
0W - 4L
1,308 SR
Queue Stats
5W - 13L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 4 / 5
10,283
643
5,383
10,138
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 0 / 10
11,297
706
5,727
10,580
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
telon-mate4
Danzaburou
17
7 / 0 / 4
12,028
752
19,924
13,050
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Revolvania76
Cthulhu
14
2 / 3 / 2
9,496
594
12,272
15,496
13,257
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Serbio90
Bastet
13
1 / 4 / 3
9,202
575
12,261
12,451
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 1
8,852
553
1,155
8,258
3,004
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
11
Kills
4
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
4
5
1.38
L
Cthulhu
Revolvania76
Cthulhu
2
3
2
1
L
Bastet
Serbio90
Bastet
1
4
3
0.63
W
1
0
10
6
L
1
4
1
0.38
W
Danzaburou
telon-mate4
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
25,688
33,768
Taken
36,205
22,344
Mitigated
20,637
7,227
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
5,383
73
678
702
10,138
3,516
0
4,011
6,127
33,430
0
L
Cthulhu
Revolvania76
Cthulhu
12,272
408
590
2,395
15,496
13,257
0
4,623
10,873
43,624
0
L
Bastet
Serbio90
Bastet
12,261
2,464
0
2,600
12,451
4,376
0
4,444
8,007
0
26,895
W
5,727
782
0
3,814
10,580
13,005
0
4,449
6,131
21,330
0
L
1,155
114
1,498
849
8,258
3,004
0
2,043
6,215
26,475
0
W
Danzaburou
telon-mate4
Danzaburou
19,924
7,939
0
2,033
13,050
5,823
1,095
4,967
8,083
0
83,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
27,550
237
Minions Killed
160
0
Camps Cleared
0
890,489
Distance Traveled
863,545
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,283
643
54
3
0
292,850
0
L
Cthulhu
9,496
594
47
3
0
286,452
6
L
Bastet
9,202
575
46
3
0
310,201
1
W
Ymir
11,297
706
36
2
0
310,392
3
L
Ra
8,852
553
67
4
0
266,892
0
W
Danzaburou
12,028
752
147
9
0
287,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role